Angelo Salese
ea23fba274
SNES: Make the unsupported reads on i/o open bus, fixes a layer enable in Super Kick Boxing
2009-08-08 17:51:18 +00:00
Fabio Priuli
0102fbe6ab
[SNES] Improved Mode 7 math precision (but still some issues remain) and added a few elements to PPU struct
2009-08-08 17:00:55 +00:00
Yasuhiro Ogawa
e8a98bf880
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
beatmania ClubMIX [Team Japump!!!, The Guru]
2009-08-08 13:34:17 +00:00
R. Belmont
2632396c20
Updated Sega Hikaru readme [Guru]
...
The DEMUL guys have this booting but not passing POST yet, this updated
readme was done per their request.
2009-08-08 05:02:37 +00:00
Fabio Priuli
ad56c32869
Fix for MT 3881: pc_moglf, pc_mtoid: Crashes with access violation a short time after boot. [hap]
2009-08-07 21:10:13 +00:00
Yasuhiro Ogawa
7eb4557016
added notes on ROM label (uses Japanese character)
2009-08-07 15:48:11 +00:00
Yasuhiro Ogawa
d4bb77f0e9
n8080 update [Team Japump!!!]
...
- corrected ROM names for Space Fever and SF High Splitter
- renamed spacefeva to spacefevo2
- added spacefevo
- added highspltb
2009-08-07 15:18:17 +00:00
Angelo Salese
45c133ceaa
SNES: Fixed rowscroll line bugs in many games
2009-08-07 14:40:11 +00:00
R. Belmont
5f07384209
Fix Atomiswave COIN ERROR [Wind]
...
All dumped AW games now boot into attract mode with sound.
Controls work the same as the home console DC controller and lightgun (none of
this Maple to JVS nonsense), so that'll be handy for MESS as well :)
2009-08-07 14:15:02 +00:00
Angelo Salese
8fade1f6dd
Fixed buggy breakpoints in the g65816 cpu core. [Angelo Salese]
2009-08-07 11:38:06 +00:00
R. Belmont
ede41d3262
And another place.
2009-08-07 05:32:27 +00:00
R. Belmont
57dd49d32e
Re-fix it more portably.
2009-08-07 05:30:42 +00:00
R. Belmont
2dbacc1a43
Cast large int to UINT64.
2009-08-07 05:27:29 +00:00
R. Belmont
1f5292d3c8
Atomiswave updates: [R. Belmont, Cah4e3]
...
- Hooked up flash ROM at 0
- Use proper AW memory map
- Emulate AW ROM board (different from Naomi)
All dumped AW games now boot and show something. Unfortunately they all
show "COIN ERROR" for as-yet unknown reasons, and only sprtshot actually
continues in spite of the error.
2009-08-07 04:46:13 +00:00
R. Belmont
e314429bbb
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Pop n' Music 2 [Guru]
ROMs are already up, CHD is uploading now (~465 MB) to:
roms/unemulated/Konami/DJMain/831jhdda01.chd
2009-08-07 00:36:30 +00:00
Brian Troha
f8e2939366
added remaining PCB "U" locations to roms that didn't have for G-Stream G2020.
2009-08-07 00:13:49 +00:00
Angelo Salese
b013a70cd8
helps with the correct file...
2009-08-06 23:39:17 +00:00
Angelo Salese
6fa599a698
SNES: Improved mode 5/6 gfxs when tile size = 16x16.
2009-08-06 23:30:12 +00:00
Roberto Zandona
8f14acedbf
fix "error: no newline at end of file"
2009-08-06 22:46:00 +00:00
mariuszw1
e0a1c6eff7
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Python (Photon System) [Mick, Mariusz Wojcieszek]
2009-08-06 21:18:10 +00:00
Fabio Priuli
ff1a4ec6a0
SNES video update, part 3:
...
* reworked video drawing routine to simplify the various graphic
mode drawing and to allow proper implementation of priority orders
(especially bg3 priority bit and mode 7 priority order)
* improved mode 7 extbg (still missing mosaic)
* added some more debugging options
2009-08-06 18:44:56 +00:00
Angelo Salese
aa108566a6
SNES: More accurate behaviour of the last scroll register.
2009-08-06 18:13:49 +00:00
Scott Stone
fd5ab6e92a
Fixed: 03376: All Sets with Rev 1 Sound Board in gottlieb.c: Access Violation [hap]
...
Fixed: 03373: looping: Unmapped I/O read/writes result in large error log and major performance drop [hap]
Both are from the FW: i8080 daa + multiple memreads fix, gottlieb audio, looping log
2009-08-06 17:54:18 +00:00
Fabio Priuli
50ee0930d2
SNES video updates, take two:
...
* further simplification of tile drawing routines
* added palette index to 8bpp tiles (correct color_shift still unsure, though)
2009-08-06 11:09:24 +00:00
Fabio Priuli
80f73ab376
More NES work: [Robert Bohms]
...
