Brian Troha
50b7008cfe
model3.c: Misc doc update. Document the Sega game and rom board ID#s for Scud Plus - NW
2012-08-11 05:06:00 +00:00
Scott Stone
cfe3e83f6b
Moved the bwb originals to their own file, again based on hardware profile (mpu4bwb.c) - From Haze (nw)
2012-08-11 02:28:31 +00:00
Scott Stone
3f7c8e1cbe
Continuing mpu4 set splittertude - From Haze (nw)
2012-08-11 01:27:03 +00:00
Angelo Salese
5d7e16866d
gfxdecode fix, nw
2012-08-11 00:01:13 +00:00
Scott Stone
6a7cd09749
misc driver typo (nw)
2012-08-10 23:39:14 +00:00
Angelo Salese
a1eede5621
Galivan: same as before
2012-08-10 22:49:38 +00:00
Angelo Salese
5fae098e71
According to Fujix, game name is Ufo Robo Dangar, not the other way around
2012-08-10 22:39:16 +00:00
Angelo Salese
7b5fdd6507
Game name fixes, Daibouken romaji doesn't need a hyphen
2012-08-10 22:28:00 +00:00
Angelo Salese
b1455b4177
Consistancy fix: Mahjang -> Mahjong
2012-08-10 22:07:11 +00:00
Scott Stone
bfd45b37c6
Several new files due to splitting up of mpu4.c - From Haze (nw)
...
Readd mistaken revert of Luca's work.. (nw)
2012-08-10 22:03:26 +00:00
Scott Stone
c35e47c5c3
pulled galpani2 away from kaneko16.c as well, plus general cleanups, dupe fixes, note update for mpu4.c - From Haze (nw)
2012-08-10 21:38:24 +00:00
Luca Elia
1b8b32b0db
New clones added
...
----------------
Nandemo Seal Iinkai (Astro Boy ver.) [Guru, Luca Elia] (NOT WORKING)
2012-08-10 18:28:05 +00:00
Scott Stone
5af796646d
make expro02.c, jchan.c, galspani3.c independent from kaneko16_state and use their own instead, it's cleaner to not use it now everything is devices. - From Haze (nw).
...
Continued mpu4.c set splitting (over 23.5k total sets now) - From Haze (nw)
2012-08-10 18:21:48 +00:00
Scott Stone
af4e099bb9
Follow up - Deleting empty files (nw)
2012-08-10 13:56:35 +00:00
Scott Stone
cceb36a613
mpu4.c: Found out the procedure to make some of the ones which fail self tests boot, as a result was able to confirm several other sets as mod2, and moved them to the appropriate place - From Haze (nw)
...
Kaneko toybox is now a device - From Haze (nw)
2012-08-10 13:55:07 +00:00
Jim Stolis
50ab469a6f
Moved DBV Bill Choices from Dip Settings to Driver Configuration to avoid confusion with actual PCB settings.
2012-08-10 12:46:51 +00:00
Miodrag Milanovic
4b9f7d4f6e
fixed building ldplayer (nw)
2012-08-10 11:09:09 +00:00
Miodrag Milanovic
dca0fff97b
Some fixes imported from MESS side (nw)
2012-08-10 11:04:06 +00:00
Miodrag Milanovic
c75c14d4d3
All driver inits are now member of state classes.
...
Added DECLARE_DRIVER_INIT macro to define it H file, and
DRIVER_INIT_MEMBER for member declaration in C files
Updated all drivers accordingly (no whatsnew)
2012-08-10 08:33:51 +00:00
Aaron Giles
24991f6661
* Fully modernized segahang.
...
* Changed YM2203 IRQ callback to a DEVCB-style callback.
2012-08-10 05:45:47 +00:00
R. Belmont
1e6024bd05
drcbec: compute flags correctly for ADDC/SUBB [R. Belmont]
2012-08-10 03:49:24 +00:00
Scott Stone
1dd09a2976
Kaneko calc 3 is now a device - From Haze (nw)
...
Comment: note, could still do with andreas seeing if he can find a relationship between the encryption tables we've derived from studying the
protection (used to decrypt the various blocks in the protection data
rom) and the final block in the protection data rom..
2012-08-10 02:16:39 +00:00
Scott Stone
c79ba97ff9
quick fix for some dupes, missing stuff + added juju clone, the old jujub is now jujuba - From Haze(nw)
...
