Commit Graph

121 Commits

Author SHA1 Message Date
Vas Crabb
b56cd5707f -machine/intelfsh.cpp: Added Macronix 29F008TC (1M*8, 4K*8 pages).
-bgfx: Removed obsolete sample layout files, updated documentation.

New NOT_WORKING software list items (gbcolor.xml)
-------------------------------------------------
Chāojí Gédòu 2001 Alpha (Taiwan) [taizou]
Gédòu Jiàn Shén - Soul Falchion (Taiwan) [taizou]
2022-09-06 07:05:25 +10:00
Vas Crabb
2b52ff5e6f Language updates, software demotions, and minor code cleanup.
Updated Chinese UI translations. [YuiFAN]

Updated Ukrainian UI translation. [Stanley Kid]

gbcolor.xml: Demoted beastfgt to partially supported (HUD blank on GBC),
and demoted emochndx to unsupported due to all kinds of broken
behaviour.  Also added chongwu title from title screen as another
alt_title - it's different to the cartridge label.
2022-09-04 07:26:01 +10:00
0kmg
b55cacb0a5
gbcolor.xml: Added 18 prototypes (15 working, 3 not working). (#10279)
New working software list additions (gbcolor.xml)
-----------------------------------
Antz (Europe, prototype) [VGHF, Hidden Palace]
Beach'n Ball (Europe, prototype, 20001121) [VGHF, Hidden Palace]
Bob et Bobette - Les Dompteurs du Temps ~ Suske en Wiske - De Tijdtemmers (Europe, late prototype) [VGHF, Hidden Palace]
Die Maus (Europe, prototype) [VGHF, Hidden Palace]
Die Maus - Verrückte Olympiade (Germany, prototype) [VGHF, Hidden Palace]
Driver (Europe, prototype) [VGHF, Hidden Palace]
Klustar (Europe, prototype, 19981001) [VGHF, Hidden Palace]
Klustar (Japan, prototype, 19981001) [VGHF, Hidden Palace]
Looney Tunes Collector - Martian Alert! (Europe, prototype) [VGHF, Hidden Palace]
Lucky Luke - Desperado Train (Europe, prototype) [VGHF, Hidden Palace]
Moomin no Daibouken (Japan, prototype) [VGHF, Hidden Palace]
Snoopy Tennis (Europe, prototype) [VGHF, Hidden Palace]
Tootuff (prototype) [VGHF, Hidden Palace]
UEFA 2000 (prototype) [VGHF, Hidden Palace]
WDL - Thundertanx (prototype) [VGHF, Hidden Palace]

New NOT_WORKING software list additions (gbcolor.xml)
---------------------------------------
The Adventures of Tintin - Prisoners of the Sun (Europe, prototype) [VGHF, Hidden Palace]
Bob et Bobette - Les Dompteurs du Temps ~ Suske en Wiske - De Tijdtemmers (Europe, early prototype) [VGHF, Hidden Palace]
Worms Armageddon (prototype) [VGHF, Hidden Palace]
2022-08-28 06:55:01 +10:00
Vas Crabb
1c2266ce55 -nintendo/vboy.cpp: Allow it to run unmapped reads with no cartridge.
-hash/gbcolor.xml: Added notes on what happens if you bypass the boot
 check for Rocket Games cartridges.

-bus/vboy/slot.cpp: Don't instantiate a cartridge device when no media
 is loaded.
2022-08-26 19:26:32 +10:00
Vas Crabb
cfa539f1ed -megaduck.xml: Added explicit info about cartridge banking.
* There are three kinds of cartridge: 32K flat, 16K fixed plus 16K
  switchable, and 32K switchable.  Cart implementation will come later.

