Ryan Holtz
53e20c168f
Fixing multiscreen games, nwn
2011-05-22 02:27:31 +00:00
Ryan Holtz
2cd23c1476
Made texture_create display a verbose message if texture creation fails, as texture creation failure leads to a crash and thus the user should know about it, nwn
2011-05-22 01:43:35 +00:00
Ryan Holtz
99dffc122e
HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat Country Entertainment]
...
HLSL: Fixed resolution-change crash and likely D3D performance regression with -nohlsl on low-spec cards [Ryan Holtz, Bat Country Entertainment]
2011-05-22 01:30:55 +00:00
R. Belmont
690f25a582
taitof3: initialize all allocated video RAM regions, prevents undeterministic behavior on startup
2011-05-21 22:27:42 +00:00
R. Belmont
877e1dffce
mc6845: Fixed a bunch of uninitialized variables. More still lurk.
2011-05-21 21:39:35 +00:00
Angelo Salese
8f893f592b
Disregard previous fix, crashed after a lot of time ._.
2011-05-21 19:31:17 +00:00
Angelo Salese
f9f3e00625
Last one for today
2011-05-21 18:53:29 +00:00
Angelo Salese
71646f871d
Boosted m/sinit comms in Super Major League / Final Arch, fixing the dead locks in it [Angelo Salese]
2011-05-21 18:48:23 +00:00
Angelo Salese
d513485771
Fix prikura regression
2011-05-21 17:56:58 +00:00
Angelo Salese
fb7b5e1352
Fix write handler name
2011-05-21 14:53:25 +00:00
Angelo Salese
aa54afa8e3
Managed to get the multiplexer/state machine emulated, amongst some watchdog fixes for BFM games. [J. Wallace]
...
new NOT WORKING games
---------------------
Popeye (20p/8 GBP Token) [J. Wallace]
2011-05-21 14:06:35 +00:00
Angelo Salese
3abda49b4f
defaults to multi cart, nw
2011-05-21 12:36:16 +00:00
Angelo Salese
546f130340
XML work, nw
2011-05-21 12:29:55 +00:00
Fabio Priuli
93e2f248e2
I have no idea where this line got lost in the previous commit, anyway now it's in. no whatsnew.
2011-05-21 10:33:31 +00:00
Fabio Priuli
cb14c047e9
clifront.c: temporarily re-enabled -listsoftware to allow more work on support in qmc2 frontend. no whatsnew.
2011-05-21 08:18:52 +00:00
Ryan Holtz
76962a2081
Dot crawl tweak. nw
2011-05-21 07:51:50 +00:00
Ryan Holtz
a47bd09534
HLSL Improvements: [Ryan Holtz, Bat Country Entertainment]
...
- Added magnet deconvergence via a shader uniform
- Improved phosphorescence
- Improved YIQ codec
2011-05-21 06:47:56 +00:00
Ryan Holtz
62f733b938
Removing outdated performance-tuned HLSL shaders now that better performance tuning is available, nw
2011-05-20 22:20:49 +00:00
Ryan Holtz
a0e44c0b00
Fixing a duplicated-texel issue in the HLSL shaders, nw
2011-05-20 22:18:39 +00:00
Miodrag Milanovic
f2a42ffe4d
i286 - Fix for protected mode, ibm5170 no errors anymore by Carl (no whatsnew)
2011-05-20 16:13:02 +00:00
Ryan Holtz
0235cef534
Fix for -noyiq issues, nw
2011-05-20 07:51:59 +00:00
Ryan Holtz
fd7a110eba
HLSL Updates [Ryan Holtz, Bat Country Entertainment]
...
- Re-worked render target handling to align pixels better, reducing unintentional blurring
- Made major fixes to CVBS simulation, significantly increasing color saturation
2011-05-20 07:37:34 +00:00
Miodrag Milanovic
3126517ab3
i286 - protection mode cleanup and fixes by Carl (no whatsnew)
2011-05-20 06:52:55 +00:00
Scott Stone
c741b8cfce
Preliminary softwarelist for STV's multi-cart format. [Tafoid]
2011-05-20 03:05:54 +00:00
Aaron Giles
8d7c1cb8ad
Link to DLL version of SDL since the static version is hard to come by.
2011-05-20 00:50:48 +00:00
Aaron Giles
2625a01395
Update needed for new toolchain.
2011-05-20 00:49:03 +00:00
Scott Stone
af20a718d3
Change default value/maximum setting for audio_latency in SDL to match that of baseline. (no whatsnew)
2011-05-19 23:58:10 +00:00
Ryan Holtz
cfd6731fa8
HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg]
...
