digital logic from the patent, including the timing circuit,
transition circuit, glottal generator, and noise source. Some
unknowns still exist with regards to clocking, due to
contradictory statements in the patent, but as it stands now,
all parameters are fetched and processed, phonemes are requested,
and in theory all that remains is for someone with analog sound
experience to simulate the filters on the output. For now, you
just get the raw glottal pulse mixed with the noise signal based
on the vocal and fricative amplitudes, which is enough to show
progress, but hardly a pleasing result just yet.
[Aaron Giles, Lord Nightmare, Olivier Galibert]
Converted gottlieb r1 and r2 sound boards into full-on devices,
using the recently-added mixer interface. All sound outputs are
redirected to the new sound device itself, and then the consuming
driver can route the new sound device's outputs as appropriate.
The Votrax chip has been hooked up properly, with a crude guess
at the variable clocking. Current Votrax emulation is turned off,
but it can be enabled by changing USE_FAKE_VOTRAX to 0 in
gottlieb.h. [Aaron Giles]
- First pass of splitting out *all* of Scorpion 1 roms into clones so that proper testing can begin.
- Identified some duplicates and 'premerged' versions of split ROM files. So while there are more 'games', the number of ROMs has actually decreased.
New Clones Added
------------------------------------------
Pit Boss Megatouch II (9255-10-06 ROE, California version) [Anondumper]
Megatouch IV (9255-40-01 RO, Standard version) [Anondumper]
* Added some notes and done some documentation fixes.
* Expanded and updated games table in video\cps1.c
* Removed the notes about LW-13.10D ROM in forgottnu
and RT_23.13B ROM in wonder3, since current dumps
are confirmed as good.
* Fixed qad labels and confirmed pcb infos.
New clones added
----------------
Final Fight (World, set 2) [Bonky0013, JacKc]
Forgotten Worlds (USA, B-Board 88618B-2, Rev. C) [Bonky0013, JacKc]
Street Fighter II: The World Warrior (USA 920522, Rev. G) [Bonky0013, JacKc]
samples. Increased CD sectors per hunk to 8 for better compression.
[David Haywood]
Re-did the non-CD FLAC codec to be "smart" in that it can choose
either big-endian or little-endian on the fly and uses the best one.
Added FLAC as a default codec for hard disks, which helps a lot for
certain disks. [Aaron Giles]