Commit Graph

3528 Commits

Author SHA1 Message Date
Angelo Salese
3c34f45bf7 Added NVRAM emulation to Sengoku Mahjong. 2008-12-06 15:47:27 +00:00
Angelo Salese
0b23053a74 Wrote drivers for Millenium Nuovo 4000 (working with sound) and Il Pagliaccio (not working) [David Haywood,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Millenium Nuovo 4000 [David Haywood,Angelo Salese]

New games marked as GAME_NOT_WORKING
------------------------------------
Il Pagliaccio [David Haywood,Angelo Salese]
2008-12-06 15:12:39 +00:00
Roberto Zandona
61d510664b jjsquawb: fixed x offset 2008-12-06 12:08:12 +00:00
Roberto Zandona
06294af8ed removed not working flag from jjsquakb 2008-12-06 11:02:59 +00:00
Roberto Zandona
dd58499d4c jjsquawb: implement correct video registers and promoted to working 2008-12-06 11:01:47 +00:00
Roberto Zandona
0bc1cdfbe5 New clones added
----------------
Worldcup 90 (bootleg) [robiza]

New clones NOT WORKING added
----------------
J.J. Squawkers (bootleg) [robiza]
2008-12-06 09:46:17 +00:00
Aaron Giles
f57ab32404 Removed mame_find_cpu_index(). Use cputag_get_cpu() instead.
Updated all drivers calling this to the newer function, and
generally simplified their code as a result.
2008-12-06 07:25:48 +00:00
Aaron Giles
d8e17c4e86 Removed cpunum_get_active().
Main important change is that IDE controllers with bus mastering (DMA)
need to specify the target address space in the IDE device configuration.
2008-12-06 06:40:40 +00:00
Aaron Giles
e2c9b10241 Fixed some memory view-related issues:
* select correct memory region by default when created
   (should be first address space of visible CPU)
* when created, default bytes/chunk is correct
* when changing width, cursor no longer moves around
* memory regions display more than all 0xff now

Also fixed:

* qword big-endian memory reads no longer call little-endian handlers
* memory regions are tracked in creation order (show up in order
   in the menu now)
* ROMREGION_DISPOSE memory regions are not disposed if the debugger
   is enabled
2008-12-05 16:02:22 +00:00
Aaron Giles
12f71dac82 m68_state -> cpustate 2008-12-05 15:17:40 +00:00
Nathan Woods
d85a03d9ad Added differentiation between the r1 and r2 versions of the 6526; not acting
on it yet
2008-12-05 12:28:40 +00:00
Nathan Woods
b7da4d6684 Added device paramter to 6526 callbacks 2008-12-05 12:09:35 +00:00
Nathan Woods
3125b5e60e Removed unused variables 2008-12-05 12:08:49 +00:00
Aaron Giles
3c6eacc96f Changed save state system to accept machine parameters where
appropriate, and to keep all global variables hanging off the
machine structure. Once again, this means all state registration
call sites have been touched:

  - state_save_register_global* now takes a machine parameter
  - state_save_register_item* now takes a machine parameter
  - added new state_save_register_device_item* which now uses
     the device name and tag to generate the base name

Extended the fake sound devices to have more populated fields.
Modified sound cores to use tags from the devices and simplified
the start function.

Renumbered CPU and sound get/set info constants to align with
the device constants, and shared values where they were perfectly
aligned.

Set the type field in the fake device_configs for CPU and sound
chips to a get_info stub which calls through to the CPU and sound
specific get_info functions. This means the device_get_info()
functions work for CPU and sound cores, even in their fake state.

Changed device information getters from device_info() to
device_get_info() to match the CPU and sound macros.
2008-12-05 08:00:13 +00:00
Nathan Woods
9c88aa96d0 Made the 6526/8520 CIA implementations be devices 2008-12-05 03:59:56 +00:00
Jonathan Gevaryahu
89b03aba17 Update comments 2008-12-04 20:19:10 +00:00
Phil Bennett
3efc6f55dd 01442: wwfsstar: The OKI6295 playback frequency is too high. 2008-12-04 15:57:54 +00:00
Aaron Giles
71f9ca9602 From: Luigi30 [luigi30@gmail.com]
Sent: Wednesday, December 03, 2008 4:46 PM
To: submit@mamedev.org
Subject: bug 894 fix
Fixes bug 894, elecyoyo: inserted coins and pressing start sometimes leads back to the test menu 

--

From: Luigi30
Sent: Tuesday, December 02, 2008 10:19 PM
To: submit@mamedev.org
Subject: Bug 2693 fix

Fixes bug 2693
2008-12-04 10:50:44 +00:00
Aaron Giles
35dfc8bad2 From: Micko [mailto:mmicko@gmail.com]
Sent: Tuesday, December 02, 2008 10:14 AM
To: Aaron Giles
Subject: Another 8080/85 change from me

Hi Aaron,
 
I have noticed that there are some problems in interrupt handling in 8080 implementation. Thing is that there are some cases that made a problem while implementing one 
computer emulation. Thing is that there is same computer with Z80 and 8080 cpu and ROM's are same, but interrupts were not triggered. So I have searched and found 
two problems fixed with this patch.
1. previous implementation cleared interrupt enable bit on interrupt trigger which is wrong since interrupts should stay enabled 
2. serve interrupt number was not cleared after interrupt is executed, so if same one is triggered it will not be catched.
 