New Clones
----------
JuJu Densetsu (Playmark bootleg) [skiltz]
2012-08-09 23:20:26 +00:00
Scott Stone
42a0fe0b04
oh what... you didn't know?!? (nw)
2012-08-09 22:18:23 +00:00
Scott Stone
ba024efeff
MPU4: Starting spliting up some of the more intimidating mpu4 sets, ready to be sorted and properly versioned. Note this adds a bit over 1k new sets, all from existing data - From Haze (nw)
...
Kaneko 'hitbox' handling is now a device - From Haze (nw)
2012-08-09 22:14:38 +00:00
Oliver Stöneberg
2369bd1a61
fixed some unread variable warnings reported by clang (no whatsnew)
2012-08-09 19:44:59 +00:00
Jim Stolis
a27b74b1bd
Added dollar bill validator (DBV) to emulate IGT's IDO22 pulse protocol. All non-superboard games now accept bills via IPT_COIN2. Denomination is determined via dip switch setting. The Set Chip steps are still required to enable the DBV before use.
2012-08-09 19:14:25 +00:00
Ville Linde
990898dcf1
cobra.c: Latest research (nw)
2012-08-09 15:03:57 +00:00
Curt Coder
27d8a12745
Sync with MESS. (nw)
2012-08-09 14:28:19 +00:00
Curt Coder
51e66b90e2
Sync with MESS. (nw)
2012-08-09 14:26:41 +00:00
Miodrag Milanovic
0b4ad29079
[SAA5050] Fixed double high character mode, and forced character data to 7-bit. [Curt Coder]
...
[MOS6529] Chip has no clock input. (nw)
2012-08-09 08:38:53 +00:00
Scott Stone
a0e11fdc40
More Kaneko separation and continued mpu4 work - From Haze (nw)
2012-08-09 04:28:48 +00:00
Brian Troha
3ae8341d9c
invqix.c: Minor doc update & minor whitespace clean up - NW
2012-08-09 02:27:38 +00:00
Brian Troha
f7955f3188
itech32.c: better name for the kiddy version of Pairs... "Red" is short for Redemption so let's call it Pairs Redemption - NW
2012-08-09 02:17:24 +00:00
Aaron Giles
be0e3a784f
Convert dac.c to a modern sound device. Update all callers.
...
It is quite clear nobody understands how the dac device
works. unsigned_write8 (formerly dac_data_w) accepts a value
from 0..255 and scales it to 0..32768. signed_write8
(formated dac_signed_data_w) accepts a value from 0..255
and scales it to -32767..32768. So signed/unsigned applies
to the output. The input values are always full-range
unsigned data. Same goes for 16-bit variants.
2012-08-09 00:27:11 +00:00
Scott Stone
57c5cd82e9
Kaneko sprites are now a device. This should facilitate cleaning up video related files as well (sprites and tilemaps). [David Haywood]
...
Cleanup and notes for maygayep.c - From Haze (nw)
2012-08-08 23:47:57 +00:00
Oliver Stöneberg
8d8f2056a3
removed some unnecessary unsigned >= 0 checks (no whatsnew)
2012-08-08 20:47:30 +00:00
Aaron Giles
8384cadb55
De-legacy the z80sio device.
2012-08-08 19:52:22 +00:00
Wilbert Pol
06eb1d9b19
v30mz.c: Make gcc behave like clang (nw)
2012-08-08 18:04:14 +00:00
Aaron Giles
41ff565a92
De-legacy the z80pio device.
2012-08-08 17:11:25 +00:00
Scott Stone
1f5354f403
Continued sorting / labeling of maygayep.c, also restored 2 sets i'd accidentally forgot to put in mame.lst after splitting before - From Haze (nw)
2012-08-08 15:14:07 +00:00
Wilbert Pol
13574cc90f
v30mz.c: Fixed disasm_max_opcode_bytes(). (nw)
2012-08-08 11:36:59 +00:00
Miodrag Milanovic
64afcf83aa
Import from MESS (nw)
2012-08-08 11:24:44 +00:00
Aaron Giles
90308bc48f
Removed NOTIMER hack from Z80 CTC interface (Star Force was
...
the only one using it). The first parameter of the interface
struct is now gone.
2012-08-08 08:41:33 +00:00
Aaron Giles
081fb69aec
Removed legacy Z80 CTC interfaces.
