Angelo Salese
53cb336c1d
Fixed regression on homedata.c driver
2009-05-12 16:13:51 +00:00
Phil Bennett
d1627e2692
Marked polystar, hellngt and totlvice CHDs as bad. Will be replaced soon.
...
Added missing YMZ280B ROM to evilngt/hellngt. [Guru]
2009-05-12 12:42:58 +00:00
Phil Bennett
7e9414b9e9
03173: batman: Audio samples are incorrectly pitched [Phil Bennett]
2009-05-12 12:10:14 +00:00
davidhay
e1341c0524
marked wboyu as 'prototype'? the evidence at http://www.mameitalia.net/index.php?showtopic=12508&st=0&#entry149552 would seem to suggest that it is.
2009-05-12 06:41:07 +00:00
Fabio Priuli
5629699d97
Reverted bogus change. The correct fix had already been added by Reip. I should really go to sleep. Sorry.
2009-05-11 23:18:27 +00:00
Fabio Priuli
71338cd990
Fixed MT3171. Since I'm a bit confused about all the memory map macros, can anyone take a look if there is a more compact way to code this? thanks.
2009-05-11 23:14:58 +00:00
Brian Troha
9d20f1ad00
Changes Hatris (World) to Hatris (US) as it's the US set... now that I can actually see it run ;-)
2009-05-11 21:03:28 +00:00
Fabio Priuli
aa32dab8d1
Fixed very stupid tag mistake I had introduced
2009-05-11 18:46:14 +00:00
Angelo Salese
c152695381
Fixed a pointless memory map name
2009-05-11 18:11:51 +00:00
Angelo Salese
3efe048152
03169: All sets in hvyunit.c: Access Violation
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Also renamed cpu tags to be master/slave.
2009-05-11 18:08:09 +00:00
Fabio Priuli
6810501703
Fixed halleys.c sound: ay8910 write handlers work on two bytes
2009-05-11 18:04:09 +00:00
Fabio Priuli
0a134f782c
Fixed P2 palette write handlers for fromancr and fromanc4
2009-05-11 17:20:40 +00:00
Fabio Priuli
9bb141db5f
Fixed tattass regression from map merging
2009-05-11 15:44:32 +00:00
Yasuhiro Ogawa
e6265a189f
updated CHD hash of 2 newly added games to genuine one [the Guru]
2009-05-11 09:57:11 +00:00
Aaron Giles
00c5f34211
MCS-51 fixes:
...
* jb int0,<self> loops are now broken out of if int0 comes and is taken
* externally-clocked counters only count when enabled
System 1 changes:
* hooked up 8751 properly
* removed old 8751 hacks
* shuffled Shooting Master sets
New Games Marked Working
------------------------
Choplifter (8751 315-5151)
Shooting Master (EVG, 8751 315-5159a)
2009-05-11 09:14:26 +00:00
davidhay
a95bed239b
replaced sha1s in the new gnet additions
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aaron> files are in the same place
2009-05-11 07:57:57 +00:00
Fabio Priuli
eaff98fd77
Mamesick's fixes for a couple of bugs introduced while merging memory maps
2009-05-11 07:00:13 +00:00
Yasuhiro Ogawa
6ac3b1d971
fixed DIPSW and notes [kanikani]
2009-05-11 06:03:12 +00:00
Aaron Giles
8e290e62d8
Fixed validity check failure.
2009-05-11 05:54:30 +00:00
Fabio Priuli
eff9a60365
Fixed pipedrm tag problem
2009-05-11 05:21:06 +00:00
Brian Troha
f7e60a3c7b
New Clone Added: Hatris (World)
...
New Clone Added:
--------------------
Hatris (World) [Andrew Welburn]
Also corrected the the difficulties in the dipswitches to stated "Hat Fall Velocity" and "End Line Position" as found in a scanned PDF manual.
2009-05-11 03:30:50 +00:00
Angelo Salese
39ff59a5ac
Made a main clock correction for M14 HW
2009-05-11 01:10:40 +00:00
Angelo Salese
081c0cfce5
Converted DJ Boy memory maps to current standards
2009-05-11 00:54:38 +00:00
Angelo Salese
12f1da5981
Disabled some unneeded register logging.
