Commit Graph

14043 Commits

Author SHA1 Message Date
Nathan Woods
efba74d06b Fixing bug that caused render_manager::is_live() to always return true for
screen 0
2011-11-05 14:11:01 +00:00
Miodrag Milanovic
522759c895 Fix for handling nvram of subdevices, currently replace : with _ (no whatsnew) 2011-11-04 08:59:26 +00:00
Scott Stone
8e9290d8cd A set of (4) sc4 games were found to be 100% duplicates in code:
sc4cckey (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1))
sc4cfg (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 1))

sc4cckeya (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2))
sc4cfga (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 2))

sc4cckeyb (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3))
sc4cfgb (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 3))

sc4cckeyc (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4))
sc4cfgc (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 4))

All 4 of the duplicate "Crazy Fruits Gold Casino" titles were deleted and the additional revisions D through K were added as clones to the sc4cckey parent set.

Evidence comes from both the headers printed from the roms themselves, stating the name of the game as well as the fact that there is documents (marquees/game images/youtube videos) supporting the fact that "Casino Crazy Fruits Gold" is the actual title - the other title doesn't exist in any type of google search except for those site related to or who reference MAME. (nw)
2011-11-04 02:30:23 +00:00
Scott Stone
2ecb50a527 Deleted duplicate title which was discovered:
sc1dyncl (Dynamite Club (Bellfruit) (Scorpion 1)) shared 100% of the same roms with
sc1clbdya (Club Dynamite (Global) (set 2))

With an observation of the machine's ram when starting either game you can plainly see that Club Dynamite (Global) is correct for this set. (nw)
2011-11-03 23:53:40 +00:00
Brian Troha
d56ad6b3fc oneshot.c: Fill in year and manufacturer for One Shot One Kill based on UK eBay auction pictures. - NW 2011-11-03 21:04:25 +00:00
Scott Stone
11cc3149d6 Fixed:
04517: j2cshfil: Wrong description.
04516: j5suphi: Wrong description.
2011-11-03 15:37:39 +00:00
Alex W. Jackson
44bcb392c5 fix mpu4.c compile (no whatsnew) 2011-11-03 07:55:25 +00:00
Fabio Priuli
b052719d68 this should not have been added, since it was just an untested experiment... 2011-11-03 07:30:00 +00:00
Fabio Priuli
63ef11c990 fixed a bunch of crashes reported by Tafoid. no whatsnew. 2011-11-03 07:19:12 +00:00
Scott Stone
3d3951e066 Fixed 04500: ep_simbg: wrong game name 2011-11-03 02:04:50 +00:00
R. Belmont
8d4a884c22 m68k: stubbed '040 version of PTEST (nw) 2011-11-02 22:18:24 +00:00
Alex W. Jackson
a81829c710 More Toaplan input fixes: [Alex Jackson, kanikani]
* Added DIPLOCATIONs and missing inputs to twincobr.c, wardner.c, toaplan2.c
 * Added information about ingame test/debug features to comments in toaplan2.c
 * Unified toaplan2.c inputs with the other Toaplan drivers
2011-11-02 10:32:30 +00:00
R. Belmont
2f3b6bc006 Rewrote NCR539x SCSI emulation from scratch [R. Belmont] 2011-11-02 02:07:46 +00:00
mariuszw1
73d359e0ed Fixed few errors in Galaxy Game listing (no whatsnew) 2011-11-01 21:37:11 +00:00
mariuszw1
c1b49612df New games added or promoted from NOT_WORKING
-----------------------------------
Galaxy Game [Mariusz Wojcieszek, hap]
2011-11-01 20:53:39 +00:00
Michaël Banaan Ananas
dadd2d5a69 missed the thrust button 2011-11-01 12:29:15 +00:00
Olivier Galibert
55e17a2bb9 ipf: Describe the remaining fields [O. Galibert, SPS] 2011-11-01 11:36:43 +00:00
Olivier Galibert
c965e4ad27 amigafdc: Upgrade [O. Galibert] 2011-11-01 11:14:16 +00:00
Olivier Galibert
974ea3d59e placeholders 2011-11-01 11:13:54 +00:00
Alex W. Jackson
ab18bca9e5 More Toaplan inputs (no whatsnew) 2011-11-01 10:58:52 +00:00
Scott Stone
f91412ef60 Fixed MT#04515: megaaton: Wrong description. 2011-11-01 01:05:46 +00:00
Scott Stone
1ffa1dde05 Haze: Some small improvements, so that it loads and executes more of the program from the flash rom. 2011-11-01 00:51:49 +00:00
R. Belmont
05a0d5895b (still nw) 2011-10-31 23:23:58 +00:00
R. Belmont
2cfd6dd564 (nw) 2011-10-31 23:21:27 +00:00
Alex W. Jackson
741649b99c Put DEF_STR( International ) back, it's used in MESS (no whatsnew) 2011-10-31 22:33:10 +00:00
R. Belmont
f86a0d341c ymz770: initialize all variables (nw) 2011-10-31 22:20:46 +00:00
Alex W. Jackson
44cb1ec614 Added some common country and language names to the default strings, and removed some unused and/or redundant strings [Alex Jackson] 2011-10-31 22:04:58 +00:00
mariuszw1
c0cfcc0c68 New games marked as NOT_WORKING
-------------------------------
Galaxy Game [Mariusz Wojcieszek]
2011-10-31 21:04:34 +00:00
Scott Stone
6d9f16164c MT 04514: mousn_l1, mousn_l4, mousn_lu, mousn_lx: Wrong description. 2011-10-31 18:21:11 +00:00
Michaël Banaan Ananas
427a53017b (document some other known issues) 2011-10-31 12:35:49 +00:00
Scott Stone
b72572cfdd Fixed MT 04511: pinkswts: Drop shadows drawn too early on title screen. 2011-10-31 02:24:00 +00:00
R. Belmont
fd0be74ab4 SDL: Add TAP/TUN networking capability and shell script for configuration [Carl] 2011-10-31 01:30:24 +00:00
Scott Stone
ab7999d477 New games marked as GAME_NOT_WORKING
------------------------------------
Arcana Heart Full [Tormod, Smitdogg, The Dumping Union]


