Dirk Best
2c8d5aa71f
travis: only build master branch
2015-09-17 13:32:59 +02:00
Vas Crabb
ed773c0674
Translate DIP setting (nw)
2015-09-17 10:51:44 +08:00
cracyc
5c4a1eead8
omti5100: get scsi (nw)
2015-09-16 21:39:21 -05:00
David Haywood
68c5a10b4c
better inputs (nw)
2015-09-17 01:48:47 +01:00
briantro
31166420d8
New Game
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New Game Added
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Waku Waku Sonic Patrol Car [Will Medved, Ryan Holtz, The Dumping Union]
2015-09-16 19:03:07 -05:00
Lord-Nightmare
060e1643ac
Fix PSG chips to have volume reg inited on reset to 0x0 based on tests by ValleyBell. Made Sega PSG chips start up with register 0x3 selected (volume for channel 2) based on hardware tests by Nemesis. [Lord Nightmare, ValleyBell, Nemesis]
2015-09-16 18:38:08 -04:00
Lord-Nightmare
f22a1892c6
add some notes about the tms51xx interpolator bug (nw)
2015-09-16 18:23:31 -04:00
R. Belmont
2f45c4203a
Merge pull request #328 from felipesanches/amazonia_u12_gfxdecode
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Fixing the gfxdecode for amazonia king character generator
2015-09-16 10:37:19 -04:00
Felipe Corrêa da Silva Sanches
812bdcb997
Fixing the gfxdecode for amazonia king character generator (gfx1 and gfx2 ROMs were swapped)
2015-09-16 10:41:24 -03:00
David Haywood
e4c4d90291
Merge pull request #326 from felipesanches/amazonia_cg_rom_u12
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adding another ROM reference to Amazonia King (IC at position U12)
2015-09-16 14:14:58 +01:00
Felipe Corrêa da Silva Sanches
f365f306c5
adding another ROM reference to Amazonia King (IC at position U12)
2015-09-15 23:51:57 -03:00
cracyc
5a9b6e4019
omti5100: try again (nw)
2015-09-15 18:58:25 -05:00
David Haywood
a114756e3d
improve wc90 sprite handling a little (nw)
2015-09-15 23:52:30 +01:00
cracyc
4e618cb657
omti5100: avoid derefencing null pointers (nw)
2015-09-15 10:18:47 -05:00
Scott Stone
ec4016f4b3
misc fixes (nw)
2015-09-14 23:45:08 -04:00
Scott Stone
43dc693c0d
* Software List additions:
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- pico.xml (anpanetk, doramach, micktoof, ojadrmdn, profpico ([ormer profpico -> picoprofg], zaiweini) [TeamEurope]
2015-09-14 23:20:06 -04:00
Scott Stone
a281348feb
Added dumper readme for recently added Tora Tora clone (nw)
2015-09-14 19:28:35 -04:00
Scott Stone
6eece57456
New clone added (not working)
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---------------
Tora Tora (prototype?, set 2) [Siftware]
2015-09-14 18:35:13 -04:00
Scott Stone
249d8f752c
315-5124.c: Minor changes and fix a regression that in theory could affect zoomed sprites in TMS9918 modes. [Enik Land]
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gamegear.c / sms.c: Improve GG-SMS scaling code a little and update the Todo list. Fixed MT#05872 regarding incorrect behavior of the Sports Pad (US model) emulation. [Enik Land]
2015-09-14 17:54:24 -04:00
Scott Stone
54f43da62d
Fixing GAME descriptions with white spaces from M.A.S.H. (nw)
2015-09-14 17:24:26 -04:00
cracyc
26ee73a122
pcd: reverse video (nw)
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pc9801: configurable ide support (nw)
2015-09-14 13:18:01 -05:00
Stiletto
997c5b1ca1
typo fox (nw)
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typo fox (nw)
2015-09-14 13:51:53 -04:00
Stiletto
0016088d8b
typo fox (nw)
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typo fox (nw)
2015-09-14 13:51:16 -04:00
Stiletto
8bb5d4379c
typo fox (nw)
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typo fox (nw)
2015-09-14 13:50:49 -04:00
Stiletto
0fd4585aca
Soccer romset fix (nw)
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Soccer romset fix (nw)
2015-09-14 13:12:19 -04:00
R. Belmont
518897bfca
Merge pull request #298 from JoakimLarsson/hkv10_2
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Added driver for Heurikon HK68K/V10 VME board
2015-09-14 12:36:39 -04:00
David Haywood
c89449061d
reduce tagmap lookups in taito_f3.c (was causing severe slowdown in arkretrn) (nw)
2015-09-14 15:53:25 +01:00
Stiletto
dc397d418a
rename Destruction Derby (Chicago Coin) to Demolition Derby (Chicago Coin) (nw)
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rename Destruction Derby (Chicago Coin) to Demolition Derby (Chicago Coin) (nw)
2015-09-14 09:40:30 -04:00
Stiletto
64879ef1ba
rename Destruction Derby (Chicago Coin) to Demolition Derby (Chicago Coin) (nw)
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rename Destruction Derby (Chicago Coin) to Demolition Derby (Chicago Coin) (nw)
2015-09-14 09:39:36 -04:00
couriersud
dbe814e45f
Missing file update. (nw)
2015-09-14 13:54:31 +02:00
couriersud
9fca8bdc44
Remove last traces of printf from plib. Reorganized some code. (nw)
2015-09-14 12:34:25 +02:00
Stiletto
f9753499d2
more comment fixes (nw)
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more comment fixes (nw)
2015-09-14 06:05:59 -04:00
Stiletto
efe0cc4b39
Add Ramtek Hockey set, rename Soccer set, based on research.
