* Added note explaining that view options saved in machine CFG take
precedence over INI/command line.
* Added prerequisites for building HTML documentation under MSYS2 and
Fedora Linux.
* Explicitly mentioned that Ubuntu modifies GCC to enable "fortify
source" by default in the relevant section.
* Removed obsolete reference to glibstdc++6.
* Re-formated compiling guide source (hard wrap at 80 columns,
typographical quotes, code blocks for sample command lines).
-genie.lua: Show GCC ignored attribute warnings, but don't fail for
them.
* further per game inpiut work
* additional input work / documentation
* further input work
* further input fixes
* attempting to locate a j6monmad input
* still looking for some inputs on j6monmad, maybe something is missing
* further per-game inputs
* additional per game inputs
* remove a duplicate line
* looked at a few more games
* gave a few more inputs
* cover more game inpus
* more game inputs
* document some sets that aren't going into input test properly
* additional per-game inputs
* more per-game inputs
* j6wldkng is an unusual machine, placeholder strings on the unseen vfd, and even non-standard mapping of the spin button
* additional per game inputs
* j6col fixup
* Works fine with an analog stick/wheel, difficult to steer on the
slippery "dotted" surface with keyboard/D-pad.
-osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the
pure C++ implementation with GCC (makes testing the fallback easier).
-Removed a bunch of [[maybe_unused]] that aren't actually needed.
getaway.cpp: improvements [Angelo Salese]
- reg 7 is definitely width, add experimental fill vs. replace, notes
- add dipswitches
- move text layer to a separate entity, hook up inputs, fix mistake with 4bit dsw
- color mask is elsewhere, pinpoint how scrolling is really done
- color mask is xor-ed with 7
- add RMW for bitplanes
- fix fractional X placements
- I/O cleanups and documentation
- keydelta=5 on steering wheel
- change RGB to BGR
- change video res to standard 256x240
- demote to IMPERFECT_CONTROLS and IMPERFECT_GFX
Machines promoted to working
----------------------------
Get A Way [Angelo Salese]
flopimg: Change the extracted sectors into vector<vector<uint8_t>>
flopimg: Add a Mac sector extraction
apple 3.5 gcr: Generalize track creation/extraction
apple 3.5 gcr: Add a pure sector format