-Various cleanups:

* gbcolor.xml: Proper Pinyin description for sqsd.
* sound/pokey.cpp: Minor cleanup, and got rid of an unnecessary member
  in channel structures (only used in inline member functions).
* nintendo/gb.cpp: Spell Mega Duck with a space consistently.
* sega/turbo_a.cpp: Use an optional device finder to get discrete sound
  device.  The function that would add this seems to have been lost.
2022-08-26 02:20:44 +10:00
0kmg
11ddcd71f7
Various software lists: Cleaned up more extraneous spaces. (#10202) 2022-08-13 01:17:31 +10:00
Scott Stone
63af0bdb5c - hash\*.xml: Cleanup of some software lists of various spacing and format issues. More to come. [Tafoid] 2022-08-09 18:41:22 -04:00
0kmg
1bf2cc0cf3
gbcolor.xml: Added four Taiwanese dumps. (#10146)
New working software list additions
-----------------------------------
Chāorén Tègōngduì (Taiwan) [taizou]
Fēngkuáng Āgěi Ⅲ - Chāojí Zhàdànrén (Taiwan) [taizou]
Wángzú Tiāntáng (Taiwan) [taizou]
Xiándàn Chāorén - Ultraman (Taiwan) [taizou]
2022-07-30 23:28:17 +10:00
0kmg
9c4211b156
Miscellaneous software list cleanups. (#10058)
* Removed mention of MESS.
* Corrected case (and more) in various Japanese titles.
2022-07-12 14:43:48 +10:00
Vas Crabb
840bdabbcb gbcolor.xml: Added an elaborate bootleg (not working).
New not working software list additions
-----------------------
gbcolor.xml: Nǚwáng Gédòu 2000 (Taiwan) [taizou]
2022-06-30 01:19:26 +10:00
0kmg
ad06f440a7
gameboy.xml, gbcolor.xml: Added some missing Super Game Boy enhanced tags. (#9967) 2022-06-25 08:26:25 +10:00
0kmg
682d586fdf
Various cleanups in software lists. (#9866)
* Cleaned up spaces in software list comments.

* megadriv.xml: Improperly indented sharedfeat tag.

* gbcolor.xml: Converted "GBC only" comments into sharedfeat tags.

* a5200.hsi: Fixed a few dispossessed tags.

* Various softlists: Fixed improperly entabulated tags.

* Various softlists: More entabulation fixes.
2022-05-31 20:34:38 -04:00
Vas Crabb
3984f8f883 srcclean in preparation for release 2022-05-22 09:36:01 +10:00
ICEknigh7
989edafea2
gbcolor.xml: Added Green Beret prototypes developed by Kak. (#9754)
New working software list additions (gbcolor)
--------------------------
Green Beret (prototype 1) [Kak, retroLEL]
Green Beret (prototype 2) [Kak, retroLEL]
Green Beret (prototype 3) [Kak, retroLEL]
2022-05-20 05:26:45 +10:00
0kmg
564eceb6de
gbcolor.xml: Added one dump. (#9681)
New working software list additions
-----------------------------------
Tyrannosaurus Tex (USA) [NoIntro]
2022-05-03 09:17:48 -04:00
0kmg
728397ecca
gbcolor.xml: Added a prototype. (#9152)
New working software list additions
-----------------------------------
San Francisco Rush - Extreme Racing (prototype) [Hidden Palace, Steve Lin]
2022-01-15 20:38:32 -05:00
ArcadeShadow
009a0ab3e0
gbcolor.xml : Lowercase on some description's words (#8795) 2021-11-15 22:51:24 -05:00
0kmg
756897493f
gameboy.xml, gbcolor.xml: fix some parent/clone relationships/naming (#8284)
* gameboy.xml, gbcolor.xml: fix some parent/clone relationships and naming
2021-07-18 22:24:09 -04:00
Vas Crabb
63be22d8f3 -gbcolor.xml: Improved metadata and added some dumps. [ICEknight]
-gbcolor.xml: Started tidying up titles of Chinese cartridges.
2020-10-17 03:42:10 +11:00
Vas Crabb
1a5c013c33 (nw) softlist_dev.cpp: validate ROM labels
The free-for-all on labels in software lists is not working.  There's no
consistency, labels are getting excessively long, people are starting to
use non-ASCII characters in labels making it harder for others to type
them when manipulating files on the command line, and there's too much
markup being put in labels.

The length limit is 127 characters, same as for labels in MAME itself.
This should be long enough to be descriptive.  Remember that the Win32
path limit is 260 characters, and many applications and frameworks have
issues with longer paths, including Windows Explorer and the .NET
framework.  Labels are used as filenames, so concessions need to be
made for this.

I have not abbreviated excessively long labels myself - they're
currently causing 135 validity errors.  Someone else can fix them.

