Commit Graph

47521 Commits

Author SHA1 Message Date
smf-
cfa91fd58f made constructor protected (nw) 2016-11-03 11:46:29 +00:00
smf-
e77b5a838a removed unnecessary call to device() (nw) 2016-11-03 11:46:29 +00:00
Miodrag Milanovic
e612bea1cb removed non-operational lua console code (nw) 2016-11-03 11:33:48 +01:00
Miodrag Milanovic
008ecbfd5c small cleanup (nw) 2016-11-03 11:23:48 +01:00
Miodrag Milanovic
deb3c4757b VS2015 compile fix (nw) 2016-11-03 11:10:44 +01:00
Miodrag Milanović
3ee5564b78 Merge pull request #1626 from cracyc/luaengine_sol2
Luaengine sol2
2016-11-03 10:59:46 +01:00
Miodrag Milanovic
330e3cb28e Finally sync with GENie, no more local changes (nw) 2016-11-03 10:04:29 +01:00
Scott Stone
a74e7b041e segacd.xml: Fixed duplicate SHA1 hash (ecco2a, eternalc) which turned out to be both Ecco The Dolphin. Reacquired/re-CHD'd both Eternal Champion sets resulting in different hashes than listed. Also, fixed parent/clone relationship for those sets. [Tafoid] 2016-11-03 04:20:09 -04:00
Robbbert
2cdfb92762 D110: fixed gfx regression, did general cleanup. (nw) 2016-11-03 18:31:23 +11:00
ImJezze
51a81ef3aa hlsl: fixed games with off-screen backdrop artworks
- e.g. atarifb, bowler
2016-11-02 21:39:11 +01:00
cracyc
330b0d146d plugins/data: fix driver info (nw) 2016-11-02 15:33:11 -05:00
cracyc
bfc49b0974 luaengine: bugfixes (nw) 2016-11-02 12:16:10 -05:00
cracyc
431f8d3611 luaengine: safer (nw) 2016-11-02 12:16:10 -05:00
cracyc
06363cf65a luaengine: add basic table return support (nw) 2016-11-02 12:16:09 -05:00
cracyc
0aa29030da luaengine: use templated accessor for call_plugin (nw) 2016-11-02 12:16:08 -05:00
cracyc
e5bb85da5b luaengine: convert to sol2 [Carl] 2016-11-02 12:16:07 -05:00
Miodrag Milanovic
a2c76b34d8 Fix macOS build (nw) 2016-11-02 17:19:29 +01:00
Miodrag Milanovic
68bd81d11a Use osd_getenv instead of getenv (nw) 2016-11-02 15:25:36 +01:00
Miodrag Milanovic
e2d58b6a16 ASIO - header only mode (nw) 2016-11-02 14:34:06 +01:00
Joakim Larsson Edström
a9cf3fbfba Merge pull request #1624 from JoakimLarsson/sccmacplus_1
SCC Fixed init state of latched rr0 values
2016-11-02 12:25:16 +01:00
Joakim Larsson Edstrom
883503512d SCC Fixed init state of latched rr0 values 2016-11-02 12:13:57 +01:00
Miodrag Milanovic
9b819d1302 Patches to keep same behavior as we had before (nw) 2016-11-02 08:41:58 +01:00
Miodrag Milanovic
6c390127c2 Update to latest GENie (nw) 2016-11-02 08:36:07 +01:00
mahlemiut
7fc31a0776 octopus: add cursor display 2016-11-02 18:41:27 +13:00
mahlemiut
d73b45f2c5 scn2674: correct the row on which a split occurs. Fixes Octopus display of the last row before the status line split. 2016-11-02 18:41:26 +13:00
angelosa
46c596dace Refactored LSA Squad prom usage, nw 2016-11-02 02:46:31 +01:00
angelosa
67ba52f812 Consistancy fix, nw 2016-11-02 02:01:49 +01:00
angelosa
533d1e6fda darkmist.cpp: sprite chip fetch from top to bottom, fixes sprite-sprite priorities [Angelo Salese] 2016-11-02 02:00:09 +01:00
Vas Crabb
1ef54adba4 Merge pull request #1623 from JoakimLarsson/sccmacplus_1
SCC improved intterrupt handling
2016-11-02 11:29:10 +11:00
angelosa
fb9f1157cf darkmist.cpp: added actual transparent pen mixing from proms, fixes ranking screen and gameplay area in Dark Mist [Angelo Salese] 2016-11-02 01:10:19 +01:00
Joakim Larsson Edstrom
0077ed06ce - Improved/Corrected handling of external interrupts, latching of status bits, reset of highest IUS bit and handling of CTS/DCD interrupts 2016-11-02 00:43:06 +01:00
Luca Elia
170f2b946d (nw) 2016-11-01 20:07:30 +01:00
Luca Elia
1d8cc73090 firebatl: Fixed music tempo [ShouTime] 2016-11-01 19:51:25 +01:00
Sandro Ronco
1e7546fae9 update TODO (nw) 2016-11-01 19:15:54 +01:00
Vas Crabb
67a6cab7f4 Merge pull request #1566 from rootfather/german-translation
GUI: Update German translation
2016-11-01 21:20:28 +11:00
Vas Crabb
c96ed5b4a6 there you go, Robbbbbbbbert (nw) 2016-11-01 21:11:25 +11:00
rootfather
004b16671a GUI: Update German translation 2016-11-01 10:48:46 +01:00
Sandro Ronco
1b59930f29 a310: reworked HLE keyboard and added mouse input. 2016-11-01 10:40:18 +01:00
Sandro Ronco
e0c4c04f0c arm: fixed register-base shift with a value >= 32, this fixes the RISC OS graphics issues. 2016-11-01 10:39:38 +01:00
Vas Crabb
e7d31b6009 add a fifo template in util for Edstrom 2016-11-01 20:14:03 +11:00
Ivan Vangelista
27de6478c3 New working clones added
______________________
Grand Prix Star (v3.0) [Hammy]
2016-11-01 09:22:16 +01:00
Justin Kerk
4efc19b68a Update bgfx shader path for Emscripten build (nw) 2016-11-01 06:11:18 +00:00
Mike Naberezny
7af0966abe pet_rom.xml: Added SUPER*TOOL. [Francesco Messineo] 2016-10-31 19:20:21 -07:00
MetalliC
8b9fab79ff sms: set initial audio mixing state on reset [Enik Land] 2016-11-01 02:28:42 +02:00
Angelo Salese
aa758804ab The Double Dynamites is actually more like Dynamite Duke TE, promoted dbldynj to parent (nw) 2016-11-01 00:12:35 +01:00
R. Belmont
e30ede4654 Merge pull request #1618 from system11b/S11mt2t
neodriv.hxx: Added Metal Slug 2 Turbo [system11, trap15]
2016-10-31 15:43:38 -04:00
Vas Crabb
2e10f3f210 Merge pull request #1619 from system11b/S11gtmr
kaneko16.cpp: Unswapped button mappings for gtmr games so that they m…
2016-11-01 01:31:21 +11:00
therealmogminer@gmail.com
e86a0be234 Compile fix, (nw) 2016-10-31 13:03:14 +01:00
therealmogminer@gmail.com
eee821eecc Kill off another d3d optimization, (nw) 2016-10-31 13:02:22 +01:00
therealmogminer@gmail.com
a9f739df25 Hopefully fix the D3D9 issues people are having (nw) 2016-10-31 11:03:59 +01:00