- Fix typo'd constant in m68kmmu that prevented trapping user accesses to kernel space
- Remove need for intrusive m68k modifications
- Fix crash in 3c505 networking
- Fix Domain/OS booting in Normal mode
* code shuffle (nw)
* refactoring (nw)
* make it actually possible to control epo_guru. note, chase scenes seem to run in slow motion, while the timer runs at normal speed, making them impossible, need to fix that before promoting.
* (nw)
* 4 bits either way works better in practice
* promoted to WORKING
---
Gururin World (Japan) [David Haywood, Sean Riddle, Peter Wilhelmsen. ShouTime]
* tidy (nw)
* some more dirt rebel inputs (nw)
* shuffle some code around (nw)
* shuffle some code around (nw)
* fix controls in Popira 2
* put stuff in better place (nw)
* machines promoted to WORKING
---
Popira 2 (Japan) [David Haywood, Peter Wilhelmsen, Sean Riddle, ShouTime]
* remove old comment (nw)
-astrocde: Various changes. [Ryan Holtz]
* Added I/O access handling to expansion slot.
* Added INS8154 I/O functionality to Blue RAM boards (RAM not yet hooked up).
* Hooked up cassette saving and loading to Blue RAM boards.
- 80 column card with SDX in CP/M mode.
- ROM/RAM banking fixed for CP/M, and MTX500 now correctly detected.
- Support for Type 03 and Type 07 .mfloppy images.
- Added alternate MTX2 romset (German).
- Keyboard ROM now selected in Configuration.
- Quickload .RUN files.
-----------------------------------------
Advanced Pico BEENA: Fresh Pretty Cure [Team Europe, R. Belmont]
This is a little weird because it's a new system and we have a cartridge dump but not the BIOS.
* Disassembly names Monitor ROM entry points, I/O locations, and common zero-page locations
* Disassembly shows ProDOS calls with the call name and lets you step completely over them
* new WORKING machines
---
Winnie the Pooh - Piglet's Special Day (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 21 external donators]
Spider-Man (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 21 external donators]
Dora the Explorer - Race to Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 21 external donators] (previous 'Race to Play Park' was renamed to 'Nursery Rhyme Adventure' last week)
new WORKING software list additions
---
jakks_gamekey_mv:bcatdoc Black Cat & Doc Ock [Sean Riddle, 21 external donators]
* notes (nw)
* actually demote jak_pooh for now, one of the minigames is very broken (nw)
* give jak_sdoo a menu button (nw)
* give default set of inputs a pause / menu button too (nw)
* describe problem better, half of the issue is a DRC bug (nw)
* new NOT WORKING
---
Excite Boxing (Japan) [Sean Riddle, Peter Wilhelmsen]
* new WORKING machines
---
Nicktoons (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 22 external donators]
new WORKING software list entries
---
jakks_gamekey_nk:volbird Nicktoons Vollyball & Birdie Putt
new NOT WORKING machines
---
Dream Life [Sean Riddle]
One Piece - Virtual Punching Battle (Japan) [Sean Riddle, Peter Wilhelmsen]
* new machines marked as NOT WORKING
---
Challenge Ai-chan! Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
probably just needs inputs mapping
* new NOT WORKING machines
---
Play TV Soccer [Sean Riddle, Peter Wilhelmsen]
again, needs inputs
* new WORKING software list addition
---
jakks_gamekey_nk:popsnow Spongebob Sponge Pop & Snowball Showdown (15 AUGUST 2005 D) [Sean Riddle, 22 external donators]
* xavix - support global tile flipping
* new NOT WORKING software list entries
---
monon_color:bigwolf Xǐyángyáng yǔ huītàiláng-juézhàn miē xīng [Peter Wilhelmsen, zhongtiao1]
* new NOT WORKING software list additions
---
sega_beena_cart:fpc Fresh Pretty Cure [Sean Riddle, Team Europe]
New WORKING machines
---
Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, 19 external donators]
Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators]
New WORKING Software List entries
---
jakks_gamekey_nm:nrxdig New Rally X & Dig Dug [Sean Riddle, Peter Wilhelmsen, 19 external donators]
note, Pole Position is not really very playable at the moment due to raster rendering glitches, the rest are, aside from some obvious sound issues (nw)
New machines marked as NOT WORKING
---
Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators]
