Commit Graph

10503 Commits

Author SHA1 Message Date
mariuszw1
82bc4b3132 New clones added
-------------------
Mortal Kombat (prototype, rev 4.0 07/14/92) [xDisciplex]
2010-11-20 20:44:53 +00:00
Scott Stone
9e576b2f79 Misc spell fixes 2010-11-20 20:14:54 +00:00
mariuszw1
ffb748f215 CPS-1 update [Team CPS-1]:
* Added The King of Dragons (World 910805)
  and set as new parent
* Minor cleanups and fixes

New clones added
-----------------------------------------------------------------------
The King of Dragons (World 910805) [cacis, Smitdogg, The Dumping Union]
2010-11-20 19:56:45 +00:00
Angelo Salese
c105b2ae16 Another anonymous addition, ddp3 black label 2010-11-20 17:00:12 +00:00
Scott Stone
05d46f95bf Added Button 3 to the original Yie Ar Kung-Fu boardsets. While not shown in manual, there is function for these buttons and the emulation should account for this possibility.
Mapping is off by default.
2010-11-20 16:15:54 +00:00
mariuszw1
56e812c034 New clones added
-------------------
Super Megatouch IV (9255-41-01 ROG, Standard version) [N. Francfort, Smitdogg, The Dumping Union]
2010-11-20 08:21:22 +00:00
R. Belmont
0dd880a3cb SDL: add ptty (*IX/OS X) and sockets (all SDL builds) capability [Tim Lindner, R. Belmont] 2010-11-20 04:14:19 +00:00
Angelo Salese
8ef357dcdd Another one (ESP Galuda), still no whatsnew 2010-11-19 20:32:01 +00:00
Angelo Salese
9c3077a557 From Haze, testing the waters (Ketsui and DDP3 addition), no whatsnew 2010-11-19 19:59:14 +00:00
Miodrag Milanovic
975ae93fde Fixed interrupt handing in V810 core,and flag position in PCW [Miodrag Milanovic] 2010-11-19 13:19:26 +00:00
Andreas Naive
c8bbb4ab25 Updated Naomi's M2/M3 decryption. On the fly decryption of Virtua Striker III is now possible. [Andreas Naive] 2010-11-18 23:01:51 +00:00
Angelo Salese
2ae85ae98b Added bare bones irq support to V810 CPU [Miodrag Milanovic] 2010-11-18 17:36:16 +00:00
Luca Elia
35c83a4901 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Pac-Slot [Bicycle Repair Man, Luca Elia]
2010-11-17 17:29:57 +00:00
mariuszw1
9480396d65 New clones added
-------------------
Megatouch III (9255-20-06 ROD, California version) [f205v, Smitdogg, The Dumping Union]
Megatouch IV (9255-40-01 ROB, Standard version) [Kevin Eshbach, Smitdogg, The Dumping Union]
2010-11-16 21:30:08 +00:00
mariuszw1
d1bfc7a210 New games marked as NOT_WORKING
-------------------------------
Barroom Baseball (prototype) [Mariusz Wojcieszek]
2010-11-16 20:41:14 +00:00
R. Belmont
b7fe2d497c SDL: Mac compile warning fix [Wilbert Pol] 2010-11-16 03:16:12 +00:00
R. Belmont
b2c5f44b25 SDL: Build fixes for Ubuntu, -uifont non-ASCII rendering fix [R. Belmont, Barry Rodewald] 2010-11-16 03:14:21 +00:00
R. Belmont
64141e7c07 SDL: OS X support for -uifont [Tim Lindner] 2010-11-15 17:34:03 +00:00
Aaron Giles
3c10bcaed2 From: Atari Ace <atari_ace@frontier.com>
Date: Sun, Nov 7, 2010 at 3:43 PM
Subject: [patch] Split entangled drivers
To: submit@mamedev.org
Cc: atariace@hotmail.com


Hi mamedev,

This patch takes some driver_device classes that cover multiple
drivers and splits them so that each driver gets their own
driver_device class.  In most cases, these drivers got entangled
because of audio/mcu code that was shared between multiple drivers.
The first patch breaks that dependency by making a separate base class
for the common code and having each driver_device derive from that.
That solution isn't really the typical MAME approach, so the second
incremental patch changes them into proper devices.

espial/marineb/zodiak
       - common code duplicated
m52/m57/m58/m62/travrusa
       - common code in audio/irem.c
junofrst/pooyan/rallyx/rocnrope/timeplt/tutankm
       - common code in audio/timeplt.c
hyperspt/sbasketb/trackfld/yiear
       - common code in audio/trackfld and audio/hyprolyb.c
40love/bking/buggychl/msisaac
       - common code in machine/buggychl.c
2010-11-15 16:52:56 +00:00
Angelo Salese
eafc948100 Small note for Turbo Force, not worth 2010-11-14 14:56:10 +00:00
Brian Troha
a11cb3c8de new clone added: Super Space Invaders '91 (older)
New Clone Added
----------------------------------
Super Space Invaders '91 [Irongiant]
2010-11-14 02:11:52 +00:00
Brian Troha
ea76312a25 correct rom names for an Area51 set 2010-11-14 01:31:38 +00:00
R. Belmont
b3df32cbc8 Games added as GAME_NOT_WORKING
-------------------------------
Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous]
Ringout 4x4 [Anonymous]
Inu no Osanpo [Anonymous]
King of Route 66 [Anonymous]
2010-11-13 18:36:13 +00:00
R. Belmont
fb70e23067 SDL: Fix OS X and Windows builds (no whatsnew) 2010-11-13 03:50:33 +00:00
R. Belmont
f75bcedd30 SDL: -uifont now can also look up system font families like Windows [R. Belmont] 2010-11-13 02:51:23 +00:00
Fabio Priuli
2917a254c3 tms7000: Corrected two opcodes: typo in inv_b
and JPZ was wrong in official TI document. [Gilles Fetis]

sent through MESS bugzilla and reviewed by Tim Lindner
2010-11-12 17:46:39 +00:00
R. Belmont
db0b32ddb0 SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds.
This takes full pathname/filename to the font, and the name can have styles 
appended as in Windows: [b] for bold, [i] for italic, [s] for strikethrough, 
and [u] for underlined.  Fonts are rendered at a size of 120 points and scaled 
down by the core, which looks superb on high-res displays.  (Liberation Sans
that comes with most recent distros looks really good).

