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Cobra Command (M.A.C.H 3 conversion) [Aaron Giles, Warren Ondras]
Also updated the SHA1 in deco_ld to match (they use the same disc).
result, you will need a full recompile with this change, since the
bitmap formats enum was altered.
Introduced new feature -burnin, which can be used to generate a PNG
that represents the overall brightness seen during the course of
running a game. This PNG can be used as a fake "bezel" that overlays
the screen via the artwork systems (with a low alpha, say 0.1 or 0.2)
to simulate running a game with a monitor that has been burned in
from another game.
Fixed the -crsshairpath option to be spelled properly.
philips codes if video is squelched. Updated the Gottlieb
and Cliff Hanger drivers to request it this way, since they
decode externally.
Made a couple of minor tweaks to the Cliff Hanger driver.
Fixed interrupt timing (was not taking into account
interlacing) to fix up glitches in playback and ensure the
disk test passes. Added SHA1 and marked the game as working.
New games marked working:
Cliff Hanger [Aaron Giles, Warren Ondras, Ernesto Corvi]
- Added a new implementation of the I8255A device. Rewritten from scratch to properly support handshaking in modes 1 and 2.
- Refactored sg1000a.c to use the new implementation.
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Shootout Pool [f205v]
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Moans about the JVS hopper in service mode, moans about the 31kHz monitor in game,
no idea about where is physically located the bd dip-sw atm...
Sent: Thursday, July 09, 2009 12:20 PM
To: Aaron Giles
Subject: Jclub2 update
added different machine drivers for the different sets.
added an st0016 to the 'older hardware' machine driver, that's what the
'z80' rom on it is for (see st0016.c) the newer hardware and bootleg
don't use it.
Gerald said he'll provide more information on this, so hopefully the
real graphic roms can be dumped.
Groups questions by known series sets (IE: 8 through 11)
New Game Added
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(Greyhound) Trivia (Questions Series 11) [Brian Troha, Dumping Union]