Vas Crabb
511c2462aa
More Leopard fun (nw)
2015-04-10 08:27:00 +10:00
Angelo Salese
03c8be0555
Improved sample format courtesy of OG.
...
Realized that XRally uses 66150 Hz as music tempo for Network BGM. Sounds reasonable, but urgh because the thing uses *something* for BPM.
2015-04-09 23:06:16 +02:00
Angelo Salese
a3b40995ce
left-over test
2015-04-09 21:55:34 +02:00
Angelo Salese
19aabb8609
Looping, adds a lot of noise of course because we don't yet know how to keyoff
2015-04-09 21:52:57 +02:00
Angelo Salese
13ab889729
Fix PIT timers, makes BGMs to sound better.
2015-04-09 21:14:43 +02:00
Angelo Salese
cd8d1e3f2e
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-09 21:00:52 +02:00
Angelo Salese
5780034d3e
Some minor mods
2015-04-09 21:00:41 +02:00
Ivan Vangelista
a214550373
jackie.c, lwings.c, pitnrun.c, splash.c, spoker.c, ssfindo.c: added / completed save state support (nw)
2015-04-09 18:05:23 +02:00
Vas Crabb
768fbd1b64
Honour -debugger_font and -debugger_font_size in Cocoa debugger.
...
Not perfect yet - text fields and popup menus aren't sized to fit
2015-04-09 22:01:16 +10:00
Vas Crabb
e973a403a0
Honour debugger font choice with Qt debugger
2015-04-09 21:19:41 +10:00
Miodrag Milanovic
ec2d6ac086
removed two more unused files (nw)
2015-04-09 13:16:40 +02:00
Miodrag Milanovic
73dfafaa95
removed vconv, updated warnings/error for vs and icl (nw)
2015-04-09 13:05:10 +02:00
Robbbert
ae39d8b6d8
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-09 19:05:50 +10:00
Robbbert
e02dc16bc5
hng64: fix for Kale (nw)
2015-04-09 19:01:28 +10:00
hap
b5dcd729f4
(MESS)New working game added
...
-----------------
Entex Space Invader [hap, Sean Riddle]
2015-04-09 10:59:07 +02:00
Vas Crabb
5523e7fffe
Small cleanup
2015-04-09 18:32:00 +10:00
Vas Crabb
94149cd5a6
Proper C++ for DirectSound module, get rid of all static variables, some encapsulation
2015-04-09 18:05:44 +10:00
Vas Crabb
9deeec3f9c
Attempt Leopard compatibility
2015-04-09 09:46:24 +10:00
Angelo Salese
958de40950
Added end address, amongst other minor things.
2015-04-09 01:21:15 +02:00
Ivan Vangelista
9f6c59b711
invqix.c: added save state support (nw)
2015-04-08 22:30:01 +02:00
Ivan Vangelista
01559364d6
victory.c: added save state support (nw)
2015-04-08 19:34:57 +02:00
Miodrag Milanovic
590f20477c
fix custombuild task missing in cpu.lua (nw)
2015-04-08 18:15:40 +02:00
Vas Crabb
b9a298b847
Add audio output selection for CoreAudio
2015-04-09 00:47:19 +10:00
Miodrag Milanovic
2ffb66efe5
Placed back and fixed python availability check
2015-04-08 16:24:07 +02:00
Miodrag Milanovic
d4a431f0ea
latest BGFX (nw)
2015-04-08 15:13:38 +02:00
Miodrag Milanovic
5a33ceba75
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-08 14:46:17 +02:00
Miodrag Milanovic
271e550b99
commented to test on MATE (nw)
2015-04-08 14:45:55 +02:00
mamehaze
acde5b8291
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-08 13:21:27 +01:00
mamehaze
2b90ea2142
sh4 'fastram' - remembering why I didn't submit this, it seems ineffective (if anything, slower) unless you hack the program fetches too, left it here disabled incase anybody wants to try it, or optimized if better tho (nw)
2015-04-08 13:20:54 +01:00
Miodrag Milanovic
b22cead64d
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-08 14:20:11 +02:00
Miodrag Milanovic
899f23a7ec
Added PYTHON_EXECUTABLE to use differently named python executable(nw)
2015-04-08 14:19:43 +02:00
mamehaze
9101cb1fd6
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-08 13:06:24 +01:00
mamehaze
184637b70b
new clones
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Chuugokuryuu 3 Special (Japan, ver. 103) [arcademodbios]
2015-04-08 13:06:02 +01:00
Miodrag Milanovic
9cc6018c15
Merge branch 'master' of https://github.com/mamedev/mame
2015-04-08 14:02:30 +02:00
Miodrag Milanovic
10ed935e43
Create one more dir, should help MATE (nw)
2015-04-08 14:02:13 +02:00
mamehaze
34576a5053
new clones
...
