Commit Graph

13153 Commits

Author SHA1 Message Date
Michaël Banaan Ananas
d5564eaca2 assume same endianness as other yamaha chips for 16bit
(AFAIK, 16bit is not used in any MAME game tho)
2011-08-18 17:20:20 +00:00
Michaël Banaan Ananas
b19943d454 ymz280b.c: several minor fixes, including the issue that caused glitched sfx in tecmosys.c tkdensho and deroon [hap] 2011-08-18 17:08:35 +00:00
Michaël Banaan Ananas
a93a2948fc added out of bounds check for readmem 2011-08-18 13:49:09 +00:00
Miodrag Milanovic
ad281de086 audit - Make check have more sense when not found (no whatsnew) 2011-08-18 12:30:21 +00:00
Miodrag Milanovic
1267e03d4e small cleanup (no whatsnew) 2011-08-18 10:41:33 +00:00
Miodrag Milanovic
966af43cc3 Fixed verifyroms so it display romsets for devices too as separate. (no whatsnew) 2011-08-18 10:37:31 +00:00
Angelo Salese
cc8554c2a7 Rewritten ST-V IOGA system from scratch [Angelo Salese] 2011-08-18 03:12:39 +00:00
Angelo Salese
8ba9cd7cd2 Cleaned up comreg execute function, stateized a bunch of IOGA variables (in preparation of the major overhaul of that function) 2011-08-18 01:21:02 +00:00
Scott Stone
9a878722a2 Fixed 04453: shackled: Garbled sprites 2011-08-18 00:57:58 +00:00
Angelo Salese
1fca6b29a8 Minor changes 2011-08-17 23:19:56 +00:00
R. Belmont
ea03fab2bd General portability fixes [Robert Muth, R. Belmont] 2011-08-17 22:34:19 +00:00
R. Belmont
ec3c294965 GCC 4.6 wants you to use your variables. Eating your vegetables is optional. (nw) 2011-08-17 22:16:54 +00:00
Michaël Banaan Ananas
e1ad17d6f5 cbaj sample roms were in wrong order, cpus also needed syncing at soundlatch access.
It sounds much better in attract mode now, in-game not as much
2011-08-17 22:14:47 +00:00
Angelo Salese
0a3395d8eb Moved change clock inside a timer and worked on NMI generation for SMPC, fixes most instances of 2 credits at start-up for ST-V games [Angelo Salese] 2011-08-17 20:33:35 +00:00
Miodrag Milanovic
a2ac914795 Fruit machine WIP by Haze (no whatsnew) 2011-08-17 18:20:44 +00:00
Angelo Salese
5d5a29a5e8 Moved ST-V game-specific overrides from saturn.c/stvinit.c to stv.c, makes games to correctly return stv.c instead of saturn.c if you use -listsource [Angelo Salese] 2011-08-17 16:34:24 +00:00
Angelo Salese
b7e4736090 Fix compile 2011-08-17 16:23:29 +00:00
Michaël Banaan Ananas
33b4570000 small update + add note 2011-08-17 16:05:10 +00:00
Angelo Salese
3d5a7dfd54 Fixed independent channel volumes in Okim6376 sound chip, used by the games from the Road Hog era of MPU4 [J. Wallace] 2011-08-17 13:19:50 +00:00
Angelo Salese
f818f699f8 Various Neo-Geo changes: [Jackc, Johnboy]
* Continued to document used pcb's for cartridges
* More removal of .bin extension in favour of chiplabel.socketlabel naming convention
* Cleaned up fightfev: Removed duplicate p2, marked p1 bad dump
* Cleaned up fatfury2
2011-08-17 12:39:33 +00:00
Miodrag Milanovic
471575adce ioport.c: during emulation, detect keyboard only when enabled [Fabio Priuli] 2011-08-17 09:03:50 +00:00
Miodrag Milanovic
7bfbf41e23 Driver for S-PLUS [agemame]
More fruit machine work from Haze (no whatsnew)
2011-08-17 07:13:43 +00:00
Fabio Priuli
b081e27161 removed support for PORT_CATEGORY from the core, since PORT_CONDITION is enough to deal with removable controllers in MESS [Fabio Priuli]
out of whatsnew: 
- this requires a clean compile
- a bit of history: PORT_CATEGORY is an old concept introduced in MESS when there were no PORT_CONDITIONs available in the core; it basically made specific controller inputs to appear/disappear in the "Input this system" menu depending on the controller chosen to be used. As Aaron pointed out some time ago, PORT_CONDITION was already capable to give the same result, but we kept the code in MESS because newui did not fully support PORT_CONDITION. Now that newui is gone from the main MESS tree, PORT_CATEGORY has been fully replaced by PORT_CONDITION and the 'duplicate' code can finally be removed.
2011-08-17 06:08:33 +00:00
Brian Troha
c5d355cf29 tecmo.c: Added proper region to Gemini and Silk Worm sets. Added dipswitch locations to Rygar sets, Gemini, Silk Worm and Back Fire (Tecmo, bootleg). [Brian Troha] 2011-08-17 03:01:01 +00:00
Angelo Salese
e82288f24d Various bug fixes for Saturn games, nw 2011-08-17 01:55:49 +00:00
Michaël Banaan Ananas
5f684574cd fixed 12bit samples 2011-08-16 23:32:12 +00:00
Michaël Banaan Ananas
84d894cbc5 fixed edge case where an irq would be delayed if channel voice ended the same time as samples=0 2011-08-16 22:00:28 +00:00
Michaël Banaan Ananas
9f61a3d600 fixed minor issue with interpolation: if a channel stopped playing, prevsample was still remembered and on the next sound it would interpolate from that instead of 0 2011-08-16 20:04:33 +00:00
Angelo Salese
883899d0f5 z80dma: Added an alternative way of register read-back that directly
change the read mask without passing from the init read sequence
command, also moved around DMA counters incrementing [Angelo Salese]

