mame/docs/source
Vas Crabb 6adc508015 emu/rendlay.cpp: Added parameter animation and state masks.
Components may have multiple bounds and/or color child elements with
state attributes, allowing for piecewise linear position/size/colour
animation.

Components may have a statemask attribute, allowing for things like
using external images to draw a multi-segment LED/VFD display without
requiring dozens of outputs for the individual lines or thousands of
images for all possible states.  (Texture caching still never releases
anything, so MAME can still exceed the maximum number of textures, but
that’s a separate issue.)

Image components with alpha now blend over previously drawn components.

Layouts have been changed to use yes/no for inputraw to match what's
used for flipx/flipy.  External layouts with 1/0 will still work, but
complay.py will complain.
2020-09-16 02:55:04 +10:00
..
_ext
advanced
commandline Fixed compilation of docs for HTML and manfiles. 2020-08-10 19:23:46 -07:00
debugger
images
initialsetup emu/video: check macros are defined before doing comparisons, also fix a typo in docs 2020-08-21 23:21:05 +10:00
techspecs emu/rendlay.cpp: Added parameter animation and state masks. 2020-09-16 02:55:04 +10:00
tools
usingmame First completed pass of commandline parameters. (nw) (#6711) 2020-06-12 14:26:28 +10:00
__init__.py
conf.py Finished adding new mechanism for allowing parts of views to be hidden. 2020-09-07 01:40:41 +10:00
healthwarning.rst Documentation updates (#6825) 2020-07-18 08:15:13 -04:00
index.rst Documentation updates (#6825) 2020-07-18 08:15:13 -04:00
license.rst
security.rst
whatis.rst