I have tested with 8080 MESS drivers, and picked some of MAME drivers using 8080 and 8085, and there were no bad things found.
 
Regards,
Micko
2008-12-04 10:48:35 +00:00
Aaron Giles
f7a80ad726 From: Edward Swiftwood [mailto:payphoneed@gmail.com]
Sent: Tuesday, December 02, 2008 8:18 AM
To: submit@mamedev.org
Subject: UI Yellow patch part 2

Enjoy?
2008-12-04 10:47:26 +00:00
Aaron Giles
78622af0eb This patch furthers the process of aligning the sound cores with the
recent cpu core changes.  Specifically, it adds a fake device
implementation similar to the one the cpu cores were using in 128u3
(i.e. it only provides the machine pointer and the token), and makes
some interface adjustments aligned to 128u4 (i.e. adding
snd_class_header, adding get_ to various getter functions).  The
primary benefit of this change is the removal of "deprecat.h" from 23
sound cores.  I also adjusted ui.c to stop calling sndnum_clock and
access the clock data similarly to how it does the cpu clock data.

[AtariAce]
2008-12-04 10:44:15 +00:00
Aaron Giles
5b45ad478f From: Mamesick [mailto:mamesick@libero.it]
Sent: Saturday, November 29, 2008 8:21 AM
To: submit@mamedev.org
Subject: Fixed ID 02690
2008-12-04 10:21:40 +00:00
Aaron Giles
3b25f68410 From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Friday, November 28, 2008 10:10 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Fix 02689: jumpbug: Jumpbug won't start second time around

Hi mamedev,

Some global state needs to be zeroed to fix this mametesters bug.

~aa
2008-12-04 10:20:22 +00:00
Aaron Giles
8ff67ece73 Surf Planet (Version 4.0) [Smittdogg] 2008-12-04 10:19:06 +00:00
Aaron Giles
60bc02ae1b Removed fillbitmap() macro in favor of direct calls to bitmap_fill().
Note that the parameters to the latter are in a different order
(bitmap, clip, color). [Atari Ace]
2008-12-04 10:17:17 +00:00
Aaron Giles
2c3a713213 Minor comment fix. 2008-12-04 10:06:25 +00:00
Aaron Giles
9dd0f760aa 02673: All Sets with HuC6280 as Audio Device (PCE-Based titles): Fatal Error after OK 2008-12-04 10:04:22 +00:00
Aaron Giles
c742f29634 02676: All Laserdisc Games: Wrong colors using Direct3D on ATI cards 2008-12-04 10:01:53 +00:00
Aaron Giles
2bce10291f 02680: carnevil: -verifyrom fails to consider if a CHD is a BAD_DUMP 2008-12-04 09:58:01 +00:00
Aaron Giles
022d56f461 02705: connect4: connect4 crashes if nvram file is present 2008-12-04 09:54:43 +00:00
Aaron Giles
ec6dcfc192 02702: [Sound] tturf: no audio
Fixed debugger cursor positioning when scrolled.
2008-12-04 09:44:18 +00:00
Aaron Giles
8169eeefca 02687: emuopts.c: CORE INPUT AUTOMATIC ENABLE OPTIONS
02683: Pressing F5 while running debugger causes access violation 
02669: pandoras: music tempo is too fast 
02691: Some drivers with z80/ay8910 Audio: Audio tempo has changed 

Also fixed debugger memory leak.

Added a number of new cputag_* macros to cpuexec.h.
2008-12-04 09:34:38 +00:00
Aaron Giles
013e6eff00 02688: DIP switch settings are not being stored in INP files.
To fix this, I had to break old INP files. While I was in there,
I added corefile support for compressing/decompressing data on
the fly, and enabled it for INPs, meaning the newer format INPs
are output and processed compressed.
2008-12-04 08:34:30 +00:00
Aaron Giles
85b961f5af CPU_IS_LE -> ENDIANNESS_LITTLE
CPU_IS_BE -> ENDIANNESS_BIG

Also fixed help for step over/in to specify correct keys.
2008-12-04 06:08:32 +00:00
Aaron Giles
0309522e87 Re-enabled the OSD key for master volume control. All other
sliders are still only accessible via the menus.
2008-12-04 06:07:16 +00:00
Aaron Giles
30aa31f163 More debugger changes.
Added the concept of 'subviews' to the debugger views. The core
now creates a list of possible subviews, and the OSD can select
between them. This removes code from the OSD that was previously
required to find all possible memory and disassembly views.