Small gfx fixes for Saturn, nw
2011-08-16 18:24:55 +00:00
Luca Elia
e370e9da67 Added correct sprite rom for "Mahjong Tian Jiang Shen Bing" [Guru]
Decrypted sprites and palette in "Mahjong Tian Jiang Shen Bing",
added inputs, sidestepped protection [Luca Elia]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong Tian Jiang Shen Bing (V137C) [Guru, bnathan, Dyq, Luca Elia]
2011-08-16 18:08:11 +00:00
Michaël Banaan Ananas
10b084f5ef doh 2011-08-16 13:50:01 +00:00
Michaël Banaan Ananas
86b50069f9 small fix for panning 2011-08-16 11:35:44 +00:00
Fabio Priuli
03db8259c9 simplified compatible_with function. no whatsnew. 2011-08-16 11:18:28 +00:00
Michaël Banaan Ananas
4350726b12 add DEVICE_RESET 2011-08-16 10:50:28 +00:00
Michaël Banaan Ananas
de5f2f7c2f (chip->rom_readback_addr++ - 1) was confusing. Also added infor on dsp-related regs 2011-08-16 09:32:58 +00:00
Miodrag Milanovic
e4930bd300 Various fruit machine updates by Haze (no whatsnew) 2011-08-16 04:44:19 +00:00
Brian Troha
25c4617cc1 tbowl.c: Add back in the code offset for tbowlj for Bonus Frequency - NW 2011-08-16 00:47:07 +00:00
Brian Troha
72363399e6 tbowl.c: Corrected some dipswitches and settings. Added dipswitch locations to the Tecmo Bowl sets. [Brian Troha] 2011-08-16 00:38:30 +00:00
Michaël Banaan Ananas
6d71725d8c Touki Denshou -> Toukidenshou 2011-08-16 00:25:00 +00:00
Michaël Banaan Ananas
66ca78d527 use XTAL constants 2011-08-15 23:30:17 +00:00
Michaël Banaan Ananas
5b6379a24f fix regionsize 2011-08-15 22:46:26 +00:00
Michaël Banaan Ananas
4a46b466f4 let z80 catch up before soundlatch access, and port $10 is not writeonly 2011-08-15 22:19:33 +00:00
Michaël Banaan Ananas
10d02ae673 moved tecmosys video related stuff from drivers folder to video folder 2011-08-15 20:39:09 +00:00
Michaël Banaan Ananas
22473f07f6 small source cleanups 2011-08-15 20:15:03 +00:00
Miodrag Milanovic
dba6290e6f More fruit work by Haze (no whatsnew) 2011-08-15 18:17:43 +00:00
Brian Troha
3b86c90a3c itech32.c: Use PORT_NAME to name button for trackball based games in this driver. IE:
World Class Bowling: Hook Left & Hook Right
Golden Tee series: Face Left & Face Right
Shuffleshot: Zoom & Wax

- NW -
2011-08-15 16:58:07 +00:00
Angelo Salese
156cdeb1c6 Fix for Hikaru memory map, nw 2011-08-15 12:10:38 +00:00
Angelo Salese
f3ea1774da Fix for track mode == 0, nw 2011-08-15 12:00:59 +00:00
Miodrag Milanovic
28cfd21315 Few sets added and cosmetic fd changes by Haze (no whatsnew) 2011-08-15 09:19:28 +00:00
Fabio Priuli
8eb3191be4 fixed minor flaw if a system has both compatible and parent sets. no whatsnew.
I am not sure if nested compatibility are allowed by MESS (I'm going to check it soonish), so for now I left the while loop in place even if it makes the logic not so plain...
2011-08-15 09:13:42 +00:00