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feat(sound): add SESound::IsInitialized
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@ -160,6 +160,10 @@ void SESound::Init(int32_t maxChannels, int32_t* a2, int32_t enableReverb, int32
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LOG_WRITE(FMOD_OK, " ");
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}
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int32_t SESound::IsInitialized() {
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return SESound::s_Initialized == 1;
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}
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void SESound::Log_Write(int32_t line, const char* file, FMOD_RESULT result, const char* fmt, ...) {
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// TODO
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}
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@ -14,6 +14,7 @@ class SESound {
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// Static functions
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static FMOD::SoundGroup* CreateSoundGroup(const char* name, int32_t maxAudible);
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static void Init(int32_t maxChannels, int32_t (*a2), int32_t enableReverb, int32_t enableSoftwareHRTF, int32_t* numChannels, int32_t* outputDriverIndex, const char* outputDriverName, void (*a8), int32_t a9);
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static int32_t IsInitialized();
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static void Log_Write(int32_t line, const char* file, FMOD_RESULT result, const char* fmt, ...);
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// Member variables
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