Commit Graph

5318 Commits

Author SHA1 Message Date
davidhay
03b002307a New games added
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Otenami Haiken (V2.04J) [Joerg Hartenberger]
Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger]

they're g-net games and the metadata is currently wrong (used ident from another game) but I'll fix it when I get sent the proper one.  Both work fine.
2009-05-10 18:16:05 +00:00
Angelo Salese
5ff1f61b3c Removed some unneeded " 2009-05-10 17:20:04 +00:00
Angelo Salese
5c95aa672d Converted niyanpai.c and nbmj9195.c to use AM_IMPORT_FROM 2009-05-10 17:16:20 +00:00
Angelo Salese
a0aa7c791c Converted namcos2.c to use AM_IMPORT_FROM 2009-05-10 17:07:23 +00:00
Angelo Salese
f7b8a87fe4 New clones added
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Samurai Nihon-ichi (set 3, harder) [f205v]

Moved Nunchackun to be a clone of Lady Master of Kungfu (same game, different gfxs).
2009-05-10 16:10:17 +00:00
Angelo Salese
b01833d08d New games marked as GAME_NOT_WORKING
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IQ Pipe [SoftwareThis]
2009-05-10 15:22:09 +00:00
davidhay
ca4752d9b7 hacked the YUV interrupt to fire when the base register is written. (Currently looking at implementing properly, but this prevents KuruCham and SS2005 from hanging) 2009-05-10 13:14:12 +00:00
Fabio Priuli
1836c5e1fe Fixed tubep.c tags as per Aaron's suggestion 2009-05-10 12:05:55 +00:00
Aaron Giles
564aa21bc1 Removed round() hack in favor of MSVC-specific #define in winprefix.h.
Changed bilinear filter to use faster rgbutil.h version. It would
be even faster if the texture code downconverted to fixed-point
earlier and then used the integer values when doing the texture
lookups.
2009-05-09 22:03:21 +00:00
Angelo Salese
9216688bb1 Added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot.
It crashes shortly after that like La Keyboard though (jumps to an unmapped address).
2009-05-09 19:18:36 +00:00
davidhay
053d30b140 changed a few things to make unhandled stride cases show up more obviously. 2009-05-09 16:16:33 +00:00
davidhay
bc6810f131 better enforcement of texture rules 2009-05-09 16:01:20 +00:00
Nicola Salmoria
c9f7ad6772 marked bad dump 2009-05-09 15:04:13 +00:00
Nicola Salmoria
0711387b26 typos and mcu hash 2009-05-09 14:57:01 +00:00
davidhay
1b188c1974 ok, not sure about this one... maybe the stride value is valid in this case, need to check. 2009-05-09 14:10:35 +00:00
davidhay
4796659533 implement a few more texture rules 2009-05-09 13:52:47 +00:00
davidhay
e3b4a07d07 applied some of the exclusive texture mode rules (fix guilty gear regression with previous checkin) 2009-05-09 13:38:34 +00:00
Nicola Salmoria
6dae83c584 added MC-8123 key for Gigas. Of course the game still doesn't work because the program ROM is missing. 2009-05-09 13:12:36 +00:00
davidhay
49945ae809 made stride select an extra (unsupported) texture mode. 2009-05-09 13:06:06 +00:00
davidhay
5b959d28aa put bilinear enable as a debug feature for now, it's pretty, but a little slow to be developing with :-) 2009-05-09 11:43:03 +00:00
davidhay
ccc344ef61 short-circuit the naomi rendering in non-textured cases, prevents a lot of bad graphics. 2009-05-09 11:04:09 +00:00
Fabio Priuli
ed033f2799 Fixed tubepb regression (it uses a different tag for 3rd CPU) 2009-05-09 09:13:48 +00:00
Ryan Holtz
5932d858db Added bilinear filtering to Naomi video emulation. Textures are still a bit crawly since we're always using the lowest MIP level. [MooglyGuy] 2009-05-09 07:09:52 +00:00
Aaron Giles
09d58a6c7f Removed address_map2 items from the CPU config, etc. 2009-05-09 05:30:43 +00:00
Aaron Giles
0f1e0cc8e5 Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_MAP,
and MDRV_CPU_IO_MAP. For the remaining drivers that used multiple
address maps, converted them to use AM_IMPORT_FROM to import the base
map.
2009-05-09 04:11:55 +00:00
Aaron Giles
9671ee9208 Added cheesy workaround for round(), until a better one is found. 2009-05-09 04:09:19 +00:00
Yasuhiro Ogawa
946aba63d0 fixed spelling of company name 2009-05-09 02:04:53 +00:00
davidhay
77f8cfea08 fix bug in computedilated, was causing bad portraits in shikgam2 2009-05-09 00:29:11 +00:00
Ryan Holtz
cb3ebf5bf8 Merged memory maps in the follow remaining drivers and cleaned up some comments. The terms readmem and writemem no longer exist in src/mame/drivers. [MooglyGuy]
- homedata.c, intrscti.c, inufuku.c, irobot.c, jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c, spaceg.c
2009-05-08 23:58:06 +00:00
Brian Troha
870afda8b6 Cart info documentation update for the two resent Mega-Tech cart dumps: Shadow Dancer & Streets of Rage 2009-05-08 21:57:49 +00:00
Angelo Salese
7ee34f4d3a Fixed a surely wrong Maple behaviour, will double-check it later but this fix should allow Under Defeat to boot. 2009-05-08 19:14:48 +00:00
Angelo Salese
9899c14bdc Some Maple fixes, now Street Fighter Zero 3 Upper should be fully playable. 2009-05-08 18:26:03 +00:00
Fabio Priuli
df9cd55f44 Fixed nss sound tag (to make it the same as snesb.c and MESS snes.c). This fixes MT3152. 2009-05-08 15:48:07 +00:00
Angelo Salese
fc3da46e20 Lowered the ay volumes, my ears thanks... 2009-05-08 15:12:48 +00:00
davidhay
527ad38449 added profile markers to naomi, to see what % of cpu time things are using
right now cvs title screen
48% main CPU
11% Memory Read
16% Memory WRITE64_HANDLER
20% User1 (Start Render->End Render)