Warning: Linux/BSD builds now require SDL_ttf 2.x.  On Fedora the required 
package names are "SDL_ttf" and "SDL_ttf-devel".
2010-11-12 03:57:19 +00:00
Scott Stone
ef200e5ff2 Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid] 2010-11-11 01:40:32 +00:00
Fabio Priuli
65ddb70768 Fixing a SRAM bug in MESS. not worth mention. 2010-11-10 18:54:40 +00:00
Fabio Priuli
940917c1ac Fix for MT04111: timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) [stephh] 2010-11-10 18:52:37 +00:00
mariuszw1
195d5e1bbe Fixed 03879: pbst30, pbst30a, pitbossm, pitbossma: Game does not boot [Mariusz Wojcieszek] 2010-11-09 21:37:30 +00:00
mariuszw1
522819b0f4 Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek] 2010-11-09 21:02:38 +00:00
Aaron Giles
92b3dd111f Cleanup & version bump. 2010-11-08 09:08:55 +00:00
Aaron Giles
12111c21d0 Fix issues with setting condition expressions on break/watchpoints. 2010-11-08 08:58:41 +00:00
Tomasz Slanina
c9b82055c5 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Bygone [Cananas, Mr. Do, S. Brown, J. Bijl,ranger_lennier, F. Xerri, Gor, Kevin Eshbach, Smitdogg, Tormod, Guru, Tomasz Slanina , The
Dumping Union]
2010-11-07 19:21:47 +00:00
Angelo Salese
50dcbb6222 Fix for MT bug #4096 2010-11-07 15:45:43 +00:00
Angelo Salese
a23dc5167e Removed deprecat.h usage and rewritten irq routines in DJ Boy [Angelo Salese] 2010-11-07 15:10:42 +00:00
Luca Elia
a4b0d0e79b New games added or promoted from NOT_WORKING status
---------------------------------------------------
Janputer Special [gamerfan, ranger_lennier, Smitdogg, The Dumping Union]

New clones added
----------------
Mahjong Neruton Haikujiradan (Japan, Rev. A?) [Smitdogg, The Dumping Union]
2010-11-06 17:26:08 +00:00
Scott Stone
7f4071e1f1 Incorporate MESS change into MAME core. 2010-11-06 17:24:58 +00:00
Brian Troha
33de482b1b Minor documentation update. Added Sega Romboard ID for a Golden Axe set, added PCB # for Big Karnak and correct rom names for the Touchmaster v2.xx & v3.00 sets - not worth mentioning ;-) 2010-11-06 15:58:35 +00:00
R. Belmont
879a99b75a Games added as GAME_NOT_WORKING
-------------------------------
Zero Gunner 2 [The Dumping Union]
2010-11-06 15:41:23 +00:00
Curt Coder
8734e944ee Added UTF-8 constants for cursor key arrows, and accented characters on the Swedish/Finnish keyboard layout. [Curt Coder] 2010-11-05 06:21:40 +00:00
Aaron Giles
d4a893ffbb Fix O umlaut like I suggested, hoping this will fix XML parsing for -listxml 2010-11-04 06:44:54 +00:00
R. Belmont
ae4981f8a9 kofxi: Redumped mask ROMs due to error in TSOP70 adaptor [Cah4e3]
Game still doesn't boot in MAME (works in Demul) - Kale, if you're bored... :)
2010-11-04 03:34:56 +00:00
Derrick Renaud
988b462047 Atari Cops'n Robbers Updates [Derrick Renaud]
Added Motor 0 & 1, and Zings sounds.
Zings sound not hooked up until address for Fires & Zings is found.

Fixed operation of DISCRETE_COUNTER_7492 [Derrick Renaud]

---------- Not Whats New stuff  ----------

If anyone can figure out the address/bits for the Zings/Fires sounds that would be great.  I figured out all the others.  FWIW, it does not seem to be any of the bits at 0x1000,  The bits should be high, then go low to trigger the sound effect.

Zings has a oneshot with a minimum 0.2s length which is extended while the trigger is low.

Fires goes low to fully charge a cap.  As long as it is low, the shot will be at full volume, then decay after it goes high.

Thanks,
D.
2010-11-04 01:54:17 +00:00
Tomasz Slanina
e5abe36fd1 new NOT WORKING
----------------
Shooting Star [Tomasz Slanina]
2010-11-03 15:31:08 +00:00
Aaron Giles
39cd5cc7f5 Fix compile error. 2010-11-03 04:10:51 +00:00
mariuszw1
b59eb83588 Fixed crash in cubocd32/akiko [Mariusz Wojcieszek] 2010-11-02 22:11:31 +00:00
Curt Coder
52276db123 Fixed MSVC compile. (no whatsnew) 2010-11-02 18:06:10 +00:00
Tomasz Slanina
b3b3913080 OSX compile fix. 2010-11-01 23:51:09 +00:00