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Add Ramtek Hockey set, rename Soccer set, based on research.
2015-09-14 03:50:06 -04:00
Stiletto
27e2344814
identified as Hockey and Soccer for now, based on research. General re-org. (nw)
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identified as Hockey and Soccer for now, based on research. General re-org. (nw)
2015-09-14 03:45:53 -04:00
Osso
45516690a7
pcd.c: fix TravisCI build (nw)
2015-09-14 08:07:11 +02:00
Stiletto
934542508f
oops (nw)
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oops (nw)
2015-09-14 01:11:40 -04:00
Stiletto
b2563001c8
typo fixes (nw)
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typo fixes (nw)
2015-09-14 01:10:52 -04:00
MetalliC
a7f2ef765a
reparented NAOMI 1/2 to latest games revisions
2015-09-14 04:52:41 +03:00
cracyc
13f3f78103
pcd: make scsi work (nw)
2015-09-13 20:48:27 -05:00
David Haywood
9bfb44b096
Merge pull request #321 from felipesanches/amazonia_dip_switches
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Adding DIP Switch settings for IGS Amazonia King
2015-09-14 02:11:40 +01:00
David Haywood
6c7eb9710b
Merge pull request #322 from mamesick/patch-1
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Attempt to fix MAMETESTERS bug #5939
2015-09-14 02:11:35 +01:00
David Haywood
7960d296ad
Merge pull request #324 from ValleyBell/valleybell
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fix for FM-Towns clock, minor fixes
2015-09-14 02:11:26 +01:00
David Haywood
f93c013f8b
added 'global_inputs' (disabled by default) to allow MAME to read inputs even when it doesn't have the focus [Scrooge McClunk]
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SailorSat made it possible to run multiple instances of MAME for link games, but the problem is that you can only control one MAME instance at a time (the window that has focus). Because win32 MAME supports RawInput, we can make linked games playable with global inputs that will poll simultaneously regardless of whether that MAME instance has focus. In win32 MAME using RawInput, keyboards were already registered for global inputs (RIDEV_INPUTSINK), but the polling code checks if the window has focus, so it wasn't taking advantage of it.
I thought it'd be a good idea to add an option for global inputs to win32 MAME with RawInput. The WINOPTION is the "global_inputs" boolean. The option is disabled by default because this is an uncommon use case for MAME. The option is also disabled when forcing direct input and debugging. If the RawInput initialization code fails for whatever reason, the option will not be enabled. If the option is disabled, keyboards are no longer registered for global inputs (dwFlags set to 0 instead of RIDEV_INPUTSINK), because they won't work globally with the screen focus check anyway.
2015-09-14 02:08:12 +01:00
Robbbert
884e4460ae
Fix the build.
2015-09-14 10:43:49 +10:00
Lord-Nightmare
1a7f8ce3ec
oops (nw)
2015-09-13 19:16:46 -04:00
Lord-Nightmare
ebda08b5ed
TMS5220 and TMS5110: Fixed incorrect implementation of pitch zero which caused an improperly long period with no pitch at an interpolation inhibited -> voiced boundary. Moved unvoiced parameter zeroing into the frame parser, as on the original chips. Some minor TALK/SPEN state machine changes as well, which should have minimal effect. [Lord Nightmare]
2015-09-13 18:56:27 -04:00
Peter Ferrie
fb246e3a5b
Merge branch 'master' of https://github.com/mamedev/mame
2015-09-13 15:47:26 -07:00
Lord-Nightmare
1cf9087a7c
tms5110r.inc: comment updates (nw)
2015-09-13 17:10:56 -04:00
Joakim Larsson Edström
3c5965366b
Fixed some type errors
2015-09-13 22:08:00 +02:00
Valley Bell
1068a01153
prevent main menu from overwriting error.log and wavelog
2015-09-13 21:44:11 +02:00