Commit Graph

7976 Commits

Author SHA1 Message Date
Fabio Priuli
2336b51f2f Forgot to commit these:
- added driver data struct & save states to gradius3.c
2010-01-06 11:38:48 +00:00
Miodrag Milanovic
fd4e438cdb [PIT8253] Corrected timer update, makes at586 show correct speed (no whatsnew needed) 2010-01-06 09:54:04 +00:00
Fabio Priuli
005ca1d374 misc Konami wip:
* moved a few routines (used for sorting graphics layers) to konicdev.c since they are shared by several drivers

* added driver data struct to ajax.c and aliens.c

* added driver data struct + save states to: asterix.c, bishi.c, blockhl.c, bottom9.c, chqflag.c, crimfght.c, dbz.c,
gbusters.c, gijoe.c, lethal.c, mainevt.c, moo.c, overdriv.c, parodius.c, 
rollerg.c, rungun.c, simpsons.c, spy.c, surpratk.c, tail2nos.c, thunderx.c, 
tmnt.c, ultraman.c, vendetta.c, xexex.c and xmen.c

* updated some Konami drivers above to separately allocate palette/extra/work RAM instead of appending them to maincpu ROM; also, reduced maincpu rom regions where appropriate

* replaced memory_set_bankptr with memory_set_bank where necessary
2010-01-05 23:24:07 +00:00
Brian Troha
70ad60b7a3 Adds missing sample rom to Gals Panic 4 (Korea) [Brian Troha, Dumping Union] 2010-01-05 23:10:22 +00:00
Bryan McPhail
5f80816033 fix zeroize protection simulation in lieu of proper dongle dump. 2010-01-05 22:50:03 +00:00
Roberto Zandona
3ce444c242 03485: mikie, mikiej, mikiehs: [possible] Possible priority issue on game completion 2010-01-05 22:16:04 +00:00
Brian Troha
975597bfa5 new clone added: Super Bar by Promat
Added PCB layout for PROMAT bootleg hardward used by Wiggie Waggie and Super Bar [Brian Troha]

New Clone Added
-----------------------------
Super Bar [Brian Troha, David Haywood, Dumping Union]
2010-01-05 22:06:49 +00:00
Aaron Giles
5885e973db Makefile changes:
- Changed INLINE to map to "static inline"
 - (Windows only) Made -static-libgcc standard for both 32-bit and 64-bit
 - (Windows only) Some fixes for MSVC builds
2010-01-05 22:01:10 +00:00
Paul Priest
b71ecca85e Oops, revert accidental removal of some IPT_UNKNOWNs. No whatsnew. 2010-01-05 21:17:03 +00:00
Paul Priest
49a12ffcd4 Add support for Mahjong panel for mjgtaste. Makes this the default input and alters the default eeprom accordingly to match factory default. Note that you need to change both the game and the controller setting from the driver configuration when switching input sources since the two are mutually exclusive. [PsikyoFan] 2010-01-05 21:11:34 +00:00
Paul Priest
63820d05ae 00892: Fix warning message and missing level/credits in S1945iii last boss [PsikyoFan]
00266: Add dynamic bank configuration for pre/post line blending, fixes gradient in daraku and fades on special moves and adds (more) effects to soldivid
2010-01-05 21:08:43 +00:00
Phil Bennett
0b07893b18 New games marked as GAME_NOT_WORKING
------------------------------------
Vortex [tormod, Team Europe, Smitdogg, The Dumping Union]


This one appears to use an encrypted 8080. Do any decryption gurus fancy a challenge? :)
2010-01-05 13:36:56 +00:00
Phil Bennett
52613ad118 Changed berlwall, arkanoid, bakubrkr, mgcrystl to use YM2149 [Corrado Tomaselli]
Verified and corrected clocks in halleys and exctsccr [Corrado Tomaselli]

New clones added
----------------

Exciting Soccer (Japan set 2) [Corrado Tomaselli]
2010-01-05 12:48:14 +00:00
Andrew Gardner
ff1891ea23 hng64: Hacked 3d acknowledge in a slightly different manner. Sams64 games now show 3d. [Andrew Gardner]
NOTES NOT IN WHATSNEW:
This makes all games in hng64.c display a good amount of 3d.
The read handler I modified definitely seems to have something to do with
the missing 3d in these games.  It's only read if the frame being drawn
is missing geometry.  My new hack is a lucky guess, but hopefully we'll
figure out what this function is really looking for sometime soon.