Super Formula (Japan, set 2) [Paolo Venturi]
the extra rom in this set is near the tx roms on the PCB, and decodes as tx rom, but I'm not sure when it actually gets used even after cheating my way through the game, need to investigate further
2015-04-08 12:30:28 +01:00
Vas Crabb
afc3990d46
Make AUEffectUtil suck less
...
* Save window positions with .aueffect documents
* Allow generic view to be selected for effects with custom views
* Allow factory presets to be loaded
2015-04-08 19:16:05 +10:00
Miodrag Milanovic
fd88e8c5e2
fixed location error (nw)
2015-04-08 10:50:28 +02:00
Miodrag Milanovic
cc35d05ec0
added SEPARATE_BIN option to put executable files in bin folder and not in main (useful for continuous integration )(nw)
2015-04-08 08:52:02 +02:00
Miodrag Milanovic
03275c7b68
Added separated target dirs for x32 and x64, so we do not have library collision (nw)
2015-04-08 08:50:29 +02:00
Curt Coder
274078636e
mos6530: Rewritten to support time travel. [Curt Coder]
2015-04-08 09:01:20 +03:00
Curt Coder
d8795fe43c
6522via: Added device address map. [Curt Coder]
2015-04-08 08:54:50 +03:00
Justin Kerk
806e0a05d3
(MESS) MT05721: Apply Enik Land's refresh rate workaround so that we pass FluBBa's SMS VDP tests. [Justin Kerk]
...
Can be removed if the rounding issues with MCFG_SCREEN_RAW_PARAMS are fixed in the future.
Tests still fail for Game Gear and some of the clones (e.g. Korean sets) but they didn't pass before either, and it's not clear if they're supposed to.
2015-04-07 19:59:56 -07:00
briantro
3e95f9f245
new PE+ poker clone
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Let's get the alternate One Eyed Jacks CG set "out there" by creating a clone that uses it - NW
New Clone Added
-----------------------------------------------------
Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243) [BrianT]
2015-04-07 19:53:10 -05:00
Vas Crabb
f8f29ba8c2
Add save all menu item to AUEffectUtil
2015-04-08 03:27:36 +10:00
Ivan Vangelista
33ecdfcb9f
cheekyms.c, clshroad.c, sbugger.c, spcforce.c: added / completed / enabled save state support (nw)
2015-04-07 19:20:32 +02:00
Oliver Stöneberg
7dc3254647
pass attotime as const reference (nw)
2015-04-07 19:18:41 +02:00
Vas Crabb
aa3b457f35
Improvements to CoreAudio output
...
* Clean up CoreAudio module, break up big functions, re-use more code
* A little cleanup in AUEffectUtil
* AUEffectUtil sizes windows automatically
* Proper handling of unsaved changes in AUEffectUtil
2015-04-08 03:17:25 +10:00
Olivier Galibert
3f90ddd678
Fix yuv texture conversion for opengl [O. Galibert]
2015-04-07 19:07:17 +02:00
Curt Coder
5732623008
(MESS) abc80: Emulated the Scandia Metric ABC FD2 floppy controller. [Curt Coder]
2015-04-07 15:32:53 +03:00