...
Removed Star Force sound hack in favor of just driving a DAC
directly with the CTC output line (MAME can handle sound
frequency timers no problem).
2012-08-08 08:36:31 +00:00
Aaron Giles
f3b6f56ed6
Convert remaining drivers. Kill off old 8255ppi.
2012-08-08 07:20:59 +00:00
Aaron Giles
81d89c59b0
Move segahang to newer i8255.
2012-08-08 06:52:03 +00:00
Aaron Giles
e70d43e3cb
Move segas16a driver to newer i8255.
2012-08-08 06:47:48 +00:00
Aaron Giles
679a3cc718
Department of redundancy department update.
...
Removed legacy 8255 APIs.
2012-08-08 04:22:40 +00:00
Aaron Giles
2ae5b91c0b
Sega 16-bit cleanup, part 2 (still WIP):
...
* Split segas16.h header into separate headers for each system
* Fully modernize segas16a
* Convert multiply, divide, and compare/timer chips into
modern devices
* Fix bug causing tturfu and wrestwar to hang at startup
2012-08-08 03:54:33 +00:00
Scott Stone
8f6e174be9
Started the 2nd pass of maygayep.c, adding a bit of extra info to descriptions based on headers in the rom data where present (seem to be on most 1st party stuff, including a summary of what the revision is meant to fix!) - From Haze (nw)
2012-08-08 03:01:52 +00:00
Scott Stone
1a32d1ad66
Dupe Nukem - From Haze (nw)
2012-08-07 19:09:03 +00:00
Scott Stone
20583c2303
Updated some drivers to use the new SN76496 device implementation. [Osso]
2012-08-07 18:50:52 +00:00
Scott Stone
34ccf06633
got to the bottom of maygayep.c, moved some roms to bfmsc1.c, they seem to be for an sc1 game called whats up dr, not the epoch what's up doc - From Haze (nw)
2012-08-07 18:16:50 +00:00
Angelo Salese
307f5c89f2
Phil 1 - 1 Kale (error counts)
2012-08-07 15:51:27 +00:00
Angelo Salese
f043c10fc0
New WORKING game
...
--------------------
Cyber Tank [David Haywood, Angelo Salese, hap]
2012-08-07 15:35:17 +00:00
Michaël Banaan Ananas
20498d8083
sprite disable is simply word 0 bit 3
2012-08-07 14:44:34 +00:00
Oliver Stöneberg
765271cb05
removed redundant interlocked function wrappers from Windows code (no whatsnew)
2012-08-07 13:05:00 +00:00
Scott Stone
9afa32ccc7
Shuffled more things around, sorted a few by error messages for further attention and performed some dupe removal. Moved Clickity Click to the Mpu4 Plasma driver after noticing it was it as a game using the Plasma DMD and identifying the Plasma DMD roms within the set - From Haze (nw)
2012-08-07 12:57:04 +00:00
R. Belmont
d9fcc73e23
H8/H8S: Correct disassembly of MULXS.B and MULXS.W [R. Belmont]
2012-08-07 03:43:29 +00:00
R. Belmont
0894b5faf4
H8/H8S: fix MULXS.B to select the proper source register. Fixes text in Qix section of invqix. [R. Belmont]
2012-08-07 02:41:26 +00:00
Couriersud
bfb94f1367
Significant speedup for "divu_64x32_rem" by using inline assembly for x86_64 as well.
...
- GCC will always call into libgcc to catch overflows.
2012-08-07 00:26:21 +00:00
Scott Stone
15a11a0a8a
More sorting of mpu4.c stuffs - From Haze (nw)
2012-08-07 00:02:53 +00:00
Scott Stone
7ec0b01cd8
Tank Force - 4 Player (tankfrce4) Inputs were switched so that Player 2 was no longer assigned to Player 3 and vise versa. [Tafoid]
2012-08-06 16:54:50 +00:00
Scott Stone
cd18b98797
Started moving some of the mpu4 mod4 board games which have a ym soundchip instead of the oki to their own files as well (mpu4mod4yam.c), again with the view to keeping things more manageable - From Haze (nw)
...