There is a video rendering glitch (lkely another off by x lines raster issue) causing the letter selection text to not render properly, it appears the letters scroll instead of the text scroller below, which doesn't. (nw)
-spg2xx: Make rowscroll offset configurable, can't find register to control it, but JAKKS games need 0, while the chinese stuff needs 15 (nw)
-jak_wof: Marked as working, analog wheel isn't emulated, but is optional (I don't see where / how it maps) (nw)
-jak_wof: Improved inputs (nw)
-gamekeys now save to the gamekey seeprom not the system one (nw)
* new WORKING Software List entries
---
gamate:fortress Fortress of Fierceness [Peter Wilhelmsen]
new NOT WORKING Software List entries
---
ekara_japan_a:a7 A-7 Pichi Pichi Pitch Pure Chapter 3 (Japan) [Peter Wilhelmsen, Sean Riddle]
ekara_japan_a:a5 A-5 Pichi Pichi Pitch Karaoke Party (Japan) [Peter Wilhelmsen, Sean Riddle]
ekara_japan_a:a4 A-4 Pichi Pichi Pitch Pure Chapter 1 (Japan) [Peter Wilhelmsen, Sean Riddle]
ekara_japan_a:a1 A-1 Pichi Pichi Pitch vol.1 (Japan) [Peter Wilhelmsen, Sean Riddle]
new NOT WORKING clones
---
Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard]
* new WORKING machines
---
Dragon Ball Z (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 19 external donators]
* flag (nw)
* allow 'a7' to boot (nw)
* move XaviX2 sets to new files (nw)
* new machines marked as NOT WORKING
---
Let's TV Play Naruto [Peter Wilhelmsen, Sean Riddle]
This is another XaviX2 thing.
* new NOT WORKING machines
---
C2 Color [zhongtiao1]
35 in 1 Super Twins [Sean Riddle]
LeapPad [Sean Riddle]
My First LeapPad [Sean Riddle]
-leappad: Added software lists. [David Haywood]
-c2color: Added software lists. [David Haywood]
leappad note: Currently BIOS is not dumped for LeapPad, but some carts are, BIOS is dumped for My First LeapPad, but not carts. (nw)
c2color note: Again the internal ROM isn't dumped, but we need the placeholder driver for the software list hookup, 2 carts are dumped. (nw)
-vsmile: Added softlist loading for some of the trickier vsmile cases based on new dumps from Sean Riddle. Note, the Vsmile Motion game is 16MB so clearly needs some kind of banking. (nw)
----------------------------
V.Smile Baby (US) [Ryan Holtz]
New working clones
--------------------
V.Smile Baby (Sweden) [Ryan Holtz, Sean Ridde, Clawgrip]
-vsmileb: Split into a separate CPP file. Identified input codes and hooked up inputs. [Ryan Holtz, bmx]
* new NOT WORKING
----
Storio [Team Europe]
created this so that Clawgrip can add to it
* add seemingly pointless line to seemingly pointless file
* move info (nw)
* vtech (nw)
-vsmileb: Found enough port bits to show the VTech logo and V.Smile Baby intro. No game boots yet. [Ryan Holtz]
-spg2xx: Added separate logging for external interrupts and address mapping. [Ryan Holtz]
* new NOT WORKING --- Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
* move to new driver instead (nw)
* minor note updates (nw)
* map inputs in matelcs (currently needs a hack to boot, so won't show anything yet) also removed a pointless bitswapping in a read function for some other stuff in the driver, and just correct the ports instead
* fix a typo (nw)
* note (nw)
* new NOT WORKING
---
Play TV Buckmasters Huntin' (NTSC) [Sean Riddle, Peter Wilhelmsen]
(gun needs mapping)
* new NOT WORKING
---
Track & Field Challenge [Sean Riddle, Clawgrip]
HELP! can't figure out what architecture this is, need to identify CPU type etc.
* rad_hnt digital controls (nw)
* more digital inputs (nw)
* change CPU type to G65816 based on feedback
* improve notes (nw)
- Add custom keyboard port and emulate most of the Expanded Typewriter Keyboard
- Add unidirectional printer port
- Use addressable latch devices to control various things, including disabling display during RAM test
- Hack to pass non-volatile memory test on uts10
* new NOT WORKING ClickStart [Sean Riddle, Clawgrip, TeamEurope] + a Software List for it
seems to be something missing, jumps to outside of code area, maybe secondary small internal ROM of CPU. I did think the dumps were half size for various reasons, but there is a checksum in the footer of each one that matches the data (even if another checksum in the header for some of them we can't match) Possible BIOS is wrong tho as that checksum in the footer doesn't match by quite a significant amount.
most games show something just by putting a 'RET' opcode in the upper areas it attempts to jump to.
