Commit Graph

51067 Commits

Author SHA1 Message Date
Olivier Galibert
2b066459bd k054321: Implement as a device [O. Galibert, Phil Bennett] 2017-04-25 19:54:17 +02:00
hap
e8bae53e6e novagmcs48: clear mux data after updating leds (nw) 2017-04-25 19:39:01 +02:00
AJR
70e38e83ed Make MC-8123 into a device 2017-04-25 12:50:09 -04:00
Ivan Vangelista
f8e84c8bea New working clone
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Space War (Leisure and Allied) [Kaizen]
2017-04-25 16:12:41 +02:00
Lord-Nightmare
91bb0eb6e0 New NOT_WORKING driver added
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BPM Microsystems BP-1200 [Lord Nightmare]
2017-04-25 03:04:17 -04:00
AJR
26fec683c4 Minor clarification (nw) 2017-04-25 00:20:43 -04:00
AJR
150d571547 segae.cpp: Add PPI and coin counters 2017-04-24 23:55:48 -04:00
briantro
2c3ffc1af9 namcos11.cpp: Don Bear Near == mistranslation of Dunk Mania so remove it. (nw) 2017-04-24 22:27:35 -05:00
BartmanAbyss
19823bab94 Fixed h8 instruction eepmov.b (used r4h instead of r4l) (#2253)
Added support for non-autorequest DMA (DREQ edge, DREQ level) in h8
Added support for H8/300H to h8_dma (previously only H8/300S supported)
Added DMA channels to H8/3002
Added RTMCSR register to H8/3002
2017-04-24 22:37:35 +02:00
Stiletto
2a1cc17f33 fix table (nw)
fix table (nw)
2017-04-24 11:21:54 -04:00
Ivan Vangelista
419debe4ed New not working machine
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Space Cyclone [David Haywood, Nicolas Francfort, Sean Sutton, Tourniquet, ShouTime, Anonymous Donator, ranger_lennier, David Stevens, Mr. Goodwraith, John Wilke, Paul Vining, Ryan Gatto, rtw, Jan Stuhler, Rod_Wod, Elliott Kipper, Greg Stout, *=/STARRIDER\=*, Ross Esposito, Paul Gaulton, Chris Heflin, Anonymous Donator from Switzerland, Fabien Marsaud, Surgeville, krick, B2K24, Anonymous Donator from Italy, David Jorge, Andrea Babich, Ciacchi Stefano, Mucci, gamez fan, Brian Troha, VFR750P, anonymous, Mr. Anonymous from Outer Space, InsertMoreCoins, Game Preservation Society, dax_PL, Russell Howard, Peter Wilhelmsen, Sébastien Monassa, f205v, Smitdogg, Gerald (COY), Brian Sutherland, The Dumping Union]
2017-04-24 16:17:45 +02:00
Ivan Vangelista
676976b42d dec8.cpp: caius confirmed that the fake MCU ROM is the cause of ghostb3a not working in MAME. He burnt an i8751 with the fake ROM and put it on his PCB. Same behaviour. (nw) 2017-04-24 15:46:09 +02:00
hap
1c5c8f712e New NOT_WORKING machine added
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Game & Watch: Mario's Cement Factory [hap, Sean Riddle]
2017-04-24 04:19:10 +02:00
angelosa
0ec9e8bb64 Never worked on this (nw) 2017-04-24 04:17:00 +02:00
angelosa
a0035f2431 Wrong copyright manufacturer (nw) 2017-04-24 03:58:47 +02:00
angelosa
6af57c4204 flower.cpp: added sprite sizes (nw) 2017-04-24 03:56:16 +02:00
angelosa
8622a2a859 Standardize wording (nw) 2017-04-24 03:27:25 +02:00
angelosa
d1abe0f8a5 flower.cpp: scroll, inputs, sprites (nw) 2017-04-24 03:26:42 +02:00
briantro
2e0b32497c namconb1.cpp: Everyone gets all 4 player inputs (nw)
All games (even 2 player games) can test for all 4 player inputs and TEST switch.  So for everything except Gunbullet use the standard namconb1 inputs.
2017-04-23 04:02:22 -05:00
Dirk Best
f67de29ef3 New working machine
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Popper  [Dirk Best]
2017-04-23 10:12:49 +02:00
Ivan Vangelista
c85802e979 acchi.cpp: identified some dips (nw) 2017-04-23 10:11:50 +02:00
Dirk Best
a1d4fd0473 popper: Fix memory map, finish gfx rendering.
Game is fully working again.
2017-04-23 10:05:51 +02:00
Vas Crabb
a19e42c057 srcclean (nw) 2017-04-23 16:51:59 +10:00
Vas Crabb
2e14f39a07 do variable substitution in bgfx_path #2201 2017-04-23 16:48:52 +10:00
Ivan Vangelista
b2fda77d30 acchi.cpp: promoted to working state [David Haywood]
- added scantimer interrupt, inputs work in game.
- added video banking.
- added an NMK112 for sound banking, might not be hooked up correctly, difficult to know without understanding Japanese.
- oki frequencies etc. need verifying on pcb.
2017-04-23 08:10:56 +02:00
Vas Crabb
ad1c2f92d7 more missing f (nw) 2017-04-23 14:06:00 +10:00
Vas Crabb
5fe012cda5 missing f (nw) 2017-04-23 13:59:03 +10:00
arbee
13473bbd4c New fixes fizzled out, back to the uglier set. (nw) 2017-04-22 23:28:47 -04:00
Vas Crabb
dac6dc4f62 srcclean (nw) 2017-04-23 12:27:42 +10:00
arbee
f5da128a94 mac128: fix multiple keyboard regressions since 0.180 (MT#6481) [R. Belmont] 2017-04-22 21:35:42 -04:00
AJR
b80d130133 bingoc: Add eight UARTs (nw) 2017-04-22 14:51:07 -04:00
Ted Green
7eb367b7fb midwayic: Block register updates until unlocked. (nw)
zeus2: Fix fast fill routine. (nw)
atlantis: Update mwskins dips. (nw)
midzeus: Update thegrid dips. (nw)
2017-04-22 11:15:24 -06:00
hap
9ab247d39e New working machine added
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Novag Presto/Octo [hap, Berger]
2017-04-22 16:02:13 +02:00
Ted Green
bb54e138e9 voodoo: Revert texture base address calculation to fix seattle driver. (nw) 2017-04-22 07:00:47 -06:00
AJR
18172d34c3 New NOT WORKING:
* Unknown 'VIP 2000' game [TeamEurope, f205v]
2017-04-22 08:21:09 -04:00
Ivan Vangelista
fb51e2fa31 acchi.cpp: added flipscreen (nw) 2017-04-22 08:33:16 +02:00
Ivan Vangelista
9c4188fd82 New not working machine
-----------------------------------
Acchi Muite Hoi [David Haywood, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union]
2017-04-22 07:40:14 +02:00
AJR
5ca04263d8 OK, not usually quite that slow (nw) 2017-04-21 23:01:31 -04:00
briantro
c7886affc0 namconb1.cpp: Correct PCB loaction of ROM (nw) 2017-04-21 21:22:59 -05:00
hap
2c622f1f67 skeleton driver for novag presto (nw) 2017-04-22 04:01:10 +02:00
AJR
e30034b35d segas32.cpp: Input modernization, phase 2
* Use Sega 315-5296 device for primary I/O
* Restore Coin 2 inputs to f1lap, radm, radr, slipstrm
* Identify onboard service inputs and restore them to practically all games
* Disable some (probably strictly unnecessary) address mirroring due to memory init thrashing when combined with DEVREADWRITE8(0x00ff) (nw)