Added machine parameters to debugger console output functions.

Fixed some oddities in the memory view.

Moved globals to hang off of the machine structure.

Fixed bug where the visiblecpu was not updated immediately upon
a break.
2008-12-03 17:31:20 +00:00
Nathan Woods
e1c8b38b66 Made the 6850 ACIA a device 2008-12-03 12:54:32 +00:00
Aaron Giles
d924407859 Big debugger cleanup.
Important note for OSD ports: the get/set property functions have 
been retired for debug_views. Instead, there are specific functions
to perform each get/set operation. In addition, the format of the
update callback has changed to pass the osd private data in, and
the update callback/osd private data must be passed in at view
allocation time. And osd_wait_for_debugger() now gets a CPU object
instead of the machine.

Removed extra debugger tracking for address spaces and added some
of the useful data to the address_space structure. Updated all
debugger commands and views to use CPU and address space objects
where appropriate.

Added new memory functions for converting between bytes and
addresses, and for performing translations for a given address
space. Removed debugger macros that did similar things in favor
of calling these functions.

Rewrote most of the memory view handling. Disasm and register views
still need some additional tweaking.
2008-12-03 06:35:34 +00:00
Angelo Salese
e16734f2f3 Bra$il driver: cleaned-up the video update functions and added some extra inputs (including a service mode) 2008-12-03 01:17:58 +00:00
Angelo Salese
27b1bab115 Added layer enable register,coin counter,coin lockout and cleaned-up the Sengoku Mahjong driver.
(And forgot to remove a halt line from Cool Riders driver)
2008-12-03 00:15:34 +00:00
Angelo Salese
509bb082fb Cool Riders: added an hack for the SH-2,fixed some irqs and some memory maps/ram sharing.
Got to the point that area 0x03e00000 on the SH-2 loads some DMA-style tables.

(and this is going to be REALLY nasty to do without docs...)
2008-12-02 22:43:21 +00:00
Angelo Salese
085f64656a Various improvements to the Bra$il driver [David Haywood,Angelo Salese]
- Fixed a crashing bug with Bra$il;
- Added "New Magic Card" to the Bra$il driver,working without sound;
- Added "Fashion",an earlier revision of Bra$il.Not yet working;

New games added or promoted from NOT_WORKING status
---------------------------------------------------
New Magic Card [David Haywood,Angelo Salese]

New games marked as GAME_NOT_WORKING
------------------------------------
Bra$il [David Haywood,Angelo Salese]
2008-12-02 20:03:19 +00:00
Nicola Salmoria
9e13b67faf Changed oki 6295 to use a reasonable volume table derived from the manual. Added popmessages to notify of invalid commands so we can investigate them if some game uses them.
It should also be noted that many games using this chip are clipping at the moment. This is something that might date back to when sound mixing was upgraded to 32-bit. It is sensible for the 6295 emulator to output at this level because it ensures that bits of precision are not lost, so the mixing levels in the drivers should be adjusted to avoid clipping.
2008-12-02 08:17:21 +00:00
Nicola Salmoria
d23ad16cab 02653: all games on artmagic.c: OKI clipping in artmagic games 2008-12-02 06:34:24 +00:00
Angelo Salese
e2b2404aeb Fixed some bits / made some clean-ups in the Bra$il driver. 2008-12-01 20:39:57 +00:00
Angelo Salese
e71bbf8594 Fixed RGB565 bugs in Bra$il and Ghost Eolith drivers.
Added extra scanline to the Bra$il driver.
2008-12-01 17:19:21 +00:00
Angelo Salese
ec9e3d4c93 Improved the Bra$il driver,adding proper IRQ and some blitter hook-up.
(it does something if you toggle the "unknown trigger" that is mapped in the DIP-SW).
2008-12-01 16:33:27 +00:00
Roberto Fresca
f2e1100810 Improvements to funworld.c driver [Roberto Fresca, Andreas Naive]
- Decripted saloon's program, graphics and color PROM.
 - Created a new memory map and machine driver for saloon.
 - Removed set jolycdae (it's not coming from a real board).
 - Renamed the sets magiccrd, magiccda and magiccdb, to magicrd2, magicd2a and magicd2b.
 - Updated technical notes.
2008-12-01 07:26:44 +00:00
Angelo Salese
4375cea253 Bra$il skeleton driver from David Haywood.
(Likely that I'll check this thing to see if I can do anything).
2008-12-01 00:05:51 +00:00
Angelo Salese
d3fb69a429 Gfx decode clean up on Sengoku Mahjong. 2008-11-30 23:41:08 +00:00