New working software list additions
---------------------------------------
Ciphoid 9 (GB Standard) [C64 Ultimate Tape Archive V2.0]
Cluedo (Leisure Genius) [C64 Ultimate Tape Archive V2.0]
Cobra (Ocean) [C64 Ultimate Tape Archive V2.0]
Coin Op Hits II (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
Combat School (Ocean) [C64 Ultimate Tape Archive V2.0]
Comet Game (Firebird) [C64 Ultimate Tape Archive V2.0]
Comic Bakery (Imagine) [C64 Ultimate Tape Archive V2.0]
Commando (Elite Systems, alt) [C64 Ultimate Tape Archive V2.0]
Conflicts 1 (Personal Software Services) [C64 Ultimate Tape Archive V2.0]
Convoy Raider (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
Note that the existing entry for "Stallone: Cobra" has been renamed to "Cobra" to reflect the title change that occurred from C64 Ultimate Tape Archive V1 to C64 Ultimate Tape Archive V2. I have also demoted this entry to not working status as the game crashes as soon as it loads but surprisingly the original Ocean release (added on this PR) with different tape loading software works OK.
Make it possible for a plugin to specify which item should be selected
on repopulate. Also allowed plugins to specify the UI heading flag for
menu items.
Updated input macro plugin to select sane items when changing menus.
Other plugins not updated yet, but may be at some point in the future.
-plugins: Sort input selection menus for autofire plugin.
-frontend: Fixed another case where the menus may not automatically
scroll the first item into view.
* amiga.cpp: connect missing DSKINDEX signal from FDC to CIA-B ICR bit 4
* amigafdc.cpp: workaround live_counter > 8 to reset, makes abreed to boot to gameplay
* 8364_paula.cpp: fix output channel of irq delegation, and throw one when a DMA reaches the end of a stream. Fixes asparmgp/gpmaster BGMs at very least
* mos6526.cpp: guard against resetting IRQs when none is chained
* makes timer B polling reads to actually work in barb2paln4, fixing booting
* amigafdc.cpp: start adding logmacros
* amigafdc.cpp: fix DMAON readback, giving logica2 diag BIOS the chance to print extensive floppy test info
* 8364_paula.cpp: avoid reading audio DMA buffers outside the allocated ranges, fixes sound buzzing/aliasing bug
* alg.cpp: standardize title metadatas
* amigaocs_flop.xml: QA, consistent XML titles, consistent ids of virus plagued disks (additional field plus mark these as baddump)
* amigaocs_flop.xml: mark the failures on mount and bulk test with ATK
* 8364_paula.cpp: fix DMA reload behaviour (fixes BGMs in Ocean games), add live logging, misc
* amiga.cpp: ignore bit 0 with BPLxMOD writes, fixes hpoker/hpokera GFXs
* amigaocs_flop.xml: misc QA notes
- Hook up region select and photo sensors
- Change RF5C68 to RF5C164, connect addrmap
- Hook up switches and service panel inputs
- Hook up trackballs
- Connect main and audio UARTs
- Work around audiocpu serial input at 0x20
debugger: Octal cheats for octal address spaces.
frontend: Pass events for automatically generated menu items to the
plugin - they will have index zero.
frontend: Don't try calling the data plugin from the main menu if the
system isn't starting yet - doing so will prevent the data plugin from
loading at all.
- Fixed non-booting games.
- Garou Densetsu Special no longer crashes on black screen between rounds.
- Fixed graphics corruption in AV Bishoujo Senshi. Yes, those graphics too.
- Removed bad alt dump of AV Bishoujo Senshi.
- Also save mirroring state in MMC3 (TxROM) base class as it's useful for subclasses.
Software list items promoted to working (nes.xml)
---------------------------------------
Kart Fighter (Asia, SOMARI-W)
Somari (Asia, SOMARI-W)
Somari (Asia, SOMARI-P)
* Updated cheat commands to work with arbitrary devices and address
spaces. You can still only search RAM areas in a single address space
at a time, but any address space of any device can be used now.
* Made the cheatinit/cheatrange commands not affect current state if the
arguments are invalid. Also fixed some bugs in the cheat commands.
* Updated documentation for cheat commands, and added a simple worked
example. Also added single-sentence descriptions of what
(break|watch|register)points are to the top of the relevant pages.
-frontend improvements:
* Added a bit more info to the about box, moved the VCS revision to the
heading.
* Don't show "not" codes in prompts - they're not helpful.
* bus/nes: Corrections for SL-1632 board.
- Fixed CHR banking and mirroring issues. Clears up all graphics glitches in Rex Soft's Samurai Spirits.
* Only set necessary bank when already in VRC2 mode.
Need to find a better way of doing this without causing .po files to be
rebuilt on every build. The commit is still there for reference.
This reverts commit efe9c1e728.
Changed the default mapping for UI select to not trigger on Alt+Enter
fullscreen toggle. (Fullscreen toggle still doesn't work in menus -
actually fixing that is complicated.)
frontend: Made the about box wrap text properly, made the title and
backtrack menu item always visible, and added a footer with the VCS
revision.
frontend: Don't highlight the favourites and info toolbar buttons if
there's no selection (can happen if filters produce no results). Also
made the info viewer appear even if no info is available - it's less
confusing to see an empty menu than wonder why clicking the button does
nothing.
debugger: Added a register points view to the GUI debuggers, to go with
the breakpoints and watchpoints views.
debugger: Extended [brw]p(clear|(en|dis)able) commands to accept
multiple arguments to perform the same action on multiple
(break|watch|register)points at once. Also made rplist accept a CPU for
showing a single CPU's register points ([bw]plist already support this).
docs: Updated registerpoints debugger commands page, and updated other
pages for latest extensions to syntax.
- Tweaked VRC4 class to make it easier to extend for clones and multicarts. The main new pieces are: a centralized and more flexible function for PRG banking and an overridable IRQ acknowledge function.
- Added support for 830506C board.
- Added support for unknown board for Yu Yu Hakusho/Dragon Ball Z 2-in-1.
- Made a small simplification to TF1201 using new IRQ function.
New working software list additions (nes.xml)
-----------------------------------
1994 Super HiK 4 in 1 (JY-005) [famiac, NewRisingSun]
Software list items promoted to working (nes.xml)
---------------------------------------
2 in 1 - Yu Yu + Dragonball Z
* Also renamed set mc_4scb and made it a clone of one of the new additions.
New working software list additions (nes.xml)
-----------------------------------
Super Cool Boy 3 in 1 (ABAB CB-403x) [NewRisingSun]
Super Cool Boy 4 in 1 (CB-4011) [Consolethinks, NewRisingSun]
Super Cool Boy 4 in 1 (CB-4034) [Consolethinks, NewRisingSun]
Super Cool Boy 4 in 1 (CB-4035) [CaH4e3, NewRisingSun]
4 in 1 (JH-274) [anonymous]
1998 HIGH 4 in 1 (YH-463) [anonymous]
4 in 1 (YH-4103) [anonymous]