Commit Graph

33633 Commits

Author SHA1 Message Date
Vas Crabb
29d96af74d CoreAudio sound output good enough to be default on OSX 2015-04-05 23:56:19 +10:00
briantro
bd5b9cea89 New Berzerk clone
New Clone Added
-----------------------------------------
Berzerk (French Speech) [Arcade Vintage]
2015-04-04 20:57:30 -05:00
briantro
42f6c38885 new game added - He's No April Fool's Joker
New Game Added
--------------------------------------------
DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL) [Bicycle Repairman]
2015-04-04 20:29:04 -05:00
Oliver Stöneberg
f1171b1803 optimized attotime with assignment constructor and operator implementations (nw)
gives attotime heavy drivers a nice speedup - e.g. st_de

before: Average speed: 129.29% (19 seconds)
after: Average speed: 151.12% (19 seconds)
2015-04-05 01:29:31 +02:00
Vas Crabb
971a8da26d Bigger isn't always better (nw) 2015-04-05 07:53:33 +10:00
hap
c575a0b993 elecbowl wip 2015-04-04 23:38:34 +02:00
briantro
1f4d126bd9 cv1k.c: Show "Another Ver" for Mushihime-Sama Futari Black Label (2009/11/27 INTERNATIONAL BL)
Apparently this slight rewrite to make it easy for non Japanese market.
2015-04-04 13:11:25 -05:00
Vas Crabb
ee0fd53c28 I can be really dumb sometimes 2015-04-05 02:13:46 +10:00
Vas Crabb
bec996831e the AudioUnit is happier if we don't stop it for silence (nw) 2015-04-05 02:38:41 +11:00
Vas Crabb
18ec0951bd Add a simple CoreAudio sound output module
It doesn't provide facilities for AU effects, although that could be
added pretty easily if someone wants to.  Advantages over SDL sound
output are simpler code and lower latency.
2015-04-05 01:48:35 +11:00
Miodrag Milanovic
6f0fd1a366 Merge branch 'master' of https://github.com/mamedev/mame 2015-04-04 14:44:22 +02:00
Miodrag Milanovic
1026d09afa Moved creation of most non-layout files out of makefile (nw) 2015-04-04 14:44:06 +02:00
Vas Crabb
73f53bb15e * Take more link dependencies caused by OSD out of genie.lua
* Always dynamically link SDL on Windows
* Fix SDL1 build on Windows
2015-04-04 18:25:04 +11:00
Vas Crabb
3a15dfc2d8 goldstar.c DIP/input updates [Bad A. Billy] 2015-04-04 16:50:09 +11:00
briantro
77cfc6a4fa peplus.c: Minor doc updates / corrections - NW 2015-04-04 00:04:36 -05:00
Vas Crabb
a119fc50ab Remove some obsolete code, enable MALLOC_DEBUG for SDLWin32 2015-04-04 15:05:21 +11:00
Vas Crabb
4cd434246d Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD 2015-04-04 14:53:47 +11:00
hap
7b19a9d10b nw 2015-04-04 01:12:47 +02:00
hap
177fc92622 hh class cleanup 2/2 2015-04-03 22:50:21 +02:00
hap
4d2d78e908 hh class cleanup 1/2 2015-04-03 21:41:19 +02:00
mamehaze
51ed1c71df mtwins pal [Corrado Tomaselli] 2015-04-03 16:06:23 +01:00
Miodrag Milanovic
2df0d9deed Added generated m68kops files to tree, added makefile for developers working on core (nw) 2015-04-03 15:59:18 +02:00
etabeta78
904af8bc0b (MESS) misc new dumps added to softlists. nw. 2015-04-03 07:43:05 +02:00
Vas Crabb