kickgoal.c: General Cleanup, improved gfxdecodes - From Haze (nw)
Documentation fix for sf2ud (cps1.c) - From TeamCPS1 (nw)
2012-08-06 16:00:56 +00:00
Ville Linde
5a1ad2f535
cobra.c: Improved polygon parsing (nw)
2012-08-06 13:04:05 +00:00
Michaël Banaan Ananas
9d515af147
(notes)
2012-08-06 11:05:13 +00:00
Miodrag Milanovic
5c1ae623d5
Added GAME_IMPERFECT_KEYBOARD flag and changed ui.c to use that instead of displaying message for each driver with keyboard (no whatsnew)
2012-08-06 07:51:28 +00:00
Brian Troha
e34d774806
tickee.c: Correct the dipswitches for Mouse Attack and add dipswitch locations. [Brian Troha]
2012-08-06 05:12:05 +00:00
R. Belmont
12f254013d
a little more cleanup, fixed unnecessary -oslog spew (nw)
2012-08-06 02:20:24 +00:00
R. Belmont
332dbb2ebe
invqix: some cleanup, mapped all 4 start buttons, cocktail flip works [R. Belmont]
2012-08-06 02:14:52 +00:00
Angelo Salese
c220e703fe
Kale levels up, Kale learns MCFG_LASERDISC_OVERLAY_CLIP
2012-08-06 00:48:26 +00:00
Angelo Salese
111c18c3b0
More love to forgotten LD games, nw
2012-08-06 00:41:59 +00:00
Angelo Salese
3c3634d09f
Added inputs, sound, graphics and fixed colors to Bega's Battle / Road Blaster HW [Angelo Salese]
2012-08-06 00:13:46 +00:00
R. Belmont
9dd0de48e3
Fix GCC 4.6 compile (nw)
2012-08-05 22:13:42 +00:00
R. Belmont
eef2b4a687
invqix: Added inputs and sound, promoted to working. Qix has some TBD text weirdness. [R. Belmont]
2012-08-05 22:10:26 +00:00
Angelo Salese
f3688c1e86
Various changes to Inter Stellar, nw
2012-08-05 19:59:29 +00:00
Angelo Salese
b21820f687
Some minor changes to intrscti, nw
2012-08-05 18:55:23 +00:00
Miodrag Milanovic
7f86e71415
fix tiny compile (nw)
2012-08-05 16:54:27 +00:00
Ville Linde
5a6068bede
cobra.c: Added gfx register masking (nw)
2012-08-05 16:25:03 +00:00
Ville Linde
20588708f6
cobra.c: Implemented framebuffer reads and writes (nw)
2012-08-05 14:17:13 +00:00
Angelo Salese
4c9f548bc6
Quickly hooked up vram for invqix, nw
2012-08-05 14:05:44 +00:00
Miodrag Milanovic
74367954c6
Fix compile (nw)
2012-08-05 12:45:23 +00:00
Michaël Banaan Ananas
3edc6b94e6
lastsurv ym2151 stereo is reversed
2012-08-05 10:38:44 +00:00
Miodrag Milanovic
ab882fff3f
Sync with MESS, and my last sentence was wrong :) (nw)
2012-08-05 07:31:02 +00:00
Miodrag Milanovic
a5c81ad9a3
Changed macros that are MESS related, no need to recompile MAME since they are not used (nw)
2012-08-05 07:10:11 +00:00
Miodrag Milanovic
9d73d28385
Sync with MESS (nw)
2012-08-05 06:11:51 +00:00
Michaël Banaan Ananas
1904841ae2
lastsurv generic coincounter
2012-08-05 05:10:55 +00:00
Michaël Banaan Ananas
c39b992e1a
default inc/dec keys for AD Stick Z
2012-08-05 04:50:36 +00:00
R. Belmont
6153708744
Fixed more wrong rom loads, marked ep_cfallc bad dump due to gibberish code at JSR target 1c966 (nw)
2012-08-05 04:23:17 +00:00
R. Belmont
e2156d0086
Fix rom loading for ep_bartkf (nw)
2012-08-05 04:04:46 +00:00
Brian Troha
104843977b
invqix.c: Whitespace cleanup - NW
2012-08-05 03:15:04 +00:00
Brian Troha
778b8fa9c9
invqix.c: Added PCB layout for Space Invaders / Qix Silver Anniversary Edition [Brian Troha]
2012-08-05 03:11:38 +00:00
R. Belmont
c7da9adc48
invqix: General EEPROM, FPGA, and IRQ hookups. [R. Belmont]
...
