mame/src/osd/windows
2011-12-24 21:49:38 +00:00
..
d3d8intf.c HLSL Cleanup, no whatsnew: 2011-06-11 23:46:24 +00:00
d3d9intf.c HLSL Cleanup, no whatsnew: 2011-06-11 23:46:24 +00:00
d3dcomm.h - Fixed all HLSL stability issues except visible crease. [Ryan Holtz, Bat Country Entertainment] 2011-09-29 06:49:36 +00:00
d3dhlsl.c Fix obvious use-after-free error in device_delete(). 2011-11-27 04:58:47 +00:00
d3dhlsl.h - Fixed all HLSL stability issues except visible crease. [Ryan Holtz, Bat Country Entertainment] 2011-09-29 06:49:36 +00:00
d3dintf.h HLSL Cleanup, no whatsnew: 2011-06-11 23:46:24 +00:00
debugwin.c Fixed warnings found by GCC 4.6.2 without change of h63484.c since that one is wip (no whatsnew) 2011-09-22 12:48:44 +00:00
debugwin.h BIG update. 2011-03-29 15:50:04 +00:00
drawd3d.c Moved a condition check (tex->d3dtex == tex->d3dfinaltex) to happen before one of them was set to NULL (tex->d3dfinaltex). Fixes MT Bug #4538. [Antonio Giner] 2011-11-29 19:20:25 +00:00
drawd3d.h Split HLSL code into a separate file, d3dhlsl.c/.h. Also split drawd3d.c into a couple of headers. [Ryan Holtz, Bat Country Entertainment] 2011-06-02 06:22:09 +00:00
drawdd.c HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] 2011-05-30 21:10:23 +00:00
drawgdi.c HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] 2011-05-30 21:10:23 +00:00
drawnone.c HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] 2011-05-30 21:10:23 +00:00
eivc.h Build vconv in all circumstances as part of win32 build. 2011-01-07 05:28:57 +00:00
eivcx86.h Fixes so we can compile as C++ again. 2009-12-28 07:34:17 +00:00
input.c DI_PROPNOEFFECT after dinput property change is not an error 2011-08-01 23:06:12 +00:00
input.h BIG update. 2011-03-29 15:50:04 +00:00
ledutil.c Fixed compiling tools in MAME and MESS side (no whatsnew) 2011-03-31 13:21:58 +00:00
main.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
mame.man
mame.rc
multidef.h
netdev_pcap.c Sync with MESS all credited there (no whatsnew) 2011-12-12 14:20:12 +00:00
netdev_pcap.h Fixed memory leaks in networking, used core functions for allocating memory, fix sdl win32 building with network enabled (no whatsnew) 2011-11-22 11:25:14 +00:00
netdev.c Fixed memory leaks in networking, used core functions for allocating memory, fix sdl win32 building with network enabled (no whatsnew) 2011-11-22 11:25:14 +00:00
netdev.h Fixed memory leaks in networking, used core functions for allocating memory, fix sdl win32 building with network enabled (no whatsnew) 2011-11-22 11:25:14 +00:00
osinline.h
output.c less ugly way to silence gcc 4.6 (no whatsnew) 2011-12-15 14:10:46 +00:00
output.h Fixed compiling tools in MAME and MESS side (no whatsnew) 2011-03-31 13:21:58 +00:00
sound.c Switch to using delegates for some callbacks: 2011-04-27 20:34:45 +00:00
sound.h BIG update. 2011-03-29 15:50:04 +00:00
strconv.c (Big tangle of changes that all happened as I was looking into the ROM 2011-04-13 20:31:00 +00:00
strconv.h Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
vconv.c Various memory leaks and unnecessary checks removed by Oliver Stoneberg (no whatsnew) 2011-08-14 07:20:37 +00:00
video.c less ugly way to silence gcc 4.6 (no whatsnew) 2011-12-15 14:10:46 +00:00
video.h BIG update. 2011-03-29 15:50:04 +00:00
winclip.c Fixes for variable shadowing [Oliver Stöneberg] 2011-07-21 13:19:08 +00:00
windir.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
window.c Move per emulator constants info into separate class [Miodrag Milanovic] 2011-11-17 10:02:55 +00:00
window.h HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] 2011-05-30 21:10:23 +00:00
windows.mak Clean-ups and version bump 2011-12-24 21:49:38 +00:00
winfile.c Fixed warnings found by GCC 4.6.2 without change of h63484.c since that one is wip (no whatsnew) 2011-09-22 12:48:44 +00:00
winfile.h Clean-ups and version bump 2011-08-14 23:01:08 +00:00
winmain.c This change makes sure that the watchdog message will be displayed in case other messages are also waiting to be displayed. Useful in regression testing where such messages were not being displayed in some cases. (nw) 2011-11-27 14:46:34 +00:00
winmain.h hide_cursor option for chess games and clickable artwork and such. 2011-10-10 19:45:31 +00:00
winmenu.c BIG update. 2011-03-29 15:50:04 +00:00
winmisc.c (Big tangle of changes that all happened as I was looking into the ROM 2011-04-13 20:31:00 +00:00
winprefix.h Implemented experimental HLSL post-processing support on Direct3D 9 targets. [Ryan Holtz, Bat Country Entertainment] 2011-05-16 18:23:25 +00:00
winsocket.c "English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over and goes through their pockets for loose grammar!" 2011-08-23 04:59:11 +00:00
winsync.c Removed stdlib.h from osdcomm.h. 2010-01-17 19:27:03 +00:00
wintime.c osdcore files MUST NEVER include headers from the core emulator. 2010-02-14 22:07:25 +00:00
winutf8.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
winutf8.h
winutil.c Handling error where filenames are too long [Chad] 2011-12-07 07:54:47 +00:00
winutil.h
winwork.c Fixed warnings found by GCC 4.6.2 without change of h63484.c since that one is wip (no whatsnew) 2011-09-22 12:48:44 +00:00