- Add W65C02S CPU emulation with subtly different fetch patterns from classic 65C02 and use it for arbv2, cmmb103, cmmb162 and bbc_tube_rc6502
- Replace ST2XXX's slightly customized CPU emulation with hooks into new W65C02S core
--------------------------------
Tetris (bootleg set 5) [Jorge Silva]
- audio/nichisnd.cpp, audio/rax.cpp, drivers/usgames.cpp: used finder for memory banks
------------------
Genius 6 (V132F) [Jorge Silva]
Lethal Crash Race / Bakuretsu Crash Race (set 2, alternate sound ROM) [Jorge Silva]
- ohmygod.cpp: used finder for memory bank and other minor cleanups
- Streamlined logging across chips to use logmacro.h, removed popmessages and printfs in production code;
- Add missing include guards in header files;
- split Atomiswave into own file from naomi.cpp (dc_atomiswave.cpp);
- powervr2.cpp: YUV pitch follows U size, fixes#8999
- powervr2.cpp: move Elan related stuff back into naomi2_state;
- naomi.cpp: support for player 2 keyboard inputs;
- naomi.cpp: add proper inputs to alpilot/alpilotj and sstrkfgt;
- naomi.cpp: hookup lightgun for deathcox;
- naomi.cpp: make G2-DMA timings slightly more accurate (fixes sfz3ugd silent BGMs regression caused by implicit insta-DMAs)
- dc_g2if.cpp: wrote a device for G2 DMA interface, fixes#9000 ;
- dc_g2if.cpp: add E1/E2/DD channels thru template, add area protection, add illegal address and overflow exceptions (fixes loopchk g2 bus tests 0302 and 0303)
- aica.cpp: $2814 CA reads doesn't need shifting, fixes ADX repeating sample/hang bugs in many entries [Angelo Salese, MetalliC];
- powervr2.cpp: make ISP/TSP irq to be slower, fixes regression bug with Capcom fighters having frame hiccups [David Haywood, Angelo Salese]
- dc_atomiswave.cpp: converted aw_modem_r/_w to 32-bit, added 3p/4p inputs to ggisuka, expose EXID to an input/output ioports for future extensions;
- dc_atomiswave.cpp: extend xtrmhnt2 ALL.Net hack for -drc, move around state machine to derive ALL.Net external device mapping instead of driver_init fn, demote to MUP for obvious reasons;
- dc_atomiswave: add Area 1 mirrors, fix maxspeed title screen animation;
- [MT#8143](https://mametesters.org/view.php?id=8143) is fixed
New NOT_WORKING software list additions
---------------------------------------
dc.xml: DC Checker for Repair v2.05R (World), Loop Checker v1.00 (World), GD Drive Repair Program v0.1 (World) [Hidden Palace]
- Move from falco5220.cpp to falco500.cpp
- Implement many ASIC features and support most video options
- Fully hook up RS232 ports
- Hook up bell
- Add keyboard
- Add detailed hardware descriptions for 3 models
New machines marked as NOT_WORKING
----------------------------------
Falco 500e [Bitsavers]
------------------
Rastan Saga (bootleg, Japan Rev 1, earlier code base) [Fabrice Arzeno]
timeplt.cpp: added a note about a spaceplta PCB with a char ROM taken from the original [Trol]
* Created an initial file system implementation for OS-9 under the CoCo
* Minor fixes to directory entry handling
* Changed to use fsblk_t::r[8|16|24|32]b()
- Changed the above functions to be const
- Remove the iodevice_t classification, which was not used that much and was incomplete anyway. Image device implementations must now provide their own instance names and brief instance names. Several new parent classes have been created to make it easier to use the old standard names.
- Change must_be_loaded from a pure virtual function to be overridden in implementations to a getter for a base class property that can be set on the host side (as was formerly made possible for NES, MD and "generic" cartridge slots) but defaults to false for all types. This restrictive property has been unset for a small number of cases.
- Create parent classes for paper tape and magnetic tape devices. At present these are dummy classes that do little to nothing, but may help unify implementations in the future.