- The defocus pass is now switched off when defocus_x and defocus_y are zero, allowing finer-grained performance tuning.
- Removed YIQ convolution from the main color-convolution shader and replaced it with a full composite encode/decode pass. This is slower, but looks amazing(ly like a terrible TV) and can be turned off.
- More authentic NTSC dot crawl and bandwidth limiting.
2011-05-19 19:14:20 +00:00
Scott Stone
545a7e58c0
Added reload_plain flag to softlists (mess import). (no whatsnew)
2011-05-19 02:03:38 +00:00
Scott Stone
4527c9840b
Readded correct dips from manual I mistakenly 'dummied' (no whatsnew)
2011-05-19 01:15:25 +00:00
Angelo Salese
c0c52888ed
Cleaned up one thing
2011-05-18 23:30:54 +00:00
Angelo Salese
de9c2b6e5e
Implemented multi-cart support to ST-V driver [Angelo Salese]
2011-05-18 23:22:43 +00:00
Angelo Salese
3960c5423a
Prot fix
2011-05-18 21:16:39 +00:00
Angelo Salese
5da94c3277
Preparation to add multi-cart support ...
2011-05-18 21:15:41 +00:00
Angelo Salese
cb88dc3010
Note addition
2011-05-18 19:47:15 +00:00
Scott Stone
120da97ec5
Some minor brixian work + hooked up proms (no whatsnew)
2011-05-18 17:55:12 +00:00
Miodrag Milanovic
d96852828b
i286 - More protected mode fixes by Carl (no whatsnew)
2011-05-18 16:24:02 +00:00
Miodrag Milanovic
8f7dba221c
i86 - Implemented POP CS and MOV CS,reg instructions that are 8086 specific [Miodrag Milanovic]
2011-05-18 12:17:17 +00:00
Ryan Holtz
df5254338f
Fixed chroma subsampling in color_heavy.fx and color.fx, nw
2011-05-18 02:17:31 +00:00
Angelo Salese
8805896738
sync, continue tomorrow
2011-05-18 01:13:16 +00:00
Ryan Holtz
2820e31451
HLSL Updates [Ryan Holtz, Bat Country Entertainment]
...
- Potential fix for some crashing reported by John IV
- Split color convolution and deconvergence into separate shaders for potential GPU savings down the line
- Added light and heavy variants of the color convolution shader, the former with YIQ colorspace removed
- Re-worked defocus to occur prior to shadow mask application, as it would be on a real monitor.
- Removed Edge Detection, as it was just for fun and can easily be added in by users if desired.
- Split "pincushion" into "Pincushion" and "Screen Curvature", the former affecting the only the displayed image and the latter only affecting the shadow mask.
2011-05-18 00:35:16 +00:00
Angelo Salese
09cc8833fb
Major clean-up and state machine conversion for the Sega ST-V / Saturn driver [Angelo Salese] (still in progress)
2011-05-18 00:15:57 +00:00
smf-
f9dcd9ba77
documentation fix. nwm
2011-05-17 21:11:59 +00:00
Wilbert Pol
bde6c691df
Removed mc6845 trampolines (nw)
2011-05-17 21:01:52 +00:00
Angelo Salese
87a2812966
Removed SMPC trampolines, in preparation for the upcoming change, nw
2011-05-17 18:53:49 +00:00
Angelo Salese
def3409db0
Removed SMS, nw
2011-05-17 18:41:45 +00:00
Angelo Salese
d0186209e2
Removed SG-1000, nw
2011-05-17 18:27:10 +00:00
Scott Stone
e4d30e722f
New Clone Added
...
---------------
Amidar (Konami/1982) [Patrik Styrnell]
Comment: Since this was a newer set than the current Amidar Konami set, I made this the parent instead - naming the other one as amidar1. If this needs correction, please do so.
2011-05-17 17:07:32 +00:00
Miodrag Milanovic
949d846714
i286 - Added 286 LOADALL and triple fault resets. [Carl]
...
i286 - Added support for 16-bit protected mode far calls and segment privilege checks. [Carl]
i86 - Fixed shift instructions, helps detecting proper CPU [Miodrag Milanovic]
i86 - Fixed handling of invalid instructions in 0x60-0x6f section [Miodrag Milanovic]
2011-05-17 13:22:58 +00:00
Miodrag Milanovic
9cf16652c7
Enable Visual Studio basic run-time checks in non-optimized builds [Oliver Stoneberg]
...
Flush stderr, so the data is actually written when output is being redirected [Oliver Stoneberg]
2011-05-17 13:15:29 +00:00