Remove device clocks for 315-5296 (not used by the emulation) where not verified (nw)
2017-04-21 21:41:33 -04:00
yz70s
456d8c8921 xbox: re-enable new pci since crash should be fixed (nw) 2017-04-21 22:29:12 +02:00
npwoods
532f4ec861 Workaround for issue where the cannonical instance_name for a device was lost (#2248)
This is a hack; details are in the source code.  I felt that it was too late in the 0.185 release cycle to do anything intrusive.  I intend to fix this "for real" when image/slot option morphing is encapsulated within emu_options.
2017-04-21 18:55:28 +02:00
Nigel Barnes
735ab4f355 electron: Added Power Software joystick interface 2017-04-21 16:42:52 +01:00
Nigel Barnes
5ed2b2aaaf New working software list additions
-----------------------------------
phc25_cass: Mostly official releases from Sanyo
2017-04-21 16:42:52 +01:00
Nigel Barnes
6bca4b1c59 phc25: Added character generator ROM, not yet used. 2017-04-21 16:42:52 +01:00
arbee
959621c321 apollo: fix SIO regression [Hans Ostermeyer] 2017-04-21 09:14:36 -04:00
arbee
bf6d752dc7 cleaner mac fix (nw) 2017-04-20 23:02:58 -04:00
briantro
d4569e3b99 namconb1.cpp: Corrected Coin inputs and added in Coin3 & Coin4 as needed [Brian Troha] 2017-04-20 19:58:50 -05:00
arbee
2210637f99 Since we're close to release, revert for now (nw) 2017-04-20 20:37:34 -04:00