Angelo Salese
f8611a98a2
Haze fixes:
...
fix mt 04635, 04632
plus correct loading for dragngun video data, identified as standard DVI data (unsurprising, game has a DVI logo)
dave | -=+ says (14:58)
plus slight fix to the way captaven rasters were handled
plus widescreen layout on superchase (it's meant to be widescreen)
2012-01-30 14:13:49 +00:00
Miodrag Milanovic
816cc9291d
Fixed game info screen (no whatsnew)
2012-01-30 10:42:47 +00:00
Michaël Banaan Ananas
824159b75c
correction for likely cause, from dox[]
2012-01-30 00:05:45 +00:00
Michaël Banaan Ananas
96b0c59690
(note baddump reason)
2012-01-29 23:52:26 +00:00
Michaël Banaan Ananas
151df2d5c6
ddragon2 dsw correction from rcoltrane
2012-01-29 23:42:13 +00:00
Michaël Banaan Ananas
36f690622b
dsw correction from stephh
2012-01-29 23:33:22 +00:00
Michaël Banaan Ananas
4589579d2a
(note about garbage sprites on pcb)
2012-01-29 23:01:52 +00:00
Angelo Salese
716e1ffd42
Fix a VGA crash, nw
2012-01-29 21:25:33 +00:00
R. Belmont
fbec679438
[MT #4628 ] Agress has half the work RAM of blockout and tests that it mirrors. [R. Belmont]
2012-01-29 20:47:59 +00:00
Ryan Holtz
633fd0d46b
Fixed disassembly of far jump instructions in the u'nSP core [trap15]
2012-01-29 17:59:47 +00:00
R. Belmont
21f5a0ff63
[MT #3444 ] Show save state items in debugger memory windows [R. Belmont]
2012-01-29 17:52:49 +00:00
Brian Troha
51d1fe58c3
segaorun.c: Minor doc update NW
2012-01-29 17:44:09 +00:00
Angelo Salese
505442d0a0
Clean-ups and version bump
2012-01-29 16:34:26 +00:00
Angelo Salese
5d0cb30e84
Fixed VGA memory map writes [Grull Osgo]
2012-01-29 15:18:45 +00:00
smf-
2eb1ea08f8
shift in under o2 or t2 control generates clock on cb1.
2012-01-29 14:24:43 +00:00
Angelo Salese
179e88b9cc
Multifish update from MetalliC (missing mame.lst sets will be added at clean-up stage)
2012-01-29 14:11:50 +00:00
Angelo Salese
27ff7623c3
Converted Desert Assault to use generic deco sprite implementation [David Haywood]
2012-01-29 14:04:52 +00:00
mahlemiut
436a0164ac
i386: Major update to segment limit and protection checking. [Carl]
2012-01-29 09:40:48 +00:00
R. Belmont
76bf455ff9
Keep u7 compatible while we wait for Aaron (nw)
2012-01-29 03:26:34 +00:00
R. Belmont
7feff76282
Correct GDROM region names for Naomi/Triforce/Chihiro, Ikaruga boots again (nw)
2012-01-29 02:59:41 +00:00
R. Belmont
d58200c58c
SDL: don't show misleading message for .BDF UI fonts [R. Belmont, The Flying Ape]
2012-01-29 02:32:28 +00:00
R. Belmont
3a8c947689
Better version of last fix: don't save-state the "was bank installed" flag and everything Just Works. (nw)
2012-01-28 20:33:33 +00:00
R. Belmont
1f26783f5a
oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont]
2012-01-28 20:20:04 +00:00
Angelo Salese
a70b9c0b6b
MESS specific Tseng Labs VESA support, nw
2012-01-28 20:01:06 +00:00
Michaël Banaan Ananas
ec53019331
cps3.c, konamigv.c disk prefix to make games boot again
2012-01-28 19:48:44 +00:00
Michaël Banaan Ananas
0bda97540e
