Commit Graph

39534 Commits

Author SHA1 Message Date
David Haywood
bd6ce07d87 hitting save helps (nw) 2015-12-14 17:32:53 +00:00
David Haywood
b084829910 revert part of previous MASH change, no evidence to suggest this isn't just how the PCB was, many of these are exactly like this (nw) 2015-12-14 17:29:17 +00:00
David Haywood
99f046ae2d Merge pull request #495 from MASHinfo/patch-3
new WORKING game
2015-12-14 17:27:29 +00:00
David Haywood
ac6737c190 backlog clear (nw) 2015-12-14 17:15:03 +00:00
Ville Linde
2847b88e25 tms32051: add I/O space (nw) 2015-12-14 18:31:33 +02:00
hap
4e0b6882b3 renamed TYomy pinball to Power House Pinball (USA set + is less generic) 2015-12-14 16:58:58 +01:00
mahlemiut
bbf703252e Made internal debugger window editors appear over the window to which it is related (makes it a little bit clearer). 2015-12-14 15:03:13 +13:00
hap
9827546e83 get rid of unneeded/confusing comment 2015-12-14 02:40:00 +01:00
hap
aa35ff1b11 mattel D&D WIP 2015-12-14 02:32:05 +01:00
briantro
7d08109cca new PE Poker clone
New Clone Added
-------------------------------------------------
Player's Edge Plus (X002315P+XP000112) Triple Bonus Poker Plus [BrianT]
2015-12-13 19:27:41 -06:00
hap
dd264631a6 New working game added
-----------------
Tomy Pinball (handheld) [hap, Sean Riddle]
2015-12-14 01:11:33 +01:00
arbee
e998f00bc2 sun3: switch to new Z80SCC device, add RS232 ports (not functioning yet) [R. Belmont] 2015-12-13 17:23:32 -05:00
David Haywood
b0337350cb fix regression (nw) 2015-12-13 20:09:51 +00:00
David Haywood
e5a3d63abe pollux bombs now cause brightness change 2015-12-13 20:03:38 +00:00
David Haywood
7fd4bcb471 pollux, add vblank read, allows palette to animate..
use darker palette bank as the primary one, this seems to be where the correct colours get set
2015-12-13 18:49:37 +00:00
R. Belmont
16e18c38cb Merge pull request #497 from meesokim/patch-2
VDP changed from msx_tms9918 to msx_ntsc for Daewoo MSX dpc200
2015-12-13 13:31:52 -05:00
R. Belmont
ac3f4f1762 Merge pull request #498 from meesokim/patch-5
[spc1000] Using timing difference for cassette deck motor on/off toggle
2015-12-13 13:31:24 -05:00
Vas Crabb
3ab910fe50 const-qualify source bitmaps in drawgfx 2015-12-14 04:41:13 +11:00
Vas Crabb
3ebcd40de9 S2650 CPU: expose INTACK signal 2015-12-14 04:41:12 +11:00
David Haywood
7754bb7951 (nw) 2015-12-13 17:29:24 +00:00
David Haywood
bdff224cc6 Merge pull request #496 from einstein95/patch-1
Add Baseball's year (nw)
2015-12-13 16:59:29 +00:00
David Haywood
570de81e04 new clones
Ninja-Kid II / NinjaKun Ashura no Shou (set 4) [system11]
2015-12-13 15:59:21 +00:00
Miso Kim
3c31560f33 [spc1000] Using timing difference for cassette deck motor on/off
A motor on/off signal in the cassette deck is a pulse instead of digital on/off in spc-1000.
It needs a timing check for emulating cassette deck precisely.
m_motor binary variable has been removed and m_time variable for pulse timing control.
It can make it more proper emulation by my cassette tape play test.
2015-12-14 00:29:42 +09:00
David Haywood
62a00daa2a attempt to emulate the sprite trail effect (partial sprite framebuffer clear etc.) of megasys1, probably not accurate yet 2015-12-13 15:06:58 +00:00
Sandro Ronco
8f28a57176 Added Bandai Super Note Club Software List. [Team Europe] 2015-12-13 12:52:59 +01:00
Sandro Ronco
90709f72d7 New NOT WORKING systems
----------------------------------------------
