mame/src/emu
Aaron Giles 388d53737e Create new devices buffered_spriteram<n>_device, which manage buffered
spriteram. Removed core support for legacy buffered spriteram, and
updated all drivers to use the new devices instead. [Aaron Giles]

Removed required/optional_shared_size helpers. Instead the existing
required/optional_shared_ptr helpers now have a bytes() method that
can be used to query the size of the shared region. [Aaron Giles]
2012-03-08 07:39:27 +00:00
..
audio Clean-ups and version bump 2011-11-27 14:06:49 +00:00
cpu PowerPC: properly mirror SO bit from XER into CR0 [R. Belmont] 2012-03-04 20:03:37 +00:00
debug Fixed device search in the debugger to work like a normal 2012-02-04 20:18:31 +00:00
debugint Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
drivers (tab align) 2012-02-09 05:06:33 +00:00
imagedev Sync with MESS (no whatsnew) 2012-03-06 07:30:55 +00:00
layout
machine Sync with MESS (no whatsnew) 2012-03-07 07:34:10 +00:00
sound A few tweaks, better logging. 2012-03-08 07:33:38 +00:00
video Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
addrmap.c Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
addrmap.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
attotime.c
attotime.h allow small freqs for from_hz 2011-10-01 00:52:36 +00:00
audit.c merged changes from mess 2012-02-24 14:22:36 +00:00
audit.h Removed rom_source abstraction, which was just mapping to devices 2012-02-20 06:06:58 +00:00
cheat.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
cheat.h
clifront.c clifront: fixed -lsoft reporting wrong sizes for roms using ROM_CONTINUE (the size is calculated with rom_file_size which already takes into account all ROM_CONTINUE, so no need to output it). no whatsnew. 2012-03-02 07:48:15 +00:00
clifront.h Added getsoftlist;glist call so list content can be taken by name, to help clrmamepro and others handling software lists, and simplified rest of code (no whatsnew) 2012-02-24 14:59:26 +00:00
config.c
config.h
cothread.c
cothread.h
crsshair.c Major bitmap-related changes throughout the system. There are 2012-01-12 21:19:49 +00:00
crsshair.h
debugger.c
debugger.h
delegate.c
delegate.h mess sync (nw) 2012-01-23 21:49:46 +00:00
devcb.c Devcb port tags need to be relative, not absolute, like other devcb tags. 2012-02-25 19:15:32 +00:00
devcb.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
devconv.h
devcpu.c Removed partial frame hack from the core 2011-12-14 21:03:40 +00:00
devcpu.h Added a way to handle output for debug messages and debugger itself into octal too, and made 2011-10-04 09:58:07 +00:00
device.c Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
device.h Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
devlegcy.c Removed LEGACY_MEMORY_DEVICE and LEGACY_NVRAM_DEVICE support in core, since nothing is using it anymore (no whatsnew) 2012-02-03 13:28:28 +00:00
devlegcy.h Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
devtempl.h Removed LEGACY_MEMORY_DEVICE and LEGACY_NVRAM_DEVICE support in core, since nothing is using it anymore (no whatsnew) 2012-02-03 13:28:28 +00:00
didisasm.c
didisasm.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
diexec.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
diexec.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
diimage.c Sync with MESS (no whatsnew) 2012-03-06 07:30:55 +00:00
diimage.h Removed legacy image devices and related code (no whatsnew) 2012-03-06 12:57:06 +00:00
dimemory.c Removed rom_source abstraction, which was just mapping to devices 2012-02-20 06:06:58 +00:00
dimemory.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
dinetwork.c Sync with MESS all credited there (no whatsnew) 2011-12-12 14:20:12 +00:00
dinetwork.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
dinvram.c
dinvram.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
dirtc.c
dirtc.h
diserial.c Fixed order of timer init and save state by Sandro Ronco (no whatsnew) 2012-02-26 13:42:03 +00:00
diserial.h Clean-ups and version bump 2012-02-26 14:31:24 +00:00