ok, add prefix to make cryptklr boot
2012-01-28 19:33:37 +00:00
Angelo Salese
903ac40d0f
Converted Rohga and Schmeiser Robo to use generic deco sprite functions [David Haywood]
2012-01-28 18:15:10 +00:00
Brian Troha
9a76b10d75
Verified and corrected the Sega Security CPU number (317-xxxx) for one of the two unknown Turbo Out Run sets. [Brian Troha]
2012-01-28 16:25:54 +00:00
Michaël Banaan Ananas
6e9b266bb0
unneeded workaround, it was already fixed properly in r15184
2012-01-28 15:47:35 +00:00
Angelo Salese
d1c6a3b04d
Converted wizdfire to use generic deco functions [David Haywood]
2012-01-28 15:37:24 +00:00
R. Belmont
689c16a4b5
[MT #4268 ] Don't refresh the stream during post_load, that makes the core die [R. Belmont]
2012-01-28 05:31:59 +00:00
R. Belmont
840fea2863
taitogn: fix card region, games boot again [R. Belmont]
2012-01-28 04:45:41 +00:00
R. Belmont
2b2cf48aa1
ksys573: fix disk regions, games boot again [R. Belmont]
2012-01-28 04:43:12 +00:00
R. Belmont
4167217afe
Fixed bad assumption by the (pre)GX video mixer [R. Belmont]
2012-01-28 04:37:49 +00:00
mahlemiut
e20e411125
i386: added 32-bit operand size version of SMSW
2012-01-28 02:07:30 +00:00
Michaël Banaan Ananas
37c2fca24d
(dummy commit for whatsnew)
...
Fixed some dipswitch defaults and added diplocations to many Konami and Namco games. [kanikani]
2012-01-28 01:10:46 +00:00
Michaël Banaan Ananas
7d4058069e
kani2 dsw update konami t-y
2012-01-28 00:55:17 +00:00
mahlemiut
7439bab535
i386: Various protection fixes. [Carl]
2012-01-28 00:01:16 +00:00
Michaël Banaan Ananas
1031a26439
kanikani dsw update s-t
2012-01-27 23:57:39 +00:00
Michaël Banaan Ananas
06e30ab2ce
kani2 dsw update for rockrage.c, rocnrope.c, scotrsht.c
2012-01-27 20:58:11 +00:00
Michaël Banaan Ananas
90cfa11505
kanikani dsw update for pacland.c, pacman.c, parodius.c, pingpong.c, pooyan.c
2012-01-27 20:18:32 +00:00
Michaël Banaan Ananas
73b5cc8625
kanikani dsw update for labyrunr.c, megazone.c, mikie.c, nemesis.c
2012-01-27 19:55:55 +00:00
smf-
678e9c4209
improved serial input emulation.
2012-01-27 19:13:38 +00:00
Michaël Banaan Ananas
bba6893104
(Tower of Druaga -> The Tower of Druaga)
2012-01-27 17:35:30 +00:00
Michaël Banaan Ananas
b926154515
kanikani dsw update to gyruss.c, hexion.c, ironhors.c, junofrst.c
2012-01-27 16:56:04 +00:00
Phil Bennett
2daf1a4395
x87 - Use CRT trig functions for sin/cos/tan until I figure out why the SoftFloat functions produce daft values. (no whatsnew)
2012-01-27 16:37:35 +00:00
Michaël Banaan Ananas
59023831d6
kanikani dsw update to ajax.c, baraduke.c, battlnts.c, fastlane.c
2012-01-27 16:06:20 +00:00
Aaron Giles
db6f87ba77
MT04629
2012-01-27 16:00:46 +00:00
Aaron Giles
2913156f49
MT04630
2012-01-27 15:56:51 +00:00
Aaron Giles
c1506f0707
Type safety saves lives. Or rather, it does if you use any.
...
Sadly, the cave code is poorly written and doesn't, so it was
easy to allocate an 8bpp zbuffer when they wanted a 16bpp one
and never notice.
2012-01-27 15:49:17 +00:00