No whatsnew part:
This gets it to fall into the main loop, but then apparently nothing happens. THe only interrupts with valid vectors are IRQ0 and IRQ1; the mainline explicitly waits on IRQ1 (so it's presumably VBL) and firing IRQ0 has no obvious effect although it executes a lot of code. Enjoy? :)
2012-08-05 01:45:48 +00:00
R. Belmont
87afbcd5f2
H8: Very preliminary H8S/2294 support [R. Belmont]
2012-08-05 01:42:41 +00:00
Scott Stone
04703091dc
Fix Error in RomModule definition for ep_cbrun (nw)
2012-08-05 01:26:20 +00:00
Ville Linde
4b3f61f5fe
cobra.c: Better texture RAM emulation. Documentation updates.
2012-08-04 19:41:30 +00:00
Wilbert Pol
e2dc17d3bd
v30mz.c: Converted to c++. [Wilbert Pol]
2012-08-04 19:21:03 +00:00
Miodrag Milanovic
ab27740da1
Updated GAME and GAMEL with class name per machine used, for future DRIVER_INIT change (no whatsnew)
2012-08-04 19:12:26 +00:00
Scott Stone
817f2f6811
Sorted the roms in m4addr, killing the dupe in the process, and moving
...
one other rom to the m4apach set (which is where the dupe came from). I think m4apach might be another plasma game, but we don't have any
plasma roms for it. Also, fixed an issue with a set of sc5 games - From Haze (nw)
2012-08-04 19:04:55 +00:00
Scott Stone
ae993d6f0d
Created mpu4mod2sw.c and started moving sets which used the mpu4mod2
...
baseboard there (most of these ones actually run quite well apart from
some moaning about reels) This board used the AY8913, the mod4 board
didn't have that, so it's a logical split point. Also some more identification / tagging etc. of other sets. From Haze (nw)
2012-08-04 15:28:12 +00:00
Miodrag Milanovic
851081b772
removed some not used variables (nw)
2012-08-04 15:12:02 +00:00
Miodrag Milanovic
5c6008e960
n64: This was a clear misspelled variable, two times removed (nw)
2012-08-04 15:07:55 +00:00
Miodrag Milanovic
1c7e7b5f8d
Fix compile error (nw)
2012-08-04 12:31:44 +00:00
Oliver Stöneberg
b938c3e690
fixed some unread variable warning reported by cppcheck (no whatsnew)
2012-08-04 12:19:06 +00:00
Oliver Stöneberg
9fe7b3bbcc
removed some unnecessary statements reported by cppcheck (no whatsnew)
2012-08-04 11:23:47 +00:00
Oliver Stöneberg
9ce1c3ea94
fixed some incorrect operators and a duplicated game flag reported by Visual Studio Code Analysis (no whatsnew)
2012-08-04 09:17:44 +00:00
Brian Troha
f31cef01e0
model2.c: Misc doc update: Added the Sega security rom board number to the Dead or Alive sets. - NW
2012-08-04 07:22:26 +00:00
Aaron Giles
aa9bc95573
Sega 16-bit cleanup, part 1 (still more coming):
...
* Converted FD1089/FD1094 into proper devices, derived
from m68000. They now handle their own decryption and
memory management, so we can remove all the calls for
initialization/reset/etc. The key now lives as a 'key'
subdevice under the CPU, and the FD1089/1094 are now
specified just like any other CPU.
* Removed the horrible s16fd and s24fd files. Good riddance.
* Created a helper class for managing fd1094 decryption
caches.
* Converted the memory mapper into a new modern device
and updated the segas16b, segaorun, and segas18 drivers
to use it. Fixed ROM memory mapping so that the source
ROMs can be loaded contiguously, removing a bunch of
hacks.
* Untangled the joined segas1x_state and split the states
for each system into their own classes. Cleaned up some
implementations.
* Added support for member functions to be called as
DRIVER_INIT functions. To do this, #define
MODERN_DRIVER_INIT prior to #including "emu.h" and you
will be required to specify a class and member function
for your driver init.
* Fully modernized the segas16b and segas18 drivers.
New working games added
-----------------------
GP Rider (Japan) [ShouTime, Charles MacDonald, Aaron Giles]
Last Survivor [ShouTime, Charles MacDonald, Aaron Giles, 9ofzeven, TrevEB,
Dr. Spankenstein, ghoolster, Surgeville, Tormod, Tjaberg, Waremonger]
(Note: A couple games are still busted, but most are working. Will
follow up with more updates.)