Bandai Super Note Club (Japan) [Team Europe]
Bandai Super Note Club EX (Japan) [Team Europe]
2015-12-13 12:51:58 +01:00
Miso Kim
b43b362d5c VDP changed from msx_tms9918 to msx_ntsc for Daewoo MSX dpc200
Daewoo MSX dpc200 has strange configuration for TMS9918.
Most of MSX in Korea has msx_ntsc instead of msx_tms9918.
This difference makes an display error in SCREEN 2 mode,
It can be fixed by changing the value from msx_tms9918 to msx_ntsc
2015-12-13 20:29:24 +09:00
yz70s
569835dff9 chihiro.cpp: clear render target color buffer supports subregion and single channel (nw) 2015-12-13 11:55:36 +01:00
mahlemiut
408edf4f77 Base the size of internal debugger window title bars on the font size. 2015-12-13 23:33:05 +13:00
mahlemiut
14d5966a37 Internal debugger now honours the -debugger_font and -debugger_font_size options. 2015-12-13 20:54:13 +13:00
Logan B
5f4d1f46c9 Add Baseball's year (nw) 2015-12-13 18:07:20 +13:00
hap
1b82fe62e2 hh_tms1k tpinball WIP 2015-12-13 02:38:30 +01:00
Guru
91d29d197d battlera.cpp: added Guru-Readme(tm)(c)(r) for Battle Rangers (nw) 2015-12-13 07:52:05 +08:00
David Haywood
eb7b99a72e make both halves of the banked palette available for use, doesn't help with what i was looking at tho (nw) 2015-12-12 23:34:57 +00:00
David Haywood
f3c419cf7b be more explicit, Atlus were involved here 2015-12-12 22:46:24 +00:00
David Haywood
b487b40ca0 'fix' MT02844
(basically just apply the same hack to both sets, rather than just one, I imagine in reality there's a video register controlling it)
2015-12-12 22:36:10 +00:00
MetalliC
33bfadb9db new clones
Zombie Revenge (Rev A) [Ryan Holtz, Smitdogg, The Dumping Union]
2015-12-12 23:26:28 +02:00
Cowering
f494126bf3 6 is too many 3 is better, lets see about 4 (nw) 2015-12-12 14:50:03 -06:00
David Haywood
1800e366c2 Merge branch 'master' of https://github.com/mamedev/mame 2015-12-12 19:40:48 +00:00
David Haywood
36c95cb960 it fixed chimerab attract movements too, also nothing seems to break if you apply it to all memory maps* so do that, it's likely how the decoding circuit works for main ram on these.
* except D, peekaboo crashes MAME then, but that might be another bug although D has so little in common with the rest it really doesn't belong in here anyway IMHO.
2015-12-12 19:38:34 +00:00
Cowering
3710d8eca3 try again (nw) 2015-12-12 13:29:13 -06:00
David Haywood
083d13a412 fix 64th street attract demo movements. very nmk-like...
need to make sure this hasn't broken anything still tho
2015-12-12 19:17:12 +00:00
Cowering
850733ce5a touch me (nw) 2015-12-12 12:30:43 -06:00
Cowering
529fe0960f in the 'try anything' dept.... (NW) 2015-12-12 12:30:03 -06:00
Miodrag Milanovic
4bbce9eb49 make exception save actual tag (nw) 2015-12-12 16:36:36 +01:00
David Haywood
2b530503db Merge branch 'master' of https://github.com/mamedev/mame 2015-12-12 15:16:16 +00:00
David Haywood
eb76dff8aa new WORKING softlist entry
tutor.xml: Bermuda Triangle (Jpn) [Ryan Holtz, Team Europe]

was also told that one of the pv1000 cart IDs is for Front Line, so made a note of that.
2015-12-12 15:15:58 +00:00
Miodrag Milanovic
c2aff817f7 fixed duplicated save state (nw) 2015-12-12 16:15:36 +01:00
Miodrag Milanovic
c15d7adef3 compile parameters specific for 3rdparty component (nw) 2015-12-12 15:03:22 +01:00
Miodrag Milanovic
74cfff6fc6 Update to LUA 5.2.3, so source changes (nw) 2015-12-12 14:49:48 +01:00