note, vertical mode still doesn't work as we have no dumps of the gfx roms used by that mode, the horizontal roms from firehawk seem to work for the horizontal mode.
- separated downsample pass and bloom pass into two function calls
- removed/replaced simple.fx by using primary.fx to render on screen
- changed PostPass parameter of primary.fx to boolean
- simplified bloom.fx and downsample.fx, Prescale parameter is now set
correctly from outside depending on raster/vector rendering
OPAMP: Generic opamp model. This does all the annoying calculations.
Just pass the the datasheet values.
LVCCS: A limited current voltage control current source. This will allow
slew rate limiting going forward.
In addition:
- add a (small) parallel conductance to all capacitors to improve
convergence.
- some initial work to use "long double".
Exit - The 1st Team
DMD - The 2nd Team
Tirano - The 3rd Team
AceVer - The 3rd Development Team (somebody can't count?)
XESS - The New Revolution
are all Semicom team names, previously we thought that XESS - The New Revolution was the title of the 3-in-1 game, but infact it's just another team name, Gaia shows it too. The actual game doesn't seem to have a proper title indicating there are 3 games within it, only the New HyperMan title screen.
This reverts commit 958ec9ffe8.
Unfortunately this commit breaks -Werror compilation in Clang, due to
new unused variables. A better solution will have to be found.
This also means that it now uses the software list system instead of
loading the floppy disk image into a memory region. To run the driver
use: "mame guab -flop guab3" now. You may also just start the driver,
then choose a floppy disk image from the builtin file manager.