Vas Crabb
29d96af74d
CoreAudio sound output good enough to be default on OSX
2015-04-05 23:56:19 +10:00
briantro
bd5b9cea89
New Berzerk clone
...
New Clone Added
-----------------------------------------
Berzerk (French Speech) [Arcade Vintage]
2015-04-04 20:57:30 -05:00
briantro
42f6c38885
new game added - He's No April Fool's Joker
...
New Game Added
--------------------------------------------
DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL) [Bicycle Repairman]
2015-04-04 20:29:04 -05:00
Oliver Stöneberg
f1171b1803
optimized attotime with assignment constructor and operator implementations (nw)
...
gives attotime heavy drivers a nice speedup - e.g. st_de
before: Average speed: 129.29% (19 seconds)
after: Average speed: 151.12% (19 seconds)
2015-04-05 01:29:31 +02:00
Vas Crabb
971a8da26d
Bigger isn't always better (nw)
2015-04-05 07:53:33 +10:00
hap
c575a0b993
elecbowl wip
2015-04-04 23:38:34 +02:00
briantro
1f4d126bd9
cv1k.c: Show "Another Ver" for Mushihime-Sama Futari Black Label (2009/11/27 INTERNATIONAL BL)
...
Apparently this slight rewrite to make it easy for non Japanese market.
2015-04-04 13:11:25 -05:00
Vas Crabb
ee0fd53c28
I can be really dumb sometimes
2015-04-05 02:13:46 +10:00
Vas Crabb
bec996831e
the AudioUnit is happier if we don't stop it for silence (nw)
2015-04-05 02:38:41 +11:00
Vas Crabb
18ec0951bd
Add a simple CoreAudio sound output module
...
It doesn't provide facilities for AU effects, although that could be
added pretty easily if someone wants to. Advantages over SDL sound
output are simpler code and lower latency.
2015-04-05 01:48:35 +11:00
Miodrag Milanovic
6f0fd1a366
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-04 14:44:22 +02:00
Miodrag Milanovic
1026d09afa
Moved creation of most non-layout files out of makefile (nw)
2015-04-04 14:44:06 +02:00
Vas Crabb
73f53bb15e
* Take more link dependencies caused by OSD out of genie.lua
...
* Always dynamically link SDL on Windows
* Fix SDL1 build on Windows
2015-04-04 18:25:04 +11:00
Vas Crabb
3a15dfc2d8
goldstar.c DIP/input updates [Bad A. Billy]
2015-04-04 16:50:09 +11:00
briantro
77cfc6a4fa
peplus.c: Minor doc updates / corrections - NW
2015-04-04 00:04:36 -05:00
Vas Crabb
a119fc50ab
Remove some obsolete code, enable MALLOC_DEBUG for SDLWin32
2015-04-04 15:05:21 +11:00
Vas Crabb
4cd434246d
Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD
2015-04-04 14:53:47 +11:00
hap
7b19a9d10b
nw
2015-04-04 01:12:47 +02:00
hap
177fc92622
hh class cleanup 2/2
2015-04-03 22:50:21 +02:00
hap
4d2d78e908
hh class cleanup 1/2
2015-04-03 21:41:19 +02:00
mamehaze
51ed1c71df
mtwins pal [Corrado Tomaselli]
2015-04-03 16:06:23 +01:00
Miodrag Milanovic
2df0d9deed
Added generated m68kops files to tree, added makefile for developers working on core (nw)
2015-04-03 15:59:18 +02:00
etabeta78
904af8bc0b
(MESS) misc new dumps added to softlists. nw.
2015-04-03 07:43:05 +02:00
Vas Crabb
80b4bd05e9
Some compilers don't like implicitly casting negative values to unsigned types
2015-04-03 09:34:35 +11:00
Vas Crabb
0a1b6b66b0
Fix warning with some clang configurations, don't automatically disable bgfx for 10.5 Leopard
2015-04-03 08:14:30 +11:00
hap
a719a97f49
(MESS)New game added or promoted to working
...
-----------------
Coleco Donkey Kong [hap, Kevin Horton, Olivier Galibert]
2015-04-02 18:11:25 +02:00
Vas Crabb
c8a45461d5
get rid of some obsolete/unreachable stuff, get rid of more abuse of SDLMAME_ macros outside OSD
2015-04-02 23:37:34 +11:00
Vas Crabb
a63bd12019
Add back support for big endian targets including OSX-PPC
2015-04-02 22:26:35 +11:00
Guru
126cac8f43
hng64.c: minor doc fix for clarity (nw)
2015-04-02 16:31:11 +08:00
arbee
140163dcc7
netdev: fix race condition/crash when using the OSD to choose pcap devices. [Rob Braun]
2015-04-01 21:57:10 -04:00
R. Belmont
793271786e
Merge pull request #155 from superctr/master
...
Fix SegaPCM volume register overflow [superctr]
2015-04-01 21:14:14 -04:00
hap
4edfc86f28
improve cdkong speaker volume
2015-04-02 02:41:46 +02:00
Angelo Salese
6e5b5b7361
Don't skip bytes during playback ...
2015-04-01 22:44:07 +02:00
Ian Karlsson
32b8fb5f15
Fix SegaPCM volume register overflow
2015-04-01 20:58:10 +02:00
Angelo Salese
de775477c4
PORT_IMPULSE(1) for coins, coin setting not handled by the MCU apparently
2015-04-01 20:14:04 +02:00
Angelo Salese
965148935b
sams64 doesn't like that we fire an irq even if bit 0 is 0. Fix it.
2015-04-01 20:05:30 +02:00
mamehaze
719ba014dd
typo (nw)
2015-04-01 18:26:02 +01:00
Ivan Vangelista
d6c211b159
bigstrkb.c, warpsped.c, wiz.c: added / enabled save state support (nw)
2015-04-01 18:18:47 +02:00
hap
8490857fa8
(MESS)New games added or promoted to working
...
-----------------
Coleco Pac-Man [hap, Kevin Horton, Olivier Galibert]
Coleco Ms. Pac-Man [hap, Kevin Horton, Olivier Galibert]
2015-04-01 17:27:03 +02:00
mamehaze
4600e2dcd5
Thailand .. Final Ro... Fight (nw)
2015-04-01 14:20:40 +01:00
hap
bbd74ac1c0
fix 64bit mask
2015-04-01 15:16:13 +02:00
mamehaze
f05ce37e01
hng64: make a sound when there is a sound request, should allow me to check to see if any of the registers are sample start address (nw)
2015-04-01 13:00:52 +01:00
Miodrag Milanovic
ec0553414d
MSVC build fix (nw)
2015-04-01 10:27:34 +02:00
Vas Crabb
5ca7080703
Link osdnet into a library reflecting its location, define USE_NETWORK properly, don't use SDL in non-SDL-specific macros
2015-04-01 18:00:35 +11:00
Vas Crabb
19d52cef70
Bring back NOASM
2015-04-01 16:12:03 +11:00
Alex W. Jackson
2bd0eb2b0d
Fix accidentally reversed #if (nw)
2015-03-31 23:45:14 -04:00
Vas Crabb
eb20ac67c1
Fix more breakage
2015-04-01 14:39:29 +11:00
Vas Crabb
ac996b6f97
Fix bad breakage - sorry guys
2015-04-01 13:59:25 +11:00
Vas Crabb
8a4145b48c
Start removing the use of OSD macros outside OSD since core objects are shared between OSD builds
2015-04-01 13:51:10 +11:00
Alex W. Jackson
02c9e215f9
niyanpai.c: fix banking, remove an additional trampoline (nw)
2015-03-31 22:02:08 -04:00