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Future Flash [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
Laser Base (set 1) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
Laser Base (set 2) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
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Star Horse Progress (main screens, Rev B) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
Star Horse Progress (sound & backup, Rev A) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
Star Horse Progress (live, Rev A) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
Star Horse Progress (backup data) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
research&document master/slave ROM boards feature [rtw, MetalliC]
rename Star Horse sets for consistency.
change Dead or Alive 2 Millenium to be parent of DoA2 set, note: DoA2M is not "new" game or some addon, its just newer revision, EPROM update, released ~month later of doa2 set.
* Turn a lot of macros into inline methods so they can be scoped down
* Correct affected flags in comments on opcode handlers (actual code was correct)
* Remove unnecessary flag calculation tables
* Add a table with CMOS instruction timings
out-of-whatsnew:
* Added cheat for main CPU unscaled clock;
* Moved debug inputs into Machine Configuration;
* Made doa2m, dankuga and dariusgx parents;
Make streams provide binary access only. Use putf8_reader and
putf8_writer to actually access streams. Replace some char * parameters
with pstring where appropriate. Minor code refactoring and move
functionality were it belongs. (nw)
At the same time, any char pointer has to be explicitly converted to
pstring by specifying an encoding. Not yet optimal, but certainly better
than what was there before.
Removed unneeded methods from pstring. (nw)