dislot.c Sync core fixes from MESS done by OG (nw) 2012-02-11 16:15:39 +00:00
dislot.h Added possibility to see subslot devices when they are added from softlist, also removed "const" from get_default_card_software, that enable better usage and no need for it to be like that (no whatsnew) 2012-02-19 14:09:07 +00:00
disound.c Clean-ups and version bump 2012-02-26 14:31:24 +00:00
disound.h Make all items connected to mixer inputs available in the UI, not just items 2012-02-28 09:21:05 +00:00
distate.c Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
distate.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
drawgfx.c small typofix (hello GuyveR800 :P) 2012-02-03 16:47:33 +00:00
drawgfx.h small typofix (hello GuyveR800 :P) 2012-02-03 16:47:33 +00:00
drawgfxm.h Remove support for 4bpp packed graphics. These only manifested 2012-01-17 06:16:20 +00:00
driver.c Fixed issue with get_merge_name when using slot devices (no whatsnew) 2011-11-28 10:32:11 +00:00
driver.h GREP mission: added two new mask flags, GAME_IS_SKELETON & GAME_IS_SKELETON_MECHANICAL, and hooked it up to bfm_sc4.c (that is the most boring grep part of it). Next up, hook it up to everything else. 2011-12-23 16:12:42 +00:00
eigccppc.h
eigccx86.h
eminline.h
emu.h Rewrote SAMPLES as a modern device. Updated all callers. FLAC 2012-02-19 01:53:16 +00:00
emu.mak Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
emualloc.c free_file_line no longer complains about NULL free's not existing. 2012-02-19 02:01:54 +00:00
emualloc.h Wrapped the global_resource_pool into a function in an attempt to 2012-01-26 20:35:51 +00:00
emucore.c
emucore.h Removed old C-based interface to astrings. astring exists only as 2012-01-03 00:21:13 +00:00
emuopts.c Clean-ups and version bump 2012-02-19 15:23:23 +00:00
emuopts.h Fixed handling slot/image options so it's possible to override slot setting by softlist (no whatsnew) 2011-11-23 08:57:45 +00:00
emupal.c Bulk converted most of the tilemap_* calls into method calls. 2012-01-17 00:25:05 +00:00
emupal.h
emutempl.h Clean-ups and version bump 2012-01-29 16:34:26 +00:00
fileio.c Remove redundant hashing code, use hashing.h instead. 2012-02-16 21:53:30 +00:00
fileio.h Add LZMA codec and .7z container support [David Haywood, R. Belmont] 2012-02-12 17:55:51 +00:00
hash.c Be more rigorous about parsing invalid hashes. Report them 2012-02-21 06:29:54 +00:00
hash.h Remove redundant hashing code, use hashing.h instead. 2012-02-16 21:53:30 +00:00
hashfile.c
hashfile.h
image.c Removed legacy image devices and related code (no whatsnew) 2012-03-06 12:57:06 +00:00
image.h Removed some calls in image.c, note that add_dynamic_device is still used, it's still handy (no whatsnew) 2012-02-20 11:42:40 +00:00
info.c Clean-ups and version bump 2012-02-26 14:31:24 +00:00
info.h info.c: additional cleanup for device info output made possible by Micko's work + renamed slot "shortname" attribute to "devname" to make clear it is the name of the device to be mounted. no whatsnew. 2012-02-23 16:18:48 +00:00
inpttype.h ioport: Support obsolete gcc versions [O. Galibert] 2012-03-05 20:11:39 +00:00
input.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
input.h Fixed debug asserts (no whatsnew) 2012-02-23 15:36:18 +00:00
ioport.c Fatal error if a custom I/O port handler's device is not found. 2012-02-25 19:17:03 +00:00
ioport.h Guess at a fix for clickable artwork. 2012-02-05 05:15:21 +00:00
machine.c Clean-ups and version bump 2012-02-26 14:31:24 +00:00
machine.h Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
mame.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
mame.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
mconfig.c Sync core fixes from MESS done by OG (nw) 2012-02-11 16:15:39 +00:00
mconfig.h Create new devices buffered_spriteram<n>_device, which manage buffered 2012-03-08 07:39:27 +00:00
memconv.h
memory.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
memory.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