Printable ASCII characters are allowed, with a few exceptions.  The
exceptions are limited to characters most likely to cause issues for
interactive shells and scripts:
* ! - csh event substitution (very difficult to escape properly)
* $ - sh varibale expansion
* % - csh job control, cmd variable expansion
* / - UNIX directory separator
* : - sh path separator, Windows drive qualifier
* \ - sh escape, Windows directory separator

Most of the labels that had to be edited were using ! for markup, or
using ! and % for titles in labels.  Strangely, titles in labels are
often forced to lower case, despite this never being enforced for
software lists.  There are also various other edits to titles used for
labels, such as moving articles to the end (with or without a comma),
or replacing spaces with underscores.  As I already said, there's no
consistency at all.

There is far too much markup in labels.  They're even being used for
notes in some cases (e.g. at least one case where a dumper's name is in
the label).  The XML schema supports metadata - use it.  For example,
you can use part_id for an unrestricted display name for a software
part.  You can also use XML comments for notes.

And while on the topic of metadata, vgmplay.xml is putting the same
thing in the part_id as well as the label.  The part_id should have
the actual title, not the title mangled to make it more suitable for
use as a filename.  Addressing this would be a lot of work, given how
large the file is.

For now, empty data areas in software lists cause a verbose message
rather than a validation warning.  There are thousands of software
lists using empty data areas to indicate the size/width of cartridge
RAM/EEPROM/etc.
2020-04-16 14:04:06 +10:00
Vas Crabb
438a497c37 (nw) More license shuffling
Get rid of a couple of copies of the CC0 text.  Add header comment to
CC0 files to remind people editing them what the terms are.  Also add
some missing XML headers.  The header comments in layouts won't bloat
the binary - they get stripped out before compressing, same as any other
comments.
2020-03-07 22:02:56 +11:00
Vas Crabb
1fda8836a7 minimaws: add rudimentary listing of software lists to web UI and work around a python issue on loading; also fix up more software list issues (nw) 2019-12-15 02:38:40 +11:00
Robbbert
cf0ac1bfae (nw) f,g*.xml : removed offset=0 2019-05-16 14:35:34 +10:00
Vas Crabb
97b6717027 (nw) Clean up the mess on master
This effectively reverts b380514764 and
c24473ddff, restoring the state at
598cd52272.

Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline.  When things like this happen, it wastes
everyone's time.  I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
2019-03-26 11:13:37 +11:00
andreasnaive
b380514764 Revert "conflict resolution (nw)"
This reverts commit c24473ddff, reversing
changes made to 009cba4fb8.
2019-03-25 23:13:40 +01:00
ClawGrip
1c63929682 gbcolor.xml: Add alternate game serials (nw) (#4467)
* gbcolor.xml: Add alternate game serials (nw)

* gba.xml: Fix typo (nw)
2019-01-03 21:40:21 -05:00
Vas Crabb
655bfff256 srcclean (nw) 2018-12-23 09:44:47 +11:00
ClawGrip
29aa4679ca gbcolor.xml: Fix "CGB-AZ8P-EUR" serial and improve cartridges hardware documentation (nw) (#4411)
* Improve carts hardware documentation (nw)

* Fix endlines (nw)
2018-12-21 08:02:19 -05:00
ClawGrip
c986de47c1
gbcolor.xml: Improve hardware info and notes (nw) 2018-12-07 19:56:48 +01:00
Ivan Vangelista
0e79a04245 new working software list addition
-------------------------------------------------
gbcolor: Pocket GT (Eur, Prototype?) [VampierMSX, Porchy, The Dumping Union]
2018-11-09 17:13:59 +01:00
ClawGrip
4563be7776
Regional game names fixes (Spanish special characters) 2018-03-19 16:32:10 +01:00
etabeta78
16f2a92f89 final round of consistency fixes. nw. 2016-06-28 08:00:26 +02:00
etabeta78
ad3b07d17f gb.cpp: Added Rumble emulation to the MBC-5 Game Boy
Color games which supported it. MAME will now output
  a "Rumble" output bit (0 for Rumble=OFF and 1 for
  Rumble=ON) whenever the games try to access the Rumble
  component… third party applications can now listen to the
  output and redirect it to some hardware that can "rumble"
  in sync with the gameplay. [Fabio Priuli]

