whoa/src/object/client
fallenoak b69a992141
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feat(object): implement CGUnit_C::GetModelData
2026-02-11 22:54:36 -06:00
..
CClientMoveUpdate.cpp feat(object): add CClientMoveUpdate::Skip 2026-01-13 19:50:39 -06:00
CClientMoveUpdate.hpp feat(object): add CClientMoveUpdate::Skip 2026-01-13 19:50:39 -06:00
CClientObjCreate.cpp fix(object): correct read in CClientObjCreate::Get 2026-01-13 19:24:35 -06:00
CClientObjCreate.hpp fix(object): correct read in CClientObjCreate::Get 2026-01-13 19:24:35 -06:00
CGContainer_C.cpp feat(object): add virtual dtors to base object classes 2026-01-18 23:00:34 -06:00
CGContainer_C.hpp feat(object): add virtual dtors to base object classes 2026-01-18 23:00:34 -06:00
CGContainer.cpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGContainer.hpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGCorpse_C.cpp feat(object): manage post init flag across base object classes 2026-01-19 20:04:17 -06:00
CGCorpse_C.hpp feat(object): add post update handling to ObjectUpdateSecondPass 2026-01-19 16:11:09 -06:00
CGCorpse.cpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGCorpse.hpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGDynamicObject_C.cpp feat(object): manage post init flag across base object classes 2026-01-19 20:04:17 -06:00
CGDynamicObject_C.hpp feat(object): add post update handling to ObjectUpdateSecondPass 2026-01-19 16:11:09 -06:00
CGDynamicObject.cpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGDynamicObject.hpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGGameObject_C.cpp feat(object): manage post init flag across base object classes 2026-01-19 20:04:17 -06:00
CGGameObject_C.hpp feat(object): add post update handling to ObjectUpdateSecondPass 2026-01-19 16:11:09 -06:00
CGGameObject.cpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGGameObject.hpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGItem_C.cpp feat(object): manage post init flag across base object classes 2026-01-19 20:04:17 -06:00
CGItem_C.hpp feat(object): add post update handling to ObjectUpdateSecondPass 2026-01-19 16:11:09 -06:00
CGItem.cpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGItem.hpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
CGObject_C.cpp feat(object): add CGUnit_C::GetModelFileName 2026-02-10 16:00:15 -06:00
CGObject_C.hpp feat(object): add CGUnit_C::GetModelFileName 2026-02-10 16:00:15 -06:00
CGObject.cpp feat(object): add CGObject::IsExactlyA 2026-02-05 14:53:58 -06:00
CGObject.hpp feat(object): add CGObject::IsExactlyA 2026-02-05 14:53:58 -06:00
CGPlayer_C.cpp feat(ui): implement Script_GetMoney 2026-02-06 14:04:52 -06:00
CGPlayer_C.hpp feat(ui): implement Script_GetMoney 2026-02-06 14:04:52 -06:00
CGPlayer.cpp feat(ui): implement Script_GetMoney 2026-02-06 14:04:52 -06:00
CGPlayer.hpp feat(ui): implement Script_GetMoney 2026-02-06 14:04:52 -06:00
CGUnit_C.cpp feat(object): implement CGUnit_C::GetModelData 2026-02-11 22:54:36 -06:00
CGUnit_C.hpp feat(object): add CGUnit_C::GetLocalDisplayID 2026-02-11 22:39:24 -06:00
CGUnit.cpp feat(object): add CGUnit::GetNativeDisplayID 2026-02-11 22:33:39 -06:00
CGUnit.hpp feat(object): add CGUnit::GetNativeDisplayID 2026-02-11 22:33:39 -06:00
ClntObjMgr.hpp feat(object): add ClntObjMgrGetPlayerType 2026-02-05 22:22:01 -06:00
MessageHandlers.cpp feat(object): clean up data struct visibility 2026-02-02 08:47:50 -06:00
MessageHandlers.hpp feat(object): implement ClntObjMgrSetHandlers 2026-01-08 16:39:06 -06:00
Mirror.cpp feat(object): implement SkipPartialObjectUpdate 2026-02-05 22:09:25 -06:00
Mirror.hpp feat(object): implement SkipPartialObjectUpdate 2026-02-05 22:09:25 -06:00
ObjMgr.cpp feat(object): add ClntObjMgrGetPlayerType 2026-02-05 22:22:01 -06:00
ObjMgr.hpp feat(object): add ClntObjMgrGetPlayerType 2026-02-05 22:22:01 -06:00
Util.cpp feat(object): implement SkipPartialObjectUpdate 2026-02-05 22:09:25 -06:00
Util.hpp feat(object): implement SkipPartialObjectUpdate 2026-02-05 22:09:25 -06:00