ImJezze
1cda42b22e
Fixed missing shadow mask
...
- fixed missing shadow mask texture when switching between window mode
and full screen
2015-11-20 12:42:19 +01:00
ImJezze
0095c77163
Cleanup (nw)
...
- removed some tabs at line ends
2015-11-18 18:09:09 +01:00
ImJezze
d5c6dc78e9
Cleanup
...
- fixed not used HLSL settings from <custom>.ini if MAME was started
without driver parameter
- removed default values from HLSL sliders, the defaults here are more
like null values to hint when an effect would be disable
- slightly changed default HLSL settings
2015-11-18 18:01:01 +01:00
ImJezze
05f83580c0
Fixed dynamic beam width for invariabel vector intensity
...
- the vector renderer now tries to detect a invariabel vector intensity
and disables the calculation of a dynamic beam width
2015-11-18 13:37:53 +01:00
ImJezze
8d3ef79c0f
Fixed changed screen adjustment for multi screens
...
- fixed changed screen adjustment for multi screens
2015-11-17 23:50:19 +01:00
ImJezze
94453b474d
Fixed reset of HLSL settings
...
- fixed bug that resets the HLSL settings when switching between window
mode and fullscreen
2015-11-17 19:59:54 +01:00
ImJezze
8be53c28f0
Changed screen adjustment for HLSL
...
- screen adjustment (scale, offset) can now be handled by the respective
render API itself (default behavior is as before)
- D3D (if HLSL) is activated handles screen adjustment by itself within
the shader, which fixes the odd behavior of some effects (e.g. round
corners) when screen scale and offset is used
2015-11-17 19:37:56 +01:00
ImJezze
5200f15ace
Merge remote-tracking branch 'remotes/mamedev/master'
2015-11-15 13:07:26 +01:00
ImJezze
2844aa7b02
Fixed HLSL visibility when toggling off/on
...
- sliders will be hidden when toggled off and will be shown when toggled
on again
2015-11-15 12:04:25 +01:00
ImJezze
8446d718bb
Fixed missing shadow mask texture when enabling HLSL via shortcut keys
...
- fixed creation order of D3D and HLSL resources
2015-11-14 21:59:18 +01:00
David Haywood
15f6df6d66
disable some intel compiler remarks that are shown in a release config (nw)
2015-11-14 19:15:12 +00:00
Scott Stone
b18702178e
Merge branch 'master' of https://github.com/mamedev/mame
2015-11-14 13:43:55 -05:00
Miodrag Milanovic
47f03ddabc
fix uninitialized class members for bus devices (nw)
2015-11-14 19:05:20 +01:00
Miodrag Milanovic
61d05aacb8
Fixed some suggestions by ReSharper C++ (nw)
2015-11-14 19:05:18 +01:00
Scott Stone
cff363eec5
Merge branch 'master' of https://github.com/mamedev/mame
2015-11-14 12:51:37 -05:00
Scott Stone
31cca9ea63
Added info header at the top of each .lua file (nw)
2015-11-14 12:51:21 -05:00
MetalliC
904e13184c
naomi notes (nw)
2015-11-14 16:20:55 +02:00
Olivier Galibert
1c0bcf1bb8
namcos23: port b bit 6 is also an input, handle accordingly. Probably JVS. [O. Galibert]
...
Rapid River is back, yay :-)
2015-11-14 13:55:02 +01:00
Miodrag Milanovic
8c0d01d426
Fix compile for Intel C++ 15 compiler (nw)
2015-11-14 11:52:15 +01:00
yz70s
71ceab74c5
chihiro.c: some cleanup, wait vblank enabled by default (nw)
2015-11-14 03:29:56 +01:00
R. Belmont
4884956b4e
Merge pull request #464 from 0-wiz-0/master
...
Fix build on NetBSD.
2015-11-13 12:20:29 -05:00
Olivier Galibert
11a0066cc4
namcos23: Better handle on the GPU comms [O. Galibert]
2015-11-13 17:36:16 +01:00
R. Belmont
b76b956994
Merge pull request #460 from Shideravan/patch-12
...
Adding the Interactive CD Sampler collection
2015-11-13 09:19:27 -05:00
Thomas Klausner
79fb7f4778
bx: add NetBSD support.
...