gb.cpp: Added partial RTC emulation to the MBC-3 Game Boy
  Color games which supported it. Clock proceeds a bit too
  fast during gameplay, but at least it is not stuck anymore to the
  time of first configuration. [Fabio Priuli]
2016-06-06 18:34:50 +02:00
etabeta78
c021c962b5 now that we document (some) pcb, it makes a lot of sense
to include Tauwasser's notes. nw.
2016-06-03 11:57:04 +02:00
etabeta78
1f1345d0aa gbcolor.xml: split dendego2 to match the actual cart content. nw. 2016-06-03 11:26:26 +02:00
etabeta78
975cbec539 gbcolor.xml: Documented more Game Boy Color PCBs, based on
no-intro pictures [Fabio Priuli]

vboy.xml: Documented a few Virtual Boy PCBs, based on
no-intro pictures [Fabio Priuli]
2016-06-02 11:34:44 +02:00
etabeta78
be406134ae more consistency fixes. nw. 2016-05-29 11:38:55 +02:00
Miodrag Milanovic
68785dccfe Cleanups and version bump 2016-05-25 08:19:21 +02:00
etabeta78
6d69c89500 another (and last for this development cycle) round of
naming consistency "enforcement", especially for saturn.xml. nw.
2016-05-24 06:47:23 +02:00
etabeta78
e37e21416d more naming consistency across lists. nw. 2016-05-23 07:52:20 +02:00
etabeta78
1aee00307f misc info updates and a couple of redumps that I missed
earlier. nw.
2016-05-09 11:52:40 +02:00
etabeta78
b3c5e8d324 many more from my backlog. in particular: replaced Teshu Budui 2
(aka Terrifying 9/11) hacked GBC dump with the correct one,
courtesy of Taizou, and fixed Policeman NES graphical emulation.
nw.
2016-05-06 07:59:42 +02:00
Ivan Vangelista
3218cfbbf2 gbcolor.xml: fix take 2 (nw) 2016-05-04 08:45:08 +02:00
Vas Crabb
1cd9360937 fix typo in CRC (repeated digit) 2016-05-04 16:22:23 +10:00
etabeta78
14473449e9 a first dive in my huge backlog. nw. 2016-05-04 06:33:56 +02:00
Scott Stone
41bfa05ded * gbcolor.xml
- Replaced bad dumps fot magiclmp, binmnst2.  [TeamEurope, SSJ]
- Added new magiclmp parent (english).  [Taizou]
2015-09-26 17:58:19 -04:00
Scott Stone
2f25479afd Software List additions:
- gameking.xml (4in1_01,4in1_02,4in1_03,4in1_04,4in1_05,4in1_06,4in1_07,4in1no09,4in1no11,4in1no12,4in1no13) [SSJ, TeamEurope]
- gameking3.xml (flycab)  [SSJ, TeamEurope]
- gbcolor.xml (magiclmp,binmnst2)  [SSJ, TeamEurope]
- nes.xml (bookyman, mc_cb203)  [SSJ, TeamEurope]
- pico.xml (diraeiu10th, peterpan10th, sanouk5, susiechn)  [TeamEurope]
- vc4000.xml (comefrut)  [SSJ, TeamEurope]
2015-09-09 01:31:54 -04:00
etabeta78
65ed2a47da this one had to be added a few days ago. my bad. nw. 2015-05-25 17:21:27 +02:00
etabeta78
05ac233c0a gameboy: more updates to the cart emulation [Tauwasser]
- fixed some MBC1, MBC2 details
  - added MMM01 notes on registers
  - fixed Sachen MMC1 implementation so that Sachen logo
    is properly displayed
  - started work on the emulation of Sachen MMC2 mapper
2015-05-21 10:20:40 +02:00
etabeta78
dcd4f2a5b8 (MESS) gameboy: added preliminary emulation of Sachen MMC-1 mapper,
based on reverse engineering by Tauwasser. Logo handling not emulated yet
(you have to select the "Skip BIOS check" in the System Configuration menu
to play the games). [Fabio Priuli]

(MESS) gameboy.xml/gbcolor.xml: Added some recent dumps of Sachen carts
[Tauwasser, BigFred, taizou]

out of whatsnew: commit also includes some cosmetic changes suggested by Tauwasser (many thanks for the feedback!)
2015-04-13 12:03:08 +02:00