Snaps here: http://www.mameworld.info/ajg/
2010-01-05 05:36:06 +00:00
Angelo Salese
7c1429be20 Added newer set 3, dumped by Grull Osgo 2010-01-04 21:09:15 +00:00
Angelo Salese
33f4b9edb4 Fixed a bunch of minor quirks, and fixed gfxs 2010-01-04 20:45:53 +00:00
Angelo Salese
e29d6587ac new not working
---------------

Quarter Horse [Ruben Panossian, Angelo Salese]

============================================

Same HW as Dwarfs Den, yay...
2010-01-04 20:31:35 +00:00
Angelo Salese
e0b72fd796 new not working
---------------

Monza GP [Tomasz Slanina]

================================

roms at current/m/monzagp.zip
2010-01-04 19:37:50 +00:00
Angelo Salese
113e36effd new not working
---------------

Vega [David Haywood]

================================

roms at current/v/vega.zip
2010-01-04 16:40:47 +00:00
Roberto Zandona
26b96a6751 added 2 opcodes 2010-01-04 13:49:21 +00:00
Miodrag Milanovic
be42e6caae Forgot to save last changes in latest commit. 2010-01-04 13:32:31 +00:00
Miodrag Milanovic
bd0c65cb91 [PIT8253] Update PIT counter even if there was no elapsed cycles (this only affects fast drivers like at586 in MESS) 2010-01-04 13:05:45 +00:00
Aaron Giles
200b21dff7 Get rid of setjmp/longjmp for error handling in favor of exceptions.
Fatalerror now maps to throwing an exception. Requires a full
recompile.
2010-01-04 07:05:53 +00:00
Angelo Salese
7e88358737 new not working
---------------

Fun Station Spielekoffer 9 Spiele [Tomasz Slanina]

==================================================

MAME crashes if I return a latch at 0x800100? HD ACRT bug?
2010-01-04 02:39:27 +00:00
Aaron Giles
a3b0cf0aea Make MSVC compile once again. 2010-01-04 01:30:53 +00:00
Aaron Giles
fe40adfb2b Fix codegen bug that broke kinst. 2010-01-04 00:27:45 +00:00
Aaron Giles
ba0d55cad5 Fix linker warning. 2010-01-04 00:09:40 +00:00
Aaron Giles
13c6148885 Fix debug build. 2010-01-04 00:06:45 +00:00
Aaron Giles
a1cdc22b5a Fix typo in 8-bit eeprom case. 2010-01-03 22:42:52 +00:00
Aaron Giles
b4099c91bc Changes to sync with new toolchain:
1. Removed CPP_COMPILE option. All files (except expat and zlib)
are now compiled as C++ by default. For now, imagine nothing has
changed. The goal is not to go hog-wild with C++isms, but to
leverage it where it makes the most sense.

2. Mapped INLINE to plain old C++ inline now, fixing several
cases where this was problematic.

3. Marked global const structures explicitly extern since consts
are locally-scoped by default in C++.

4. Added new 'default' make target which just builds the emulator.
Use 'make all' to build everything including the tools.

5. 64-bit builds now get a '64' suffix on them. We might want to
just make this true for Windows builds, but it's on for everyone
at the moment.

6. (Windows) Removed UNICODE option. UNICODE is enabled by default
on all Windows builds now. The 32-bit version links against
libunicows.a for continued Win9x compatibility.