2009-05-10 23:37:58 +00:00
Angelo Salese
ef7dae23cb
03162: baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasa : Game has no sound at all
2009-05-10 22:53:27 +00:00
Angelo Salese
20b2ab2b92
Improved the debugging on the Wave DMA handler.
2009-05-10 22:00:12 +00:00
Angelo Salese
b95de6056c
Commented out the ACIA irq, was causing missing bgms in Street Fighter Zero 3 Upper
2009-05-10 20:48:21 +00:00
Angelo Salese
bbf0b5cd1d
Added MCU no-dump to Air Buster
2009-05-10 20:26:47 +00:00
Pierpaolo Prazzoli
a36738d222
Fixed regression for mitchell.c games
2009-05-10 19:05:53 +00:00
davidhay
03b002307a
New games added
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--------------
Otenami Haiken (V2.04J) [Joerg Hartenberger]
Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger]
they're g-net games and the metadata is currently wrong (used ident from another game) but I'll fix it when I get sent the proper one. Both work fine.
2009-05-10 18:16:05 +00:00
Angelo Salese
5ff1f61b3c
Removed some unneeded "
2009-05-10 17:20:04 +00:00
Angelo Salese
5c95aa672d
Converted niyanpai.c and nbmj9195.c to use AM_IMPORT_FROM
2009-05-10 17:16:20 +00:00
Angelo Salese
a0aa7c791c
Converted namcos2.c to use AM_IMPORT_FROM
2009-05-10 17:07:23 +00:00
Angelo Salese
f7b8a87fe4
New clones added
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----------------
Samurai Nihon-ichi (set 3, harder) [f205v]
Moved Nunchackun to be a clone of Lady Master of Kungfu (same game, different gfxs).
2009-05-10 16:10:17 +00:00
Angelo Salese
b01833d08d
New games marked as GAME_NOT_WORKING
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------------------------------------
IQ Pipe [SoftwareThis]
2009-05-10 15:22:09 +00:00
davidhay
ca4752d9b7
hacked the YUV interrupt to fire when the base register is written. (Currently looking at implementing properly, but this prevents KuruCham and SS2005 from hanging)
2009-05-10 13:14:12 +00:00
Fabio Priuli
1836c5e1fe
Fixed tubep.c tags as per Aaron's suggestion
2009-05-10 12:05:55 +00:00
Aaron Giles
564aa21bc1
Removed round() hack in favor of MSVC-specific #define in winprefix.h.
...
Changed bilinear filter to use faster rgbutil.h version. It would
be even faster if the texture code downconverted to fixed-point
earlier and then used the integer values when doing the texture
lookups.
2009-05-09 22:03:21 +00:00
Angelo Salese
9216688bb1
Added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot.
...
It crashes shortly after that like La Keyboard though (jumps to an unmapped address).
2009-05-09 19:18:36 +00:00
davidhay
053d30b140
changed a few things to make unhandled stride cases show up more obviously.
2009-05-09 16:16:33 +00:00
davidhay
bc6810f131
better enforcement of texture rules
2009-05-09 16:01:20 +00:00
Nicola Salmoria
c9f7ad6772
marked bad dump
2009-05-09 15:04:13 +00:00
Nicola Salmoria
0711387b26
typos and mcu hash
2009-05-09 14:57:01 +00:00
davidhay
1b188c1974
ok, not sure about this one... maybe the stride value is valid in this case, need to check.
2009-05-09 14:10:35 +00:00
davidhay
4796659533
implement a few more texture rules
2009-05-09 13:52:47 +00:00
davidhay
e3b4a07d07
applied some of the exclusive texture mode rules (fix guilty gear regression with previous checkin)
2009-05-09 13:38:34 +00:00
Nicola Salmoria
6dae83c584
added MC-8123 key for Gigas. Of course the game still doesn't work because the program ROM is missing.
2009-05-09 13:12:36 +00:00
davidhay
49945ae809
made stride select an extra (unsupported) texture mode.
2009-05-09 13:06:06 +00:00
davidhay
5b959d28aa
put bilinear enable as a debug feature for now, it's pretty, but a little slow to be developing with :-)
2009-05-09 11:43:03 +00:00
davidhay
ccc344ef61
short-circuit the naomi rendering in non-textured cases, prevents a lot of bad graphics.
2009-05-09 11:04:09 +00:00