2012-08-04 05:19:46 +00:00
Oliver Stöneberg
13e2f8b5fc
some memset() underflow fixes (no whatsnew)
2012-08-03 20:20:42 +00:00
Scott Stone
e069b8424b
Gave the dealem expansion board it's own file and derived class
...
(mpu4dealem.c) because it's a unique expansion, no point in having all
that stuff in the main state. The standard video board it's own state class too, and moved specifics to that, plus converted the scn2674 video chip to be a device (new files there too) again reducing the amount of junk in the base mpu4 state. From Haze (nw)
2012-08-03 19:59:35 +00:00
Olivier Galibert
40c79602b6
memory: Add support for dynamically mapping devices [O. Galibert]
...
Just call install_device on the space with as parameters:
- start and end of the mapping zone
- device (not pointer to the device)
- map method
and optionally, if the device data width is not the same than the
space data width:
- device data width (for consistency checking)
- unit mask
For instance, the static mapping:
AM_RANGE(0x02114100, 0x02114107) AM_DEVICE8("fdc", n82077aa_device, amap, 0xffffffff)
can be converted to a dynamic mapping (where fdc is a pointer to the device):
machine().device("maincpu")->memory().space(AS_PROGRAM)->
install_device(0x02114100, 0x02114107, *fdc, &n82077aa_device::amap, 8, 0xffffffff);
2012-08-03 18:55:37 +00:00
Scott Stone
bf013678a7
Revert r17106 (before spaces changed to _). The following revisions should be intact (nw)
...
More mpu4.c clone splitting including new files - From Haze (nw)
2012-08-03 16:16:41 +00:00
James Wallace
7c0707c541
Removing 'after the fact' merged ROMs that appear to have only been made to get MFME to work with them. There are more like this I'm sure (nw)
2012-08-03 11:48:16 +00:00
James Wallace
d078cc2ebf
Removed duplicate ROM set from bfm_sc1.c (nw)
2012-08-03 11:14:21 +00:00
James Wallace
5e3f586ec9
More proconn (nw)
2012-08-03 10:49:05 +00:00
James Wallace
bf654e14dd
Never underestimate the power of regex... (nw)
2012-08-03 09:54:46 +00:00
Brian Troha
facc25e6c7
Minor doc updates for model2.c & model3.c - Added Sega rom board ID# and verified the rom load order for Motor Raid. - NW
2012-08-03 06:35:06 +00:00
Scott Stone
0a998e2515
Added PLD from Xenophobe Sounds Good board. [Kevin Eshbach]
2012-08-03 01:54:38 +00:00
Scott Stone
27d9046c9e
More clone splits for mpu4.c, mpu4sw.c and a fix for set which was set to be a clone of itself in proconn.c - From Haze (nw)
2012-08-03 00:13:47 +00:00
Scott Stone
b9f36244a7
Fixed MT#04962: plottinga: Crash during init before OK - From Haze
2012-08-02 23:04:08 +00:00
Scott Stone
19c21d9172
more sorting, more clones, more sets - mpu4.c, maygayep.c, mpu4sw.c - From Haze (nw)
2012-08-02 21:34:14 +00:00
James Wallace
26d00035d7
..And now the stuff there's no credits available for (nw)
2012-08-02 20:04:17 +00:00
James Wallace
86afbb262a
PROCONN Splits - firstly the stuff we can credit:
...
777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN) [launton /MPU Mecca]
777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN) [sam20sam /MPU Mecca]
777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN) [sam20sam /MPU Mecca]
777 Heaven (Project) (10GBP Jackpot) (PROCONN)[launton /MPU Mecca]
Jumping Jacks (Project) (set 2) (PROCONN) [Pete W. /MPU Mecca]
2012-08-02 19:12:56 +00:00
Scott Stone
892ea1d4eb
More splitting and duplicate fixes for mpu4.c, mpu4hw.c, and maygayep.c - nearing 20.5k total sets. From Haze (nw)
2012-08-02 15:09:42 +00:00
Scott Stone
7722de679b
Allow both jclub2 (st-0032) and jclub2o (st-0020) to show their
...
