* new SOFTWARE LIST entry
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gameking.xml : mc_4v19 - 4 in 1 - Warrior + Cleverhawk + Valiant + MetalDeform ('APR 23 05', 512KB cartridge)
the previous mc_4v19 has been made a clone mc_4v19a and description changed to "4 in 1 - Warrior + Cleverhawk + Valiant + MetalDeform ('JUN 16 05', 1MB cartridge)"
the new dump is playable, but from a different revision of the cartridge with only 512KB ROM instead of 1MB meaning the dump of this one is complete. Presumably the 1MB versions exist either as bugfixes, or as a crude copy protecton against people with 512KB flash carts.
* gameking.xml add cartridge pintout [Team Europe]
* (nw)
* new NOT WORKING machines
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Pinball (P8002, ABL TV Game) [David Haywood, Morten Kirkegaard, Peter Wilhelmsen]
* misc research (nw)
* (nw)
* base on VT03PAL version on PALC not PAL (nw)
* address concerns (nw)
* new SOFTWARE LIST entries
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gameking.xml : mc_4szlh - 4 in 1 - S.Z.L.H + Colo + F1-2004 + Popper [Team Europe]
gamekin3.xml : panzer - Panzer [Team Europe]
redumped gameking mc_4v08 [Team Europe]
confirmed parent set of gameking Dino Adventure Legend was just a bad dump of the good one and removed it [Team Europe]
confirmed that many of the gameking 4-in-1 dumps are half size, and marked them as such [Team Europe, David Haywood]
changed tag from supported="no" to supported="partial" on the game king dumps that aren't bad dumps, as they appear to be playable without sound.
* style more consistent with c sources (nw)
* useful reference (nw)
- Added slot interface for internal expansion boards.
- Added BBC Master cartridge slot interface to allow implementation of more complex cartridges, including Electron cartridge devices.
- Removed Sideways RAM configuration option, to be re-implemented as internal boards.
- Empty BBC Master cartridge sockets return video data on data bus.
Protected inheritance is a very dangerous game considering how MAME loves dynamic casts, and debug builds even more so.
This reverts 0a5fed2ece in part.
- Centralize emulation of several common features
- Add logging for interrupts and base timer
- Fix error in debug state registration of IREQ and IENA
- Correct base timer interrupt vector for ST2205U
* New prototypes:
gamegear:
Sonic the Hedgehog Chaos (Euro, Prototype 19930517) [Hidden Palace]
sms:
Sonic the Hedgehog Chaos (Euro, "Ver 0.20", Prototype 19930630) [Hidden Palace]
Sonic the Hedgehog Chaos (Euro, Prototype 19930713) [Hidden Palace]
These prototypes are believed to have been solely burned for Sega Europe/UK, and thus are all labeled "Euro".
* Mark sms/sonicc630 as not working, as it somehow crashes after the title screen.
renamed sonicc in gamegear.xml from "Sonic Chaos" to "Sonic the Hedgehog Chaos" to maintain consistency (box art for Game Gear release packaging says "Sonic the Hedgehog Chaos" too) as well, while correcting a capitalization error for actionfg0.
* documentation
* (Hopefully) requested changes.
* More updated info
I forgot MAME has the Voodoo device recalculate the screen size and timing so I removed all the "EGA" stuff.
I can confirm Midway Graphite uses a different motherboard verified on the first boot screen. The BIOS ID on that game redirects to a BMC GT694VP motherboard using a VIA Pro133A chipset. I edited the machine configs to use the "correct" CPU type and clock speeds but Midway Graphite may be its own separate driver due to the different chipset hardware.