network.c Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
network.h Sync with MESS all credited there (no whatsnew) 2011-12-12 14:20:12 +00:00
output.c
output.h
profiler.c Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
profiler.h
render.c Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
render.h Clean-ups and version bump 2012-01-29 16:34:26 +00:00
rendersw.c Major bitmap-related changes throughout the system. There are 2012-01-12 21:19:49 +00:00
rendfont.c Fix several rendering issues with artwork, introduced in the 2012-01-16 11:06:28 +00:00
rendfont.h Major bitmap-related changes throughout the system. There are 2012-01-12 21:19:49 +00:00
rendlay.c add support for simple text alignment in layout files, defaulting to center 2012-02-11 16:53:30 +00:00
rendlay.h add support for simple text alignment in layout files, defaulting to center 2012-02-11 16:53:30 +00:00
rendutil.c Major bitmap-related changes throughout the system. There are 2012-01-12 21:19:49 +00:00
rendutil.h Major bitmap-related changes throughout the system. There are 2012-01-12 21:19:49 +00:00
romload.c Be more rigorous about parsing invalid hashes. Report them 2012-02-21 06:29:54 +00:00
romload.h Removed rom_source abstraction, which was just mapping to devices 2012-02-20 06:06:58 +00:00
save.c Move per emulator constants info into separate class [Miodrag Milanovic] 2011-11-17 10:02:55 +00:00
save.h Add save_item template specialization for dynamic_array. 2012-03-08 07:34:49 +00:00
schedule.c Clamp timer->remaining() to 0 if the timer has expired. 2012-02-28 09:21:38 +00:00
schedule.h Clean-ups and version bump 2011-12-04 18:50:00 +00:00
screen.c Clean-ups and version bump 2012-01-29 16:34:26 +00:00
screen.h Fix specifying device-based VBLANK callbacks. 2012-03-08 07:35:14 +00:00
softlist.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
softlist.h Fix regression on softload item load using menus (no whatsnew) 2012-01-30 14:32:31 +00:00
sound.c Make all items connected to mixer inputs available in the UI, not just items 2012-02-28 09:21:05 +00:00
sound.h Make all items connected to mixer inputs available in the UI, not just items 2012-02-28 09:21:05 +00:00
speaker.c Create a new device_mixer_interface, derived from device_sound_interface, 2012-02-25 19:21:35 +00:00
speaker.h Create a new device_mixer_interface, derived from device_sound_interface, 2012-02-25 19:21:35 +00:00
tilemap.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
tilemap.h small typofix (hello GuyveR800 :P) 2012-02-03 16:47:33 +00:00
timer.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
timer.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
ui.c Fix display of driver name under MSVC. Some minor cleanup in that function. 2012-03-08 07:34:13 +00:00
ui.h
uigfx.c Fix tilemap viewer. Tilemaps now use the bitmap's raw palette instead 2012-02-04 19:24:25 +00:00
uigfx.h
uiimage.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
uiimage.h floppy: Do specific UI handling [O. Galibert] 2012-01-23 21:49:30 +00:00
uiinput.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
uiinput.h
uimain.c Added Driver display in both the game select UI as well as the gameinfo screens which should prove helpful. [Tafoid] 2012-03-03 23:19:45 +00:00
uimain.h uimain: MT 4569 fix [O. Galibert] 2011-12-21 18:11:51 +00:00
uimenu.c fix menu refresh on entering 2012-03-06 21:28:52 +00:00
uimenu.h Major bitmap-related changes throughout the system. There are 2012-01-12 21:19:49 +00:00
uismall.png
uiswlist.c Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
uiswlist.h Move devices into a proper hierarchy and handle naming 2012-01-24 20:18:55 +00:00
validity.c Clean-ups and version bump 2012-02-26 14:31:24 +00:00
validity.h - removed need for *_dev.lst files [Miodrag Milanovic] 2012-02-23 14:19:37 +00:00
video.c Fixed disk loading so that it handles full region tags. Fixes laserdisc 2012-01-27 06:54:34 +00:00
video.h Fixed disk loading so that it handles full region tags. Fixes laserdisc 2012-01-27 06:54:34 +00:00
watchdog.c
watchdog.h