* taito_zm.cpp : Updates
Add DSP, Reduce MCFGs, Add device_mixer_interface for sound gain, Add imperfect_features related to DSP, Add notes
* taito_zm.cpp : Fix TMS57002 clock
* Improve Taito Zoom ZSG-2 sound emulation
zsg2.cpp: implement emphasis filter, this is a noise reduction scheme
that amplifies higher frequncies to reduce quantization noise.
zsg2.cpp: Add sample interpolation and another adjustable lowpass
filter. This seems to be roughly what real hardware does...
zsg2.cpp: Improve panning registers and identify DSP output gain
registers.
* zsg2: minor changes [nw]
zsg2: Register 0b appears to be status flags [nw]
zsg2: Linear ramping probably makes more sense [nw]
* zsg2: slight adjustment of emphasis filter [nw]
* zsg2: slight adjustment of emphasis filter #2 [nw]
* zsg2: more sober ramping algorithm [nw]
* tms57002: add instructions 3c/3d, make them behave as NOP as they're undocumented and not understood
* tms57002: Add dready callback for superctr (nw)
* tms57002: Fixes to make Taito Zoom DSP working
tms57002: Add undocumented instruction saom / raom, they set saturation
mode for the ALU.
tms57002: Implement MACC pipeline.
tms57002: Add callbacks for EMPTY and PC0 pins.
tms57002: Add a few unimplemented instructions.
tms57002: Proper behavior of CMEM UPLOAD mode.
tms57002: Fix an issue where program is not properly loaded if PLOAD is
set after a program has already been written.
* Documentation fix, properly identified registers as ramping control, will implement that soon [nw]
* taito_zm: Working DSP emulation
Pretty much OST quality now. A pretty decent upgrade from how it was
previously, I'd say.
* typo [nw]
* just adding some quick notes about the WIP [nw]
* Fix build [nw]
* zsg2: Proper ramping implemenation, add register map, minor cleanups
* oops [nw]
DIP switches allowing the initial test mode. Added new set as parent
due to be consistent with the schematics from the manual, and has ex-
tra banks of questions. Cleaned-up the driver. [Roberto Fresca]
New working machines
--------------------
Master Boy (1987, Z80 hardware, set 1) [Roberto Fresca, ClawGrip, recreativas.org]
* pc98.xml: softlist updates, part 2 (A)
- Added new entries from the Neo Kobe Collection:
A Ressha de Ikou III HD - Hard Disk Only
A Ressha de Ikou 4 ~ Take the A-Train IV - Map Construction + Power Up
Kit
A Ressha de Ikou 4 ~ Take the A-Train IV - Map Construction + Power Up
Kit (Cracked)
Alone in the Dark 2
Akiko - Premium Version
Albatross
Albatross - Expert Course
Albatross - Meimon Course I - Oak Hills
Albatross - Visual Course
Albatross - World Course
Alvaleak Boukenki
Amaranth II
Amaranth II (Alt System Disk)
Ambition
Ami - Kaze Tachinu
Ancient Dragon
Angel Army
Animahjong X Perfect File
Animahjong X Perfect File (Alt)
Art of War
Art of War - Kaisenban
Art of War Scenario Shuu
Assist Art - Paint Master
Animation Editor 'da Vinci-98'
Dragons of Flame
- Re-tested software entries with current MAME
- Relabeled disks with their actual names
- Added usage notes for software that needs DOS
- Removed user disks from games where they aren't included in the
original box, and the user is expected to create them
- Removed duplicate images where the only differences are in the saved
game data
- Reordered some disks so they are auto-mounted in a more logical way
- Some minor title / spelling fixes
* pc98.xml: fix albatvis hashes