* namco checkpoint (including cam900 submission)
* move code into device (nw)
* start splitting DSP support code into devices (nw)
* fix crash (nw)
* prepare for further splitting (nw)
* move code for C67 based DSP PCB into it's own device (nw)
* survive F3 resets without crashing or breaking the 3D (nw)
* less magic numbers (nw)
* optional -> required
don't use fake bootstrap on older type, suspend CPU instead
* restore CPU yield hack for solvalou (nw)
* (nw)
* give galaxian3 some DSPs (nw)
* address hap's concern with a different workaround since MAME is awkward (nw)
* split namco21 driver into 3 drivers as the different configurations really are entirely different boardsets with similar components, not a real 'system'
emulated entire PCB set for driveyes ( http://www.tvspels-nostalgi.com/Bilder/PCB/Namco/driverseye_cage_inside.jpg ) although how the PCBs communicate is not yet known (C139 maybe, which might also be an MCU)
* remove empty file (nw)
* actually thinking about it, this is cleaner (nw)
* mark cybsledj as World instead, there's nothing about this set other than the CY1 code to indicate that it's a Japanese set, and I don't think the Namco codes represent region, just release order.
* newline (nw)
* newline (nw)
- Derive clocks from actual XTALs
- Raw screen parameters
- Character width is 9, not 8
- Separate configurations (different enough now)
- Remove MCFG configuration macros
- Add and map various devices, particularly for esprit3
- Note undumped (though probably unused) R6531 mask ROM
A skeleton for the Microsoft Jazz architecture, which was implemented in the MIPS Magnum 4000, Olivetti M700-10 and was the base/origin of several other MIPS ARC systems.
* added skeleton Inmos G300/G332/G364 device
* added skeleton NatSemi DP83932C SONIC device
* added skeleton MCT-ADR device
This fixes all the non-const pointers with static lifetime I could find
with a cheap grep (in combination with the last commit). There are
likely more lurking that I didn't find, and things that aren't pointers
that should be made const.
There are still a few mutable static pointers that break the ability to
host multiple drivers but these require refactoring to fix:
src/devices/sound/sidvoice.cpp:static const uint8_t* waveform30;
src/devices/sound/sidvoice.cpp:static const uint8_t* waveform50;
src/devices/sound/sidvoice.cpp:static const uint8_t* waveform60;
src/devices/sound/sidvoice.cpp:static const uint8_t* waveform70;
src/mame/drivers/pockstat.cpp: static const char *gme_id = "123-456-STD";
src/mame/machine/namco51.cpp: static const game_driver *namcoio_51XX_driver = nullptr;
After another two "tehkanwch" boards were found and dumped (where this ROM matched the parent), and a deeper analisys from Roberto Fresca (who thinks that it was a bitrot, since it was a nonsense modification of a sprite), I've changed the ROM #9 (gfx1) to match the parent, as found on the new dumps.