Commit Graph

69281 Commits

Author SHA1 Message Date
couriersud
97129cece5 netlist: Preprocessor enhancements. [Couriersud]
The builtin preprocessor now behaves closer to cpp:

- supports macro parameters, i.e. define x(a) a
- supports stringification, i.e. define x(a) #a
- supports concatenation, i.e. define x(a) a ## _ext

In addition, error reporting now provides a source context including the
include history.
2019-10-28 13:44:26 +01:00
Robbbert
88aaa3cafa MT 07469: vboy: sprite elements are cut off. 2019-10-28 19:15:26 +11:00
angelosa
16b63d2fe1 gp32 QA (nw