Ryan credited in driver since it's more or less just a stripped down copy of vsmile.cpp
* more correct (although does less now because of extra checks in new code) (nw)
* (nw)
* (nw)
* XaviX work
new Software List items [Sean Riddle, David Haywood]
ekara_japan_d:dc0002 BAT Volume 6 (Japan) (DC0002-BAT)
ekara_japan_d:dc0005 TV Pop Volume 9 (Japan) (DC0005-TPJ)
ekara_japan_p:pc0001 BHT Volume 4 (Japan) (PC0001-BHT)
ekara_japan_p:pc0003 ENB Volume 1 (Japan) (PC0003-ENB)
ekara_japan_g:gc0001 BAT Volume 1 (Japan) (GC0001-BAT)
ekara_japan_g:gc0016 TV Pop Volume 5 (Japan) (GC0016-TPJ)
ekara_japan_web:ekaraweb12 e-kara Web cartridge 12M (blank) (Japan)
new clones
e-kara (US?, NTSC, set 2) [Sean Riddle]
enable support for 'p' type cartridges for use with ddrfammt [David Haywood]
various documentation improvements [Sean Riddle, David Haywood]
(there are also 3 bad dumps, currently commented out, will replace later)
* improved filenames (nw)
* for later (nw)
* checkpoint (nw)
* seeprom stuff (nw)
* (nw)
* correctly saves, does not correctly reload, also promote popira and ddrfammt to working
* new Software List entries [Sean Riddle, David Haywood]
ekara_japan:ec0001 J-Pop Mix Volume 1 (Japan) (EC0001-JPM)
ekara_japan:ec0032 ANM Volume 2 (Japan) (EC0032-ANM)
ekara_japan:ec0037 ENK Volume 4 (Japan) (EC0037-ENK)
ekara_japan:ec0046 J-Pop Mix Volume 20 (Japan) (EC0046-JPM)
ekara_japan:ec0005 J-Pop Mix Volume 5 (Japan) (EC0005-JPM)
ekara_japan:ec0007 1976-78 Volume 1 (Japan) (EC0007-G76)
ekara_japan:ec0079 ETZ (Japan) (EC0079-ETZ)
ekara_japan:ec0082 Matthew's Best Hit Selection (Japan) (EC0082-MBH)
ekara_japan:ec0009 ANM Volume 1 (Japan) (EC0009-ANM)
ekara_japan_en:en3 EN-3 (Japan)
ekara_japan_m:mc0013 KSM Mini Volume 5 (Japan) (MC0005-KSM)
ekara_japan_s:sc0012 SAI (series 3) Volume 3 (Japan) (SC0012-SAI)
ekara_japan_s:sc0004 SAI (series 1) Volume 1 (Japan) (SC0004-SAI)
ekara_japan_g:gc0002 BHT Volume 1 (Japan) (GC0002-BHT)
ekara_japan_g:gc0003 BAT Volume 2 (Japan) (GC0003-BAT)
ekara_japan_g:gc0004 BHT Volume 2 (Japan) (GC0004-BHT)
ekara_japan_p:pc0004 BHT Volume 7 (Japan) (PC0004-BHT)
* (nw)
* notes (nw)
* (nw)
* this register seems to be r/w (nw)
* fix crash in popira when pausing (requires register readback)
* save state stuff (nw)
* give excite fishing some inputs while I'm making misc minor changes (nw)
* also promote the Nostalgia games, and Card Night, as they have simple digital inputs and seem to work
* (nw)
* copy+paste modernization
* 2 more dumps (nw)
* doesn't seem to have an seeprom (nw)
* preliminary taikodp controls (nw)
* P4 uses SEEPROM (nw)
* rejig some bases (nw)
-sound/discrete, okim6295: Removed MCFG macros. [Ryan Holtz]
-norautp, osi, audio/mario: Removed MACHINE_CONFIG macros. [Ryan Holtz]
-vsmile: Split into its own driver from vii.cpp. [Ryan Holtz]
-vii: Fixed broken controller inputs. [Ryan Holtz]
-konamim2: Massive update. Most games work, but are still marked non-working due to rare MAME crashes in the PPC DRC. [Phil Bennett, Ryan Holtz]