- Change several member functions to take std::string_view parameters rather than const std::string & or const char *.
- Make update_names take into account brief names, as discussed in PR #2555.
- Remove the obsolete uses_file_extension function (which used thread-unsafe strtok).
* portfolio_ccm_slot: Change image type from "cartridge" to "memcard"
* i7220, datapack: Add custom instance names that weren't there before
* pc11: Add note
* Reimplemented support for the CoCo's RS-DOS filesystem on top of the "fsmgr" framework (currently read only)
* Added support for file_type and ascii_flag metadata, minor bug fix decoding file allocation table entries
* Creating a "CoCo Raw Disk" format and changing the CoCo RS-DOS filesystem to use it
* 1. Adding COCO_RAWDSK to all.cpp
2. Fixing sector order on CoCo raw disk
- Eliminate dependencies on emu.h, replacing most fatalerror calls and floptool's ersatz emu_fatalerror class with standard exception classes
- Use range-based std::string constructors in some methods
- Move filesystem metadata handling to a separate source file
- Eliminate src/emu as an include path for libformats (necessitates kludge in ti99_dsk.cpp)
* Research into thoop and squash 'refrsh rate' protection [Victor Fernandez (City Game), Peter Ferrie, David Haywood]
- prevents freeze when dying in stage 4 of Thunder Hoop, and bad text on continue in Squash
* Minor changes to various drivers (todo, comments, text strings).
* ec1847: Moved to pc.cpp, it's a generic OEM clone.
* Use proper name for serial/parallel ports card in ec1840 and ec1841.
* superga2: Moved to arcade section, updated emulation status.
* Made it possible to add digital controls to axis settings as enables.
* Mix multiple analog controls assigned to an axis setting.
* Added a "reverse" modifier for analog controls (useful with mixing).
* Fixed an issue assigning mouse axes using multiple mouse-like devices
with -nomultimouse.
-frontend: More cleanup:
* Got rid of some abuse of "special main menus".
* Added a helper class for auto-pause menus that don't spawn submenus.
* Got rid of the fake menu that schedules an exit on the first frame.
* Turned the confirm quit prompt into a menu, eliminated one more
special-cased event loop.
* Fixed the confirm quit prompt resuming if you return to emulation if
you weren't paused to begin with.
-bus/centronics: Fixed conflicting DIP locations, reversed order and
inverted polarity for Epson printers.
* Also added the LX-810 (without L suffix) DIP switches for reference -
we don't have a device for this printer yet.
* Refactored Family Trainer and Tap-tap Mat into common base class.
Software list items promoted to working (nes.xml)
---------------------------------------
Super Mogura Tataki!! Pokkun Moguraa (Japan)
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class.
* Added previous/next group navigation for general inputs and plugin input selection menus.
* Moved message catalog logic to lib/util, allowing osd and emu to use localised messages.
* Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex.
* Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown.
* Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus.
* Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues).
* Fixed indication of mounted slot option in the slot option details menu.
* Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer.
* Fixed locale issues in -listxml.
-debugger: Made GUI debuggers more uniform.
* Added new memory view features to Win32 debugger.
* Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option.
* Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format).
* Made keyboard shortcuts slightly more consistent across debuggers.
-plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on.
-docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends.
-Regenerated message catalog sources. For translators, the new strings are mostly:
* The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu.
* The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants.
* The input macro plugin UI.
* A few format strings for analog input assignments.
* A few strings for the about box header.
* ctk2100: preliminary work
* ctk2100: possible keyboard hookup
* ctk2100: hook up rudimentary timers
* ctk2100: add ports and hook up the LCD
* ctk2100: timer tweaks, input tweaks
* ctk2100: fix I/O port reads (stops constant LCD resets)
* gt913: increase key polling rate (fixes ctk2100 test mode)
* ctk2100: add ADCs, clean up and comment some other stuff
* lpc210x: add the PL190 VIC here too while i'm at it
* vic_pl192: fix clang build
* unidasm: add gt913