Michaël Banaan Ananas
b80779d95e
work around gcc 4.5 (harmless) warning:
...
case value '13' not in enumerated type 'D3DTEXTURESTAGESTATETYPE'
(and other cases)
2010-05-13 20:37:19 +00:00
Michaël Banaan Ananas
eb6e93e06d
error in prev commit: NULL pointer to UINT32 conversion
2010-05-13 20:20:54 +00:00
Michaël Banaan Ananas
0035e1cd17
documentation: -march option core2 is in gcc since 4.3
2010-05-13 18:12:53 +00:00
Couriersud
778c2377d9
Fixed hunchbkg ports. [Couriersud]
2010-05-13 17:08:24 +00:00
Yasuhiro Ogawa
54bf65f9de
fixed ROM names of tp84a (tp84 needs confirmation) [Team Japump]
2010-05-13 13:48:06 +00:00
Michaël Banaan Ananas
3b41c1ae4b
fixed MT bug 02878
2010-05-13 13:32:55 +00:00
Couriersud
5361d0525b
Added information about Konami 084 custom chip - no whatsnew
2010-05-13 12:56:40 +00:00
Michaël Banaan Ananas
cf3333e821
btime: Background vertical offset was off by one pixel, burger parts positions are correct now. This also means Peter Pepper awkwardly walks in the air, which is the way it is on the PCB. (hap)
2010-05-13 12:12:21 +00:00
Couriersud
6821949f51
Fixed MT 03482. [M.A.S.H., Couriersud]
...
Changed hunchbkg to use all galaxian hardware memory i/o and interrupt and vblank logic. [Couriersud]
2010-05-13 10:52:11 +00:00
Couriersud
0c62bdc768
S2650_SENSE_PORT is now active when data written is != 0 and inactive when data == 0. It now acts as a line in a mame-sense. [Couriersud]
2010-05-13 10:46:31 +00:00
Fabio Priuli
9bbab2bde4
Fix for MT 3657
2010-05-13 00:52:11 +00:00
Angelo Salese
021eef3ca4
Implemented bare bones timing for the blitter status and fixed vertical half line counter
2010-05-12 22:58:36 +00:00
Scott Stone
ff57271d13
Adjust International Team Laser (proto) setname from tlaser > intlaser
...
Comment:
Smitdogg requests the credits for the addition of the game to read: ranger_lennier, genieta1, J. Ferneborg, Smitdogg, italie, David Haywood, The Dumping Union.
2010-05-12 22:43:15 +00:00
Angelo Salese
a6f1bafd28
Assume the UART to be always unconnected
2010-05-12 22:18:28 +00:00
Michaël Banaan Ananas
73798121d0
pengadvb: Improved inputs, the game can now be coined up. It magically has sound too now. (hap)
2010-05-12 20:00:14 +00:00
Michaël Banaan Ananas
488e4f23aa
made cpu clock a division of cpu/video board xtal, no whatsnew
2010-05-12 17:50:44 +00:00
Angelo Salese
e1f1732dc4
General cleanup of PGM code [David Haywood]
...
Removed ROM Patch in Killing Blade and replaced with correct IGS025 return sequence fo China region (other sequences still unknown) [XingXing]
new not working
---------------
Photo Y2K 2 [Guru]
2010-05-12 14:05:56 +00:00
Jonathan Gevaryahu
aaf9b40492
Incremental tms52xx improvements, removal of incorrect code. Does not affect output in any way yet. no whatsnew.
2010-05-12 03:31:55 +00:00
Angelo Salese
ed087d2be6
Duh
2010-05-12 02:26:00 +00:00
Angelo Salese
1e0f3da2e0
Fix debug compile?
2010-05-12 02:14:00 +00:00
Angelo Salese
460e4e92d8
More z8001 work
2010-05-12 00:33:51 +00:00
Angelo Salese
14606da3b8
First batch of Zilog Z8001 mods (treated as a separate CPU core for now)
2010-05-11 23:50:29 +00:00
Angelo Salese
3f3cf7748d
Placeholder for the Zilog Z8001 CPU core
2010-05-11 20:38:31 +00:00
Michaël Banaan Ananas
82293e597c
fspiderb: Added projectiles, game is playable now (hap)
2010-05-11 19:04:51 +00:00
Angelo Salese
ed52c63984
Fixed A2 masking in the blitter
2010-05-11 15:24:15 +00:00
Angelo Salese
d10671714b
new working game
...
---------------
International Team Laser (prototype) [Smitdogg, Italie, The Dumping Union, David Haywood]
2010-05-11 14:36:51 +00:00
Michaël Banaan Ananas
3d176a090e
r9078 revert.
...