error messages and more maygayep.c clone splits. From Haze (nw)
2012-08-02 13:47:02 +00:00
Scott Stone
2f2cc68297
More st0020.c device work and maygayep.c clone splits - From Haze (nw)
2012-08-02 01:58:14 +00:00
Brian Troha
22664acf68
mame.lst: Fill in the Taito rom number for invqix - NW
2012-08-02 01:49:26 +00:00
Angelo Salese
ecca50bc70
New NOT WORKING game
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Space Invaders / Qix Silver Anniversary Edition [Tormod, Smitdogg, The Dumping Union]
2012-08-02 00:24:43 +00:00
Brian Troha
5f874b05be
New game added and new Blood Storm Clone
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Pairs Red is basically like the Pairs game but is designed for children and is a ticket redemption game so I consider it different enough to be a new game. Although the matching of pairs is the basic concept for both.
New Clone Added
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Blood Storm v1.04 [Brian Troha, The Dumping Union]
New Game Added
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Pairs Red (V1.0, 10/25/94) [Brian Troha, The Dumping Union]
2012-08-01 23:54:28 +00:00
Angelo Salese
40319bf8d8
Quick and dirty base hook-up for this
2012-08-01 20:52:12 +00:00
Scott Stone
37f3a4bff8
continued st0020.c, jclub2.c work, more clone splitting for mpu5.c, astrafr.c - From Haze (nw)
2012-08-01 19:41:54 +00:00
Scott Stone
62ac08faba
st0020 (seta blitter + zooming sprites) is now a device. [David Haywood]
2012-08-01 16:45:55 +00:00
Scott Stone
67c37ad05c
crgolf.c: Adjusted rom names to better represent actual rom labels improved documentation for other dumped sets. Added protected PAL dump. [Kevin Eshbach, Tafoid]
2012-08-01 16:33:25 +00:00
Scott Stone
57548fb1e4
Fixed MT04961: darkhors: Game no longer allows for boot up - From Haze
2012-08-01 03:13:36 +00:00
Scott Stone
fa8164f908
Fix for MT04960: All sets in cdi.c: Quizard games do not boot after initial startup screen
2012-08-01 02:54:02 +00:00
R. Belmont
906865b75a
New clones added
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* Samba de Amigo (prototype) [Arzeno Fabrice]
2012-08-01 01:40:23 +00:00
Ville Linde
958d60f1e4
cobra.c: Added Timekeeper RTC.
2012-07-31 22:18:24 +00:00
Scott Stone
2d8b4ab853
more clones created/sorted for mpu5.c - From Haze (nw)
2012-07-31 21:01:16 +00:00
Scott Stone
4755987cb4
Started the process of converting some Kaneko games to use devices. [David Haywood]
2012-07-31 20:54:17 +00:00
Ville Linde
cf2f7eb01c
cobra.c: Hooked up DMA callbacks and RF5C400.
2012-07-31 17:54:41 +00:00
Angelo Salese
eb7bcbebea
Wild Poker ... reads code snippet from MCU port :/
2012-07-31 02:47:06 +00:00
Angelo Salese
18923911bf
Hooked up preliminary sound to Lock N Loaded [Angelo Salese]
2012-07-31 00:42:44 +00:00
Scott Stone
b8b80c3421
making more sets in mpu5.c - From Haze (nw)
2012-07-30 23:08:10 +00:00
Angelo Salese
1434a8b44f
Fixed a color bug with tilemap
2012-07-30 23:04:11 +00:00
Ville Linde
6c8cba3503
ppc: Added callbacks for buffered external DMAs. [Ville Linde]
2012-07-30 22:20:30 +00:00
Angelo Salese
9eaa7414e7
Defaults to disallow game over, fix it
2012-07-30 18:45:59 +00:00
Angelo Salese
1170a836d9
New WORKING game
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Cycle Maabou [Angelo Salese]
Fixed sprite GFX order in Cycle Maabou [Angelo Salese]
Hooked up inputs in Cycle Maabou [Angelo Salese]
2012-07-30 17:28:42 +00:00
Angelo Salese
0cafb7f162
New WORKING game
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Sky Destroyer [Gnoppi, P. Vining, C. Bristow, gatt9, Phil Bennett, Tormod, Andrew Welburn, Smitdogg, The Dumping Union, Angelo Salese, David Haywood]
2012-07-30 16:18:36 +00:00
Michaël Banaan Ananas
8f720281dd
fix edge cases with overflow/carry flag
2012-07-30 15:33:41 +00:00