* Fixes bug in nes_apu that caused errors reading $4015
* Adds length counter status bits to $4015
* Fixes 4-screen mirroring (PPU regression)
* Fixed cham24
Also, I fixed the tab lengths in nes_apu.c
2009-08-06 10:58:38 +00:00
Angelo Salese
1934fb76af
Fixed non-C99 complaint
2009-08-06 10:06:31 +00:00
Fabio Priuli
16f656b1f2
I should hit 'save' before commit, not after ;)
2009-08-06 00:41:30 +00:00
Fabio Priuli
0b4fddc5fb
SNES video updates:
...
* Re-enabled video debug functionalities in debug build (to toggle background layers)
* Added proper priority tables for various bg/obj layers
* Largely simplified tile and line drawing routines, and fixed small bits here and there
2009-08-06 00:36:19 +00:00
Brian Troha
0c8f831c7a
New clone added: Winding Heat (JAA)
...
New Clone Added
------------------------------
Winding Heat (JAA, JPN v2.11) [Guru]
2009-08-05 23:00:12 +00:00
Brian Troha
a29b0bd9c1
New Clone added: Dragon World (V021O)
...
Minor reorganization of decryption routines. Clone set rename and new clone added.
New Clone Added
--------------------------------------
Dragon World (V021O) [f205v, Olivier Galibert, David Haywood]
2009-08-05 22:42:18 +00:00
Roberto Zandona
e7f0e08a40
prosport: removed AM_SHARE macro and used AM_MIRROR in memory definition
2009-08-05 22:28:34 +00:00
Roberto Zandona
00d8b29d9c
prosport: fixed tile flip y (in golf game)
2009-08-05 22:03:24 +00:00
Scott Stone
d94a805ab4
Added GAME_IMPERFECT_SOUND flag to all sets that use external samples which were not already flagged for sound.
...
Flagged Speed Freak (speedfrk) as GAME_SUPPORTED_SAVE to match the rest of the driver.
2009-08-05 21:11:29 +00:00
Roberto Zandona
50a225928c
prosport: added some dsws
2009-08-05 20:17:08 +00:00
Angelo Salese
c10776a23a
Fixed (presumably) broken gfxs in nss_sten
2009-08-05 20:09:11 +00:00
Angelo Salese
a93f68cbf0
Small driver acks adjustments, not worth mentioning
2009-08-05 17:28:45 +00:00
Roberto Zandona
7080ca2adb
progolf: updated info
2009-08-05 17:10:02 +00:00
Roberto Zandona
e0007592dd
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
18 Holes Pro Golf [Roberto Zandona', Angelo Salese]
2009-08-05 16:31:54 +00:00
Roberto Zandona
77038246ed
progolf: fixed banking (now the rom test pass)
2009-08-05 16:28:30 +00:00
Roberto Zandona
ef5915ffbb
improvements in rom banking (now all the maps are right)
2009-08-05 14:52:49 +00:00
Brian Troha
a16d511d43
remove unnecessary Off/On after conversion to PORT_DIPUNUSED_DIPLOC
2009-08-05 01:25:38 +00:00
Yasuhiro Ogawa
e014aa3a27
DIPSW fix [kanikani]
2009-08-05 01:08:47 +00:00
Angelo Salese
702458cb6a
Aristocrat MK-4 HW: Hooked up mc6845, fixed a rom crc in goldenc and implemented flip y
2009-08-04 22:58:05 +00:00
Scott Stone
7d43b65ad6
Fixed a mapping error with Maikobana [BET] (mmaiko) which caused the NVRAM not to save correctly.
2009-08-04 22:51:37 +00:00
Angelo Salese
19ba26a126
Silly error from my side == improved gfxs
2009-08-04 22:38:46 +00:00
Angelo Salese
19f10a56d0
Implemented preliminary bg map banking in 18 Holes Pro Golf [Angelo Salese, Robiza]
2009-08-04 22:20:30 +00:00
Brian Troha
fac1859add
adds the 8751 MCU code to Saigo no Nindou (nspiritj) [Guru, David Haywood]
...
Though there is some corruption on the warning screen (layer enable?)
2009-08-04 21:59:32 +00:00
Brian Troha
c8790328fa
nmk16.c driver documentation update / clean up:
...
Moved the PCB layout for S.B.S Gomorrah (Bio-Ship Paladin) down by the game's romdef.
Added PCB layout for Spectrum 2000 & corrected company name to YONA Tech
Added PCB layout for Red Hawk
moved decryption routines (if needed) to between the info/PCB layout header and game romdef.
2009-08-04 21:35:31 +00:00
Fabio Priuli
e093c31701
Fix to MT 03352: cobram3: No demo (attract) sound [Xander]
2009-08-04 20:03:13 +00:00
Angelo Salese
6fd486f61a
SNES (MESS-specific): Fixed mode 5/6 bg drawing cutted in half bug
2009-08-04 13:53:26 +00:00