7. (Windows) Removed hacks surrounding unicode handling of main().
They are no longer necessary with the new tools.
2010-01-03 21:31:44 +00:00
Phil Bennett
aba256db9a Converted the goldstar, liberate, sidearms and sidepckt drivers to use driver_data [Atari Ace]
---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>
Date: Fri, Jan 1, 2010 at 5:27 PM
Subject: [patch][resubmit] Convert goldstar/liberate/sidearms/sidepckt
to use driver_data
To: submit@mamedev.org
Cc: atariace@hotmail.com


Hi mamedev,

This is a resubmit of my last driver_data patch.  It should be
non-controversial, although it contains some additional whitespace
cleanup in the affected files.

~aa
2010-01-03 17:03:27 +00:00
Roberto Zandona
69e5a2c5b5 cb2001: 3 new opcodes to fix a drawing routine (finally the first screenshot) 2010-01-03 16:31:34 +00:00
Angelo Salese
06aef42eb6 Fixes the gfx rom loading for Race Drivin' Panorama [David Haywood]
Vs. Net Soccer improvements:
Emulated DMA protection for startup-checks in Vs. Net Soccer [Olivier Galibert]
Fixed Data ROM loading in Vs. Net Soccer, game now boots [David Haywood]
Marked Sprite + Sound ROMs as BAD_DUMP in Vs. Net Soccer [David Haywood]
2010-01-03 16:25:42 +00:00
Angelo Salese
b7d982dab8 Base tilemap hook-up for cb2001 2010-01-03 15:17:58 +00:00
Wilbert Pol
2baf956ec5 Configured port A on the uPD7801 to an output port. 2010-01-03 10:15:24 +00:00
Roberto Zandona
5bd987beea cb2001: added one opcode 2010-01-03 10:05:50 +00:00
Roberto Zandona
e400154524 cb2001: fixed 3 opcodes 2010-01-03 09:00:19 +00:00
Brian Troha
b8ed42d8b4 added minor information comments to Merit question rom sets. No whatsnew, thanks. 2010-01-02 21:55:55 +00:00
Aaron Giles
3df8953bca Removed the various HAS_xxxx for sound cores. To select sound cores,
just choose them in the make system. Further granularity is not
necessary. This also means that the samples core is always required.
2010-01-02 20:21:00 +00:00
Pierpaolo Prazzoli
4935467518 Fixed: 03622: solomon, solomonj: Graphics Bugs 2010-01-02 15:46:37 +00:00
Wilbert Pol
22c5856130 Implemented uPD7801 timers. 2010-01-02 10:02:47 +00:00
Roberto Zandona
e66fe1dad7 added more opcodes 2010-01-02 09:53:39 +00:00
Wilbert Pol
a83b755c7d uPD7801 core changes:
- Fixed incorrect disassembly of some instructions.
- Updated the handling of interrupts to match the documentation.
2010-01-02 08:58:38 +00:00
Aaron Giles
cb6fcbbcfa Allocate inline_config separately to avoid alignment issues. 2010-01-01 19:29:12 +00:00
Fabio Priuli
40f0cbf29c Added driver data struct to cave.c
Save states d not actually work due to timer issues (and also because I'm still not sure about what needs to be saved about the cave_sprite struct...)
2010-01-01 18:04:57 +00:00
R. Belmont
b08f51e0aa Trivial BIGENDIAN=1 rsp compile fix, no whatsnew needed. 2010-01-01 16:36:08 +00:00
Roberto Zandona
eb8405c8d1 added 5 opcodes 2010-01-01 15:44:21 +00:00
Andrew Gardner
3d20048e02 hng64: Fixed improperly loaded ROMs in sams64* games. [Andrew Gardner]
NOTES:
The sams64 games had vertex ROMs loading over previously-loaded ROMs.
After fixing this, some 3d started to appear, but it looks like
I'm not doing the FIFO correctly yet.  Maybe.

Okay, now I'm *really* done for the weekend.  I swear.
2010-01-01 01:00:37 +00:00
Aaron Giles
1c987ae159 Added profiler_mark() calls around rdp_process_list() so that the RDP
time is separated from the RSP time.
2010-01-01 00:21:49 +00:00
Aaron Giles
0f6f7ba842 Converted RSP callbacks into device callbacks. Removed a ton of
tag-based queries in favor of using the device passed.
2010-01-01 00:18:16 +00:00