80b4bd05e9 Some compilers don't like implicitly casting negative values to unsigned types 2015-04-03 09:34:35 +11:00
Vas Crabb
0a1b6b66b0 Fix warning with some clang configurations, don't automatically disable bgfx for 10.5 Leopard 2015-04-03 08:14:30 +11:00
hap
a719a97f49 (MESS)New game added or promoted to working
-----------------
Coleco Donkey Kong [hap, Kevin Horton, Olivier Galibert]
2015-04-02 18:11:25 +02:00
Vas Crabb
c8a45461d5 get rid of some obsolete/unreachable stuff, get rid of more abuse of SDLMAME_ macros outside OSD 2015-04-02 23:37:34 +11:00
Vas Crabb
a63bd12019 Add back support for big endian targets including OSX-PPC 2015-04-02 22:26:35 +11:00
Guru
126cac8f43 hng64.c: minor doc fix for clarity (nw) 2015-04-02 16:31:11 +08:00
arbee
140163dcc7 netdev: fix race condition/crash when using the OSD to choose pcap devices. [Rob Braun] 2015-04-01 21:57:10 -04:00
R. Belmont
793271786e Merge pull request #155 from superctr/master
Fix SegaPCM volume register overflow [superctr]
2015-04-01 21:14:14 -04:00
hap
4edfc86f28 improve cdkong speaker volume 2015-04-02 02:41:46 +02:00
Angelo Salese
6e5b5b7361 Don't skip bytes during playback ... 2015-04-01 22:44:07 +02:00
Ian Karlsson
32b8fb5f15 Fix SegaPCM volume register overflow 2015-04-01 20:58:10 +02:00
Angelo Salese
de775477c4 PORT_IMPULSE(1) for coins, coin setting not handled by the MCU apparently 2015-04-01 20:14:04 +02:00
Angelo Salese
965148935b sams64 doesn't like that we fire an irq even if bit 0 is 0. Fix it. 2015-04-01 20:05:30 +02:00
mamehaze
719ba014dd typo (nw) 2015-04-01 18:26:02 +01:00
Ivan Vangelista
d6c211b159 bigstrkb.c, warpsped.c, wiz.c: added / enabled save state support (nw) 2015-04-01 18:18:47 +02:00
hap
8490857fa8 (MESS)New games added or promoted to working
-----------------
Coleco Pac-Man [hap, Kevin Horton, Olivier Galibert]
Coleco Ms. Pac-Man [hap, Kevin Horton, Olivier Galibert]
2015-04-01 17:27:03 +02:00
mamehaze
4600e2dcd5 Thailand .. Final Ro... Fight (nw) 2015-04-01 14:20:40 +01:00
hap
bbd74ac1c0 fix 64bit mask 2015-04-01 15:16:13 +02:00
mamehaze
f05ce37e01 hng64: make a sound when there is a sound request, should allow me to check to see if any of the registers are sample start address (nw) 2015-04-01 13:00:52 +01:00
Miodrag Milanovic
ec0553414d MSVC build fix (nw) 2015-04-01 10:27:34 +02:00
Vas Crabb
5ca7080703 Link osdnet into a library reflecting its location, define USE_NETWORK properly, don't use SDL in non-SDL-specific macros 2015-04-01 18:00:35 +11:00
Vas Crabb
19d52cef70 Bring back NOASM 2015-04-01 16:12:03 +11:00
Alex W. Jackson
2bd0eb2b0d Fix accidentally reversed #if (nw) 2015-03-31 23:45:14 -04:00
Vas Crabb
eb20ac67c1 Fix more breakage 2015-04-01 14:39:29 +11:00
Vas Crabb
ac996b6f97 Fix bad breakage - sorry guys 2015-04-01 13:59:25 +11:00
Vas Crabb
8a4145b48c Start removing the use of OSD macros outside OSD since core objects are shared between OSD builds 2015-04-01 13:51:10 +11:00
Alex W. Jackson
02c9e215f9 niyanpai.c: fix banking, remove an additional trampoline (nw) 2015-03-31 22:02:08 -04:00