It's impossible to properly support high priority shadows: unable to know priorities of sprites under the shadow/highlight that are tested afterwards
2010-05-10 22:43:31 +00:00
Angelo Salese
2c57e860d0
Added newly dumped char prom
2010-05-10 21:03:07 +00:00
Angelo Salese
56d60007c4
better fix
2010-05-10 19:35:30 +00:00
Scott Stone
26c06715f2
Fix for Target Hits missing sound. [Tafoid]
2010-05-10 19:29:27 +00:00
Angelo Salese
5e91a08750
Added jed dumps
2010-05-10 18:59:58 +00:00
Angelo Salese
49459f195e
new not working
...
---------------
Chance Kun [ranger_lennier, incog, Smitdogg, The Dumping Union]
(mostly working, just missing proper inputs, colors and sound)
2010-05-10 18:46:04 +00:00
Angelo Salese
10d99720e2
new not working
...
---------------
Royal Queen [Hikari, Spyder, S. S. Neilson, Smitdogg, The Dumping Union]
2010-05-10 17:08:15 +00:00
Angelo Salese
4fa22c0497
(don't bother about the previous whatsnew commit, following is the right one):
...
new clones
-------
Photo Y2K (ver. 105) [XingXing]
new not working
---------------
Dragon World 3 EX (ver. 100) [Guru]
Dragon World 2001 [Guru]
2010-05-10 16:32:27 +00:00
Angelo Salese
b0945bfa93
Implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men and Polygonet Commanders [David Haywood]
...
Fixed the texture ROM loading/order in Wave Shark. Textures look better now, and the ROM check passes [David Haywood]
2010-05-10 16:22:44 +00:00
Michaël Banaan Ananas
f45ce8f223
rm empty unused file
2010-05-10 13:48:49 +00:00
Michaël Banaan Ananas
720e86216b
lib/util/cdrom.c: Fixed stack corruption in CHD code [Oliver Stöneberg]
2010-05-10 13:10:46 +00:00
Jonathan Gevaryahu
3ee59d4446
Made tms5220 DEBUG_GENERATION more useful and simplified the code in the process. [Lord Nightmare]
2010-05-10 01:41:25 +00:00
Michaël Banaan Ananas
68bfc99c13
r9070 update taking shadow/highlight into account, fixes mametesters bug 03644
2010-05-09 23:06:33 +00:00
Jonathan Gevaryahu
0b943660b5
Fixed up tms52xx clip/wrap function arrangement to be much more sane, and properly handled range extension. [Lord Nightmare]
2010-05-09 22:42:03 +00:00
Jonathan Gevaryahu
c4a3e0bbc3
Minor update to the way digital/analog select works. no whatsnew.
2010-05-09 21:34:41 +00:00
Michaël Banaan Ananas
22f5e1865d
Zoar is 256*240 too,
...
http://www.arcadeflyers.com/?page=flyer&db=videodb&id=1400&image=1
2010-05-09 19:58:06 +00:00
Brian Troha
770ff9cd83
adds adds decryption key for Street Fighter Alpha 3 (Hispanic)... credits are already listed in the new clones addition in previous check-in. Last one... all added clones now working. No additional credits needed
2010-05-09 19:47:37 +00:00
Brian Troha
d4d480a044
adds adds decryption key for Gigawing (Hispanic)... credits are already listed in the new clones addition in previous check-in.
2010-05-09 19:44:36 +00:00
Michaël Banaan Ananas
2549ce6904
mametesters bugfix:
...
- 03273: [Original Reference] brubber, bnj, caractn: Incorrect screen resolution for Burnin' Rubber and clones (hap)
2010-05-09 19:02:41 +00:00
Michaël Banaan Ananas
358a9035fd
mametesters bugfixes:
...
- 03047: [Graphics] elevator, elevatorb: Some graphics on the escalators shift when you ride on them (M.A.S.H., hap)
- 03628: [Graphics] alpine: Red point on the title screen (M.A.S.H., hap)
2010-05-09 17:18:02 +00:00
Michaël Banaan Ananas
b8597ec97c
like other PIXEL_OPs, (PRIORITY) should be set regardless of outcome of "if (((1 << (pridata & 0x1f)) & pmask) == 0)"
...
I'm unsure if the same should apply to shadowtable too, Aaron?
mametesters bugfixes:
- 03033: [Graphics] vendetta: Sprite priority problem in the 3rd stage (hap)
- 03647: [Graphics] All games in vendetta.c: Graphical error in the intro scene of the game. (hap)
2010-05-09 14:46:12 +00:00
Angelo Salese
491f0b29e5
Added a bunch of useful print reports
2010-05-09 14:10:47 +00:00
Jonathan Gevaryahu
55a4f03e78
tms5220: Remove unnecessary interpolation code; Add extra check to make unvoiced mode trigger at the correct sample. [Lord Nightmare]
2010-05-09 08:04:41 +00:00
Jonathan Gevaryahu
e067fc79a8
Fix a mistake in the interpolation logic, it should now properly delay interpolation until the final cycle of each frame when INHIBIT is set. [Lord Nightmare]
2010-05-09 05:53:37 +00:00