I've filed a more complete patch for this upstream:
https://github.com/bkaradzic/bx/pull/61
but this has been ignored since June. This patch is the minimal
set to fix the build on NetBSD.
2015-11-13 14:30:25 +01:00
Thomas Klausner
d0c77ed333
Remove references to non-existing files.
...
The file was removed from the other gmake.*/genie.make files.
The build/gmake.* files do not exist upstream, so this
is a purely local problem.
I have however filed a PR to get bsd support added upstream:
https://github.com/bkaradzic/genie/pull/110
2015-11-13 14:30:25 +01:00
Thomas Klausner
fc37423e70
OSD/SDL: add missing header to fix build on NetBSD.
2015-11-13 14:30:25 +01:00
David Haywood
fd1f7fd345
Merge branch 'master' of https://github.com/mamedev/mame
2015-11-13 13:02:36 +00:00
David Haywood
fe087b73c8
revert a change I did a while back to shadfrce (nw)
2015-11-13 13:02:23 +00:00
Vas Crabb
d01066a0ac
cmpacman: re-check/fix some DIP switches
2015-11-13 22:19:23 +11:00
Miodrag Milanovic
a53e2aa32f
renamed nl_kidniki to inc (nw)
2015-11-13 08:27:18 +01:00
Lord-Nightmare
90ce2b6da8
TMS5220 and TMS5110: Add more verbosity to DEBUG_LATTICE [Lord Nightmare]
2015-11-12 17:48:55 -05:00
hap
8506448a49
small cleanup 1, let's OCD with me
2015-11-12 22:37:59 +01:00
RobertoFresca
4200f36c0f
New clones added or promoted from NOT_WORKING status
...
----------------------------------------------------
Jack Potten's Poker (set 9, 'just 4 fun') [Roberto Fresca, Matt B]
2015-11-12 13:24:15 -03:00
Miodrag Milanovic
09f75f519d
fixed issue that genie did not update when arcade.lua or mess.lua only changed (nw)
2015-11-12 15:18:16 +01:00
Miodrag Milanovic
2098cdc12b
compile fix (nw)
2015-11-12 15:02:19 +01:00
Miodrag Milanovic
0f8471d937
Finished adding to lua, some included cpp renamed to inc (nw)
2015-11-12 15:00:07 +01:00
Miodrag Milanovic
44e4bf0d4b
few more added (nw)
2015-11-12 13:50:20 +01:00
Miodrag Milanovic
d0a4ae59ad
added more h files missing in lua scripts (nw)
2015-11-12 13:33:00 +01:00
Miodrag Milanovic
0332334ecd
move formats to proper place (nw)
2015-11-12 10:31:15 +01:00
Stiletto
31d8de769c
add months (nw)
...
add months (nw)
2015-11-11 23:49:19 -05:00
Stiletto
a3e582461e
bleh (nw)
...
bleh (nw)
2015-11-11 22:54:12 -05:00
Stiletto
473beead38
let's move another (nw)
...
let's move another (nw)
2015-11-11 22:49:40 -05:00
Stiletto
78e60bb005
let's move something (nw)
...
let's move something (nw)
2015-11-11 22:49:22 -05:00
hap
f7c144c4ab
Revert "a7800.c - More accurately reflect '0x02XX' map per hardware documentation and testing. [Mike Saarna, Robert Tuccitto]"
...
This reverts commit 8d3a306c66
.
2015-11-12 02:39:11 +01:00
David Haywood
258ef5c1db
mjgtaste: set unused port bits to ACTIVE_LOW so that girl selection works in joystick mode
2015-11-11 22:54:41 +00:00
David Haywood
a3df8d6f58
new clones
...
Sengoku Ace (Japan, set 2) [Alex Cmaylo]
2015-11-11 21:56:15 +00:00
David Haywood
603be40647
Merge branch 'master' of https://github.com/mamedev/mame
2015-11-11 21:09:26 +00:00
David Haywood
f814d0fc06
this is not a Japan set, seems to be a World version (no WDUD logo, no Japanese text)
2015-11-11 21:09:13 +00:00
Miodrag Milanovic
fdcb47333c
Add h files to projects as well (nw)
2015-11-11 20:35:28 +01:00
Scott Stone
8d3a306c66
a7800.c - More accurately reflect '0x02XX' map per hardware documentation and testing. [Mike Saarna, Robert Tuccitto]
2015-11-11 13:22:40 -05:00