at 8% speed

So.. main CPU and Memory Access are still the main bottlenecks, although the video rendering is significant.
2009-05-08 14:52:35 +00:00
Angelo Salese
7a24de64f0 Removed a debug logging 2009-05-08 14:27:19 +00:00
Angelo Salese
63d2d6b503 Fixed background colors in Alien Command 2009-05-08 13:42:53 +00:00
Angelo Salese
79ab4468b6 Added MCU no dumps for the Grand Striker driver 2009-05-08 13:29:56 +00:00
Angelo Salese
88c1d2db97 Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c (like they should be properly named) 2009-05-08 12:38:13 +00:00
Angelo Salese
139620156a New games added or promoted from NOT_WORKING status
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PT Reach Mahjong [Angelo Salese]
2009-05-08 11:34:21 +00:00
Angelo Salese
d124a13e29 Fixed inputs, it's now playable but not yet working (investigating...) 2009-05-08 10:28:01 +00:00
Angelo Salese
4898f905f2 Converted Irem M14 HW to tilemaps and cleaned-up the driver 2009-05-08 09:34:34 +00:00
Fabio Priuli
8c71e9a7ce Fixed a couple of minor regressions from device-ization of nes ppu (MT 3151) 2009-05-08 06:45:33 +00:00
Fabio Priuli
d4987f1134 fixed 3 more tags 2009-05-08 06:03:57 +00:00
Fabio Priuli
d4fb6ec81f commented out unused variable. 2009-05-08 06:03:27 +00:00
Fabio Priuli
f581b98781 Wrong cpu tag fixed 2009-05-07 22:41:11 +00:00
Olivier Galibert
309ed153c8 Naomi renderer: make it anal-retentive where it comes to position precision 2009-05-07 22:30:45 +00:00
Olivier Galibert
cb9412bb8c Naomi renderer: add all 64 blending modes 2009-05-07 21:16:43 +00:00
smf-
1443386e33 fixed visual studio 64 bit compile 2009-05-07 19:43:17 +00:00
Angelo Salese
888d92cda8 Some driver updates that involves MCU that needs to be decapped for Guru (mostly the ones that I recall right now). 2009-05-07 19:39:37 +00:00