Comments from Haze: Note, I haven't marked this as a bootleg, but 75% of the rom is actually MAME ROM zips, they've clearly recycled flash chips from one of the MAME multi-boots, so I have a feeling that this might have been a 3rd party upgrade.  I doubt they shipped like this from the factory, so I've added a comment to that effect because it should definitely be verified against other copies of the game at some point.
2011-10-30 23:33:33 +00:00
Roberto Zandona
2db3f8b314 hharryu: fixed tilemaps offsets [Roberto Zandona'] 2011-10-30 21:58:57 +00:00
Roberto Zandona
f2374a2906 xmultipl: fixed tilemaps offsets [Roberto Zandona'] 2011-10-30 21:41:20 +00:00
Miodrag Milanovic
a4aea788c9 Fixed tms99xx STCR command [Michael Zapf] 2011-10-30 06:34:41 +00:00
Michaël Banaan Ananas
b66d250cd6 document some ss22 game issues
dirtdash is very picky
2011-10-30 05:21:28 +00:00
Michaël Banaan Ananas
2b5288fdcc improved spot 2011-10-30 04:44:43 +00:00
Michaël Banaan Ananas
545b313b5a basic spot emulation, dirtdash textlayer glitches are gone now 2011-10-30 01:12:08 +00:00
Michaël Banaan Ananas
70005d79ae spot stuff progress
(no emulation changes yet)
2011-10-29 21:39:30 +00:00
Michaël Banaan Ananas
0f88fd7733 small cleanup 2011-10-29 10:04:25 +00:00
Michaël Banaan Ananas
3c72fd1ece still no fan of speedup hacks but dirtdash is really slow without it 2011-10-29 09:49:30 +00:00
Curt Coder
b7884f95a0 Disabled Z8536 logging. (nw) 2011-10-29 09:27:19 +00:00
Michaël Banaan Ananas
36af055214 uint16 oops 2011-10-29 09:08:19 +00:00
Michaël Banaan Ananas
fd62a1a1f8 prelim fix for dirtdash slowdown. Remaining dirtdash issues are spot ram and textlayer related, but not strong enough to still mark it non-working, so..
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dirt Dash [Phil Bennett, hap]
2011-10-29 08:54:35 +00:00
Alex W. Jackson
eedf9f29af Added DIPLOCATIONs to twincobr.c (no whatsnew) 2011-10-29 08:13:57 +00:00
Michaël Banaan Ananas
4e8b60d6dd moved spotram to video, no changes 2011-10-29 08:01:31 +00:00
Alex W. Jackson
707805a522 toaplan2.c: Use BITSWAP macro to descramble pipibibsbl (no whatsnew) 2011-10-29 07:41:57 +00:00
Alex W. Jackson
8947db7cdd Start of input ports cleanup in the Toaplan drivers: [Alex Jackson, kanikani]
* Removed some unused macros from toaplipt.h
 * Fixed polarity of DIPLOCATIONs in toaplan2.c
 * Added some missing inputs
2011-10-29 06:29:46 +00:00
smf-
e5ba70678e I'll take an i for $100 2011-10-29 04:38:49 +00:00