Commit Graph

61307 Commits

Author SHA1 Message Date
Ivan Vangelista
e6f6f8c0d0 crospang.cpp: small note about some pitpat dips (nw) 2018-09-10 19:19:45 +02:00
Ivan Vangelista
8cd0631295 k056800: removed MCFG macros (nw) 2018-09-10 19:10:01 +02:00
Ivan Vangelista
5d7450dfe0 sshangha.cpp: added save state support, removed MCFG macros (nw) 2018-09-10 18:33:38 +02:00
Ivan Vangelista
e6214269d8 upd71071, v3021, vt82c496: removed MCFG macros (nw) 2018-09-10 18:18:19 +02:00
mooglyguy
4cfef07a7f -ncr5390: If a command is already in the FIFO, don't block select arbitration, nw 2018-09-10 18:14:18 +02:00
mooglyguy
6465de84d3 -sun4: Miscellaneous DMA fixes, nw 2018-09-10 18:14:17 +02:00
Ivan Vangelista
aa2dadb099 New not working clone
-----------------------------
Diner (LF-2) French  [PinMAME]
2018-09-10 18:13:36 +02:00
hap
b49dacd01c mlanding: dsp is TMS32020(up to 20mhz), not '25(up to 40 or 50mhz, backwards compat with '20). Mecha z80 cpu is not on main pcb, don't assume 16mhz xtal (nw) 2018-09-10 17:37:25 +02:00
smf-
c71338a780 Primal Rage II - Hooked up watchdog [smf, coolmod] 2018-09-10 10:39:55 +01:00
smf-
6718b8e43e fix building with PSXGPU_DEBUG_VIEWER (nw) 2018-09-10 10:39:54 +01:00
cam900
98eed509fa nmg5.cpp : Various cleanups (#3904)
* nmg5.cpp : copybitmap_trans for bitmap layer, Cleanup duplicates/ACCESSING_BITs

* nmg5.cpp : Cleanup filling bitmap layer
2018-09-10 18:16:45 +10:00
AJR
29b92ca59f lft.cpp: Use actual XTAL values and NMOS SCC (nw) 2018-09-09 19:51:36 -04:00
ajrhacker
28fa8a1abe
Merge pull request #3981 from clawgrip/patch-1
Update "getstarb1"
2018-09-09 17:02:57 -04:00
ClawGrip
4254b375c6
Update "getstarb1"
Added missing PROMs, update an already added PROM (was different on the PCB), add a PAL as NO_DUMP (protected), update ROM labels and verified some ROMs that were corrupt when set was originally dumped [Tomas Garcia-Meras (ClawGrip), Roberto Fresca, Recreativas.org, The Dumping Union]
2018-09-09 22:40:37 +02:00
AJR
e1fb3778a9 lft.cpp: Identify manufacturer and system names (nw) 2018-09-09 15:00:24 -04:00
ajrhacker
c2372967b1
Merge pull request #3980 from DavidHaywood/090918
restore thunderlbl (bootleg) set to previous working state (nw)
2018-09-09 14:27:19 -04:00
Ivan Vangelista
ce70ba67f5
mlanding.cpp: fixed my typo, thanks MASH for spotting it (nw) 2018-09-09 20:08:49 +02:00
Ted Green
a68028a3bb MCFG removal (nw). 2018-09-09 11:34:27 -06:00
DavidHaywood
cba5a280da bootleg info (nw) 2018-09-09 14:03:12 +01:00
DavidHaywood
d37cbef387 bootleg info (nw) 2018-09-09 14:01:55 +01:00
DavidHaywood
9e6216fadc restore thunderlbl (bootleg) set to previous working state (nw) 2018-09-09 13:59:12 +01:00
David Haywood
ea7f1e3bd9 use c68 for more games, fix what looks like more cam900 damage (luckywld) due to bad ram size assumptions. (#3976)
* use c68 for more games, fix what looks like more cam900 damage (luckywld) due to bad ram size assumptions.

* fix crash I introduced by trying things in a slightly different way

* change comment (nw)

* some cleanup (nw)

* give dirtfox a calibrated default (nw)

* better served with a logerror, not popmessage (nw)
2018-09-09 08:47:13 -04:00
Robbbert
6153de028a (nw) lft : added devices 2018-09-09 22:13:49 +10:00
MooglyGuy
19c30c67ef
Merge pull request #3979 from snickerbockers/dc_namco_museum
powervr2.cpp: implement opaque polygons [snickerbockers]
2018-09-09 12:55:24 +02:00
snickerbockers
af69a613b6 powervr2.cpp: make opaque polygons opaque
Previously, MAME's pvr2 implementation treated all polygons as transparent.

This resolves missing graphics in certain games which were rendering opaque
polygons with alpha values which would make them transparent if they weren't
on the opaque list.

In the future, Punch-through polygons will also require special consideration.
These are polygons which support transparency but not blending (every pixel is
either entirely transparent or entirely opaque).  For now, they're still treated
the same as transparent polygons.
2018-09-08 23:15:50 -07:00
snickerbockers
ccd350bb4b powervr2.cpp: store different types of polygons in different lists 2018-09-08 23:15:49 -07:00
mooglyguy
b1eb852577 -sun4c: Ignore writes to ASIs 12-14, as we do not emulate the cache. [Ryan Holtz] 2018-09-08 23:43:02 +02:00
mooglyguy
8d4d261ee3 -sparc: Fixed TBR masking when taking traps and interrupts. [Ryan Holtz] 2018-09-08 23:29:08 +02:00
Hydreigon223
f99119e029 vegas.cpp: various updates (#3975)
-Promote Cart Fury to working (I could not find any major bugs let alone sound or graphical bugs)
-Removed no sound flag from gauntleg12 as I couldn't find any major sound bugs in recent versions.
-Add imperfect sound flags sf2049 and clones, nbashowt, nbafl, and nbagold (previous flagged as no sound.)
2018-09-08 13:56:58 -06:00
braintro
b287f5ec30 mlanding.cpp: Update PCB layout and derive clocks based on actual OSC (nw) 2018-09-08 13:03:44 -05:00
arbee
809a58d21d decstation: Emulated accelerated quasi-blitter enough to get a working console [R. Belmont] 2018-09-08 12:05:10 -04:00
mooglyguy
a24d9ab6ae -am79c90: Added rudimentary AMD 79C90 LANCE ethernet controller support, enough to make sun4 happy. [Ryan Holtz] 2018-09-08 18:03:15 +02:00
Ivan Vangelista
c0b70ec306 tms32025: removed MCFG macros (nw) 2018-09-08 17:33:06 +02:00
AJR
1e3c05a1d7 sfkick.cpp: Fix V9938 tag (nw) 2018-09-08 11:02:29 -04:00
AJR
d5f990ea66 v9938/v9958: Eliminate MCFG macros (nw) 2018-09-08 10:56:54 -04:00
Ivan Vangelista
f23002376a mlanding.cpp: removed MCFG macros (nw) 2018-09-08 16:42:39 +02:00
Ivan Vangelista
e79be20528 vastar.cpp: dumped PROMs for dogfightp [ShouTime] 2018-09-08 16:20:59 +02:00
AJR
4a4898a6b2 scn2674/scn2672: Remove MCFG macros (nw) 2018-09-08 10:05:06 -04:00
Ivan Vangelista
80adcb6f16 new working clone
-------------------------------------
Midnight Landing (Japan) [ShouTime]

(maybe should rename this to 'Japanese / English' and the other set to 'Japanese / German'?)
2018-09-08 16:03:51 +02:00
AJR
48510ad1cb sed1330: Remove MCFG macro (nw) 2018-09-08 09:06:21 -04:00
Robbbert
925d9c802e (nw) milwaukee : notes 2018-09-08 21:50:47 +10:00
Robbbert
f1503bce20 (nw) system16: fixed palette assert 2018-09-08 17:43:37 +10:00
Ivan Vangelista
1c3008e9e0 itech32.cpp: removed via from the sftm machine config, as it was before MCFG removal (nw) 2018-09-08 07:39:04 +02:00
mooglyguy
a89530ceaa -mc2661,mc68328,mc6843,mc6846: De-MCFG, nw 2018-09-08 07:03:39 +02:00
mooglyguy
67633fcedd -sun4: DMA fixes, began work on AMD LANCE skeleton, fails loopback test. [Ryan Holtz] 2018-09-08 07:03:38 +02:00
mooglyguy
7f48a8fd0a -mc146818: De-MCFG, nw 2018-09-08 07:03:38 +02:00
arbee
01557d4a19 apple2e: fix issues with cards in slots 1 & 2 that use the $C800 space. [R. Belmont, Peter Ferrie] 2018-09-07 23:26:29 -04:00
Robbbert
c00fbed1c0 (nw) bounty2 : notes from investigation by iq_132 and myself. 2018-09-08 12:28:38 +10:00
Robbbert
4297917206 (nw) amust : random musings 2018-09-08 12:26:16 +10:00
AJR
33e96886bd taito_b.cpp/tc0180vcu: One less callback to configure (nw) 2018-09-07 20:12:08 -04:00