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Ryan Holtz 2820e31451 HLSL Updates [Ryan Holtz, Bat Country Entertainment]
- Potential fix for some crashing reported by John IV
- Split color convolution and deconvergence into separate shaders for potential GPU savings down the line
- Added light and heavy variants of the color convolution shader, the former with YIQ colorspace removed
- Re-worked defocus to occur prior to shadow mask application, as it would be on a real monitor.
- Removed Edge Detection, as it was just for fun and can easily be added in by users if desired.
- Split "pincushion" into "Pincushion" and "Screen Curvature", the former affecting the only the displayed image and the latter only affecting the shadow mask.
2011-05-18 00:35:16 +00:00
artwork The art of destruction. (nw) 2011-05-16 18:07:48 +00:00
docs Added support for OSD-generated fonts. The OSD is queried first to see 2010-10-24 00:16:54 +00:00
hash Blame Micko ... 2011-05-04 19:05:02 +00:00
hlsl HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
src HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
.gitattributes HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
makefile Moved format handling and all formats to separate library [Miodrag Milanovic] 2011-05-06 19:42:26 +00:00