this is mostly functional but about 2 years old now, and badly needs some modernizations. It's a bit ugly in places because I've had to make sure the legacy methods work too, although in other places simply because it's old code I never quite got around to cleaning up.
basically the inits have been split into ones that need calling once on startup (decryptions etc.) and ones that need calling when a new slot is activated (custom banking / protection handlers)
mame64 neogeo -cart1 kof98 -cart2 kof99 -cart3 kof2000 -cart4 kof2001 -cart5 kof2002 -cart6 kof2003
works, assuming you have the RAM. certain combinations / orders don't work, maybe the real system is like that, maybe there are flaws in the implementation.
once loaded as multi-game the neogeo will run through the attracts of each game in order, if you insert a coin then you can select next / previous game with the '3' and '4' (which are mapped to those buttons on the system) just like real hardware.
if you're low on memory try
mame64 neogeo -cart1 lbowling -cart2 samsho -cart3 mutnat -cart4 pbobblen -cart5 neomrdo -cart6 turfmast
instead
if you want an example of where it fails right now then put -cart1 roboarmy in slot 1 instead, it hangs after cycling through the games (or moving through them with 3) it's possible something isn't reset properly. This might become clearer as I clean things up a bit.
I've verified eas and neocdz work as before
In addition, fixed some bugs and added auto-sizing to netlist_list_t.
There shouldn't be memory holes left now, apart from memory allocated in a static class factory.
Kludged Puzzle Star (Sang Ho Soft) hang at title screen [Angelo Salese]
new WORKING game
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Puzzle Star (Sang Ho Soft) [Angelo Salese, Wilbert Pol]
i've asked around and the Spanish guy who owns Megaphoenix (by Dinamic) also has one of these as well as the 1942 (although no time to dump anything)
http://mamedev.emulab.it/haze/pics2013/spyhunter_alt.jpg is his PCB, it has even clearer Bally Midway license text on it.. there's got to be some story behind these, they were clearly aimed at the Spanish market.