Olivier Galibert
69f5a2dcc8
Revert "bgfx fix for osx (nw)"
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This reverts commit 9d99398208
.
Not needed anymore with my previous change.
2016-04-06 09:58:00 +02:00
Miodrag Milanovic
9d99398208
bgfx fix for osx (nw)
2016-04-06 08:35:01 +02:00
MetalliC
c88e9508e6
Sega Model3/Naomi/Hikaru Communication Board basic
2016-04-05 17:23:56 +03:00
Miodrag Milanovic
06415edd9e
Added some more files to bgfx build and initialize imgui (nw)
2016-04-05 15:50:08 +02:00
Miodrag Milanovic
6f231bb61b
added missing files in build (nw)
2016-04-05 14:50:17 +02:00
hap
10cadefbe2
sm500 file placeholders
2016-04-05 11:33:05 +02:00
Brad Hughes
3dd8afd6c0
Hybrid DirectInput/XInput module
2016-04-04 22:01:00 -04:00
cracyc
817f19fcc1
luaengine: add plugin options menu [Carl]
2016-04-04 18:17:18 -05:00
Branimir Karadžić
e63f379a0e
Update BGFX to latest (nw)
2016-04-04 13:52:25 +02:00
Olivier Galibert
cdc04a9b7c
screen: POC||GTFO of svg rendering from inside the rom. [O. Galibert]
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It's damn slow, ~50ms/frame on cdkong. Caching and/or hw accel will
solve that easily. It doesn't look very good, nanosvg need better
anti-aliasing. It also doesn't do texturing very well and images not
at all, so some of our current svgs won't look good. But all that's
fixable.
2016-04-04 11:33:34 +02:00
Miodrag Milanovic
bad2e6199e
Not needed anymore after move to C++11 features (nw)
2016-04-03 19:47:44 +02:00
Miodrag Milanovic
e0ea593f6d
Make it cleaner (nw)
2016-04-03 19:14:44 +02:00
Miodrag Milanovic
cea094a3a3
moved aueffectutil to tools (nw)
2016-04-03 19:06:06 +02:00
Miodrag Milanovic
5e80a732aa
move clipboard handling on proper place (nw)
2016-04-03 17:55:10 +02:00
Miodrag Milanovic
d8aa889edf
merge main.cpp for windows platform (unicode) (nw)
2016-04-03 17:55:10 +02:00
Miodrag Milanovic
796f890450
removed testkeys (nw)
2016-04-03 17:19:41 +02:00
Miodrag Milanovic
bab5d21cef
moved windows resources (nw)
2016-04-03 17:19:41 +02:00
Miodrag Milanovic
bd0abfd004
moved emscripten resources (nw)
2016-04-03 17:19:41 +02:00
Jeffrey Clark
ca3e65e35f
refactor miscmenu and add adv menu (nw)
2016-04-03 07:02:38 +00:00
Miodrag Milanovic
ae5258faec
Added PRECOMPILE=0 so in conjunction with ccache it gives better compile speed (nw)
2016-04-02 17:48:31 +02:00
Miodrag Milanovic
731abe8ba0
Fixed joystick on Android preventing application to crash, cleanup init for SDL in total (nw)
2016-04-02 15:37:08 +02:00
Peter Ferrie
829a06b966
fix the MSVC build (nw)
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I wonder how it could have ever worked. emu lacked zlib.h reference,
super80.cpp lacked UINT8 declaration.
2016-04-01 23:18:04 -07:00
Michael Zapf
13fce89d59
ti99_8: Chipset low-level emulation; ti99_4x: using new GROMs
2016-03-31 23:55:50 +02:00
Miodrag Milanović
74d10ce1c2
Merge pull request #769 from h0tw1r3/nw-build
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support build without optimize flag (nw)
2016-03-31 11:26:12 +02:00
Mike Naberezny
b4408c2906
complay.py: Python 3 compat. (nw)
2016-03-30 21:06:12 -07:00
Jeffrey Clark
001d49c5b7
support build without optimize flag (nw)
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OPTIMIZE= to disable the current default value 3
Also allow ARCHOPTS to be set regardless of OPTIMIZE, useful for
debug flags.
2016-03-30 21:56:03 +00:00
Michael Zapf
ee6684ac85
New GROM implementation (TMC0430) with (almost) precise clock behavior
2016-03-30 23:50:39 +02:00
Miodrag Milanovic
9353a1ccb3
Compressed internal layouts [David Haywood]
2016-03-30 20:40:05 +02:00
dankan1890
0bab931a80
Visual Studio 2015 netlist fix. (nw)
2016-03-30 19:09:40 +02:00
Miodrag Milanovic
f67cb62dbc
Fix VS build (it was reverse logic then others) (nw)
2016-03-30 11:03:03 +02:00
Miodrag Milanovic
913ab1e140
Cleanups and version bump
2016-03-30 08:35:21 +02:00
David Haywood
8b2613e3e0
new NOT WORKING
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Super Game (Sega Master System Multi-game bootleg) [Astroblaster]
unfortunately the dump is incomplete, there's a 512KB MASK rom that hasn't been dumped.
(it also probably uses an MCU for the timer / credit logic, but we can simulate that)
2016-03-30 00:17:06 +01:00
Miodrag Milanovic
fe5c894890
added line back removed by mistake (nw)
2016-03-29 15:48:24 +02:00
Miodrag Milanovic
5cab7dbd8b
fix per source build (nw)
2016-03-29 10:58:01 +02:00
Miodrag Milanovic
de5c77d785
add to arcade projects (nw)
2016-03-29 10:53:22 +02:00
Miodrag Milanovic
b055af8907
Fix ldplayer issue (nw)
2016-03-29 10:17:19 +02:00
Miodrag Milanovic
9b3788035c
scrclean on lua scripts (nw)
2016-03-29 08:49:47 +02:00
Miodrag Milanovic
3fb7f61cfc
Fix building tools (nw)
2016-03-29 08:43:20 +02:00
Miodrag Milanovic
953d0f9b17
fix typo (nw)
2016-03-29 08:26:11 +02:00
Miodrag Milanovic
ee3edd0e2b
Add missing include (nw)
2016-03-29 08:24:17 +02:00
Jeffrey Clark
c3397ae4a9
fix include dirs (nw)
2016-03-29 00:45:53 -07:00
Jeffrey Clark
4b50847560
Multiple link and include path support (nw)
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ie. USE_SYSTEM_LIB_FLAC=FLAC,ogg:/usr/include
2016-03-28 23:09:03 -05:00
Jeffrey Clark
00b56f38c8
only explicit system include paths (nw)
2016-03-28 22:57:13 -05:00
Jeffrey Clark
18d7e34620
cleanup build includes (nw)
2016-03-28 22:46:00 -05:00
Jeffrey Clark
9d9c8fad6a
Extend system library support (nw)
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Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711 )
USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00
Justin Kerk
f26ce9ee1d
Emscripten update (nw)
2016-03-28 21:50:41 +00:00
dankan1890
68ebc2b0e5
Visual Studio compile fix. (nw)
2016-03-28 22:57:35 +02:00
David Haywood
665cce56de
pull the tecfri spyhunter bootleg out of the mcr driver, hardware is too different (nw)
2016-03-28 05:59:47 +01:00
David Haywood
9d12206fd5
new clones
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Spartan X (Tecfri hardware bootleg) [farzeno, rockman]
put this is a new driver because if the other Tecfri boots are anything to go by the modifications will be gross, still need to pull spyhuntpr into it's own driver too after finding out just how different it is to the original.
2016-03-27 22:45:27 +01:00
Miodrag Milanovic
2e3670efba
Small issues fix (nw)
2016-03-27 21:09:15 +02:00