Curt Coder
ceda1fae10
Added xtal for MESS. (no whatsnew)
2011-01-03 15:43:45 +00:00
Aaron Giles
5723a0da0b
Fix case where branch delay slot straddles a page boundary and
...
the page check confirms that the block is paged in.
Fixes N64 LucasArts game booting.
2011-01-03 10:00:12 +00:00
Andrew Gardner
db29ff96be
New Namco 62xx device with internal ROM. [Dr. Decapitator, Phil Bennett, Andrew Gardner]
...
* Note: This patch simply adds the ROM to MAME. Much work still needs to be done to
hook it up to gaplus and document the chip itself.
Please note the MCU is currently disabled because the device has a
MCFG_DEVICE_DISABLE() in namco62.c.
2011-01-03 06:01:31 +00:00
R. Belmont
d0d4183353
Sync with change made to stop MESS crash (no whatsnew)
2011-01-03 03:14:30 +00:00
R. Belmont
d31a55243e
NSS: Don't add the DSP since the currently dumped games can do without. (no whatsnew)
2011-01-03 02:53:58 +00:00
Michaël Banaan Ananas
319f170519
spaceg.c improvements: [hap]
...
- less garbage trails, though it's not completely good yet
- fixed jerky x-movement
- fixed crash on loadstate
- marked color proms as undumped
2011-01-03 01:46:33 +00:00
Angelo Salese
bd45026e49
Input changes for Zero Team, not worth
2011-01-02 23:49:24 +00:00
Ryan Holtz
d899ca454f
Fixed RSP core VRSQL implementation. [Harmony]
2011-01-02 23:27:52 +00:00
Angelo Salese
bc563f265b
Preliminary banking in Raiden DX, not worth
2011-01-02 22:37:48 +00:00
R. Belmont
188401b226
UPD7725: Fix compile on OSX (no whatsnew)
2011-01-02 22:26:22 +00:00
R. Belmont
a8cc3824f1
Fix Mac compile error (no whatsnew)
2011-01-02 22:04:03 +00:00
mariuszw1
b532c18985
Added support for MSB shadows in STV VDP2. This improves Soukyugurentai shadows [Mariusz Wojcieszek]
2011-01-02 22:01:07 +00:00
R. Belmont
450a2c8453
Fix compile problem (no whatsnew)
2011-01-02 22:00:53 +00:00
R. Belmont
ed6bd9cd5f
Removing no longer needed SNES HLE code [R. Belmont]
2011-01-02 21:59:28 +00:00
R. Belmont
b219fb7b69
Add uPD7725 16-bit DSP core and hookups for SNES hardware [byuu, R. Belmont]
2011-01-02 21:57:49 +00:00
Couriersud
5268d48065
"Copy-and-Paste" the "-bench" option from win32 to sdl. [Couriersud]
2011-01-02 21:19:32 +00:00
Couriersud
e7b559190f
Only enable watchdog for sdlmame if "-str" set and smaller than 300 seconds. No whatsnew.
2011-01-02 21:02:59 +00:00
Angelo Salese
fdb2347151
Better fix from AWJ
2011-01-02 20:24:18 +00:00
Couriersud
8386bf94a5
Implemented "-watchdog" option for SDLMame. [Couriersud]
2011-01-02 19:12:08 +00:00
Angelo Salese
de6cb45a96
Added DMA fill value, no whatsnew
2011-01-02 18:38:33 +00:00
Angelo Salese
72a4a5f279
04147: raiden: crashes if you use -debug switch
2011-01-02 18:31:14 +00:00
Pierpaolo Prazzoli
6722770bb1
Enabled flipscreen in Mr. Dig [Pierpaolo Prazzoli]
...
----
I've also added NOPs, which were missing after the implementation of the oki sound chip as a modern device, that caused the log to be filled by the missing addresses used when the cpu accesses I/O ports as 32bits values
2011-01-02 16:48:00 +00:00
Roberto Zandona
a843d387eb
cb2001: some gfx improvements - part 2
2011-01-02 15:50:23 +00:00
Couriersud
9f300a3977
osd/sdl again compiles against latest SDL 1.3 svn. [Couriersud]
2011-01-02 15:48:43 +00:00
Angelo Salese
5a531656e3
Removed a possible left-over, no whatsnew
2011-01-02 15:39:59 +00:00
Angelo Salese
9ed5962d51
Fixed Seibu COP command 0x7e05, used by Raiden DX fg video banking [Angelo Salese]
2011-01-02 15:22:25 +00:00
Roberto Zandona
130447f790
cb2001: some gfx improvements [David Haywood]
2011-01-02 14:24:07 +00:00
Roberto Zandona
330181958f
cb2001: fixed one opcode
2011-01-02 10:59:27 +00:00
Ryan Holtz
c8479d16ec
Implemented proper TLB handling in the MIPS III interpreter. [Harmony]
2011-01-02 09:32:13 +00:00
Ryan Holtz
0b19d75add
Fixed Compare interrupts in the MIPS III interpreter core. Aleck 64 games can now run under the MIPS III interpreter. [Harmony]
2011-01-02 06:28:49 +00:00
Ryan Holtz
744b688805
Compile fix for BE targets, no whatsnew
2011-01-02 04:59:27 +00:00
Brian Troha
bce9959741
New clones added: two sets of Sega Touring Car Championship
...
This includes the alt set for ElSemi's M2 labeled "Euro" but it's not. Also an unknown set that's newer then the Rev A which adds a "Default View" set to Driver's but older then the "Euro" set which is set to "Bird's"
New Clones Added
---------------------------------------
Sega Touring Car Championship (Newer)
Sega Touring Car Championship (Unknown Revision) [Brian Troha]
2011-01-02 03:58:05 +00:00
Angelo Salese
0611b0cbc5
Implemented program bank read-back in Raiden 2, allowing it to not crash anymore during attract / gameplay [Angelo Salese]
2011-01-02 03:29:53 +00:00
Angelo Salese
6d57c05d1c
Implemented Seibu COP macro command 0x904 (variant of 0x905), used on X Se Dae and Zero Team. [Angelo Salese]
2011-01-02 02:55:18 +00:00
Angelo Salese
7c8c4b9fe5
Fixed start-up banking in Raiden DX [O. Galibert]
2011-01-02 02:25:37 +00:00
Scott Stone
6573503dd3
A bit more input work (no whatsnew)
2011-01-02 02:00:49 +00:00
Angelo Salese
3a97df1521
Fixed midground banking in Raiden 2 [Angelo Salese]
...
Implemented DMA slot concept to the Raiden 2 driver, giving correct sprite tables for X Se Dae and Zero Team [Angelo Salese]
2011-01-02 01:51:28 +00:00
Ryan Holtz
933bd13e67
Fixed BADCOP exception handling in the MIPS III interpreter. [MooglyGuy]
2011-01-02 01:33:15 +00:00
R. Belmont
4f9b4ae380
Fix rule to ensure proper recompilation (no whatsnew)
2011-01-01 23:15:02 +00:00
R. Belmont
f8adb6f53c
MIPS: make DRC selectable by #ifdef [R. Belmont]
2011-01-01 22:56:34 +00:00
Scott Stone
17f4fb8b97
Further dip/input work for grainbow, reordering input regions for all of legionna.c to match normal drivers.
2011-01-01 22:27:02 +00:00
Angelo Salese
02bbd08494
Fixed 2nd mid-boss laser positioning in SD Gundam, no whatsnew
2011-01-01 22:26:40 +00:00
Angelo Salese
4a452c4365
moved sprite offset, no whatsnew
2011-01-01 20:40:54 +00:00
Ryan Holtz
8b28a3e36f
N64 fix, no whatsnew
2011-01-01 20:39:30 +00:00
Scott Stone
fb1b3da543
Some preliminary input and dip work for Godzilla
2011-01-01 20:32:55 +00:00
R. Belmont
fc73eafe47
39in1: Fix to work with newer ARM7 cores [Tim Schuerewegen]
2011-01-01 20:24:23 +00:00
R. Belmont
6af9e8dd9f
ARM7+: Various cycle timing fixups [Tim Schuerewegen]
2011-01-01 20:23:46 +00:00
Angelo Salese
08f7628899
Hooked up preliminary Seibu COP macro command 0x6200, used on SD Gundam Rainbow Tairiku Senki for the Homing weapon [Angelo Salese]
2011-01-01 20:11:13 +00:00
Angelo Salese
b95307cb6d
Other cheats ...
2011-01-01 18:19:57 +00:00
Miodrag Milanovic
6ac3011fa9
ARM7: fix for "39in1" (MAME) and removed a duplicate line [Tim Schuerewegen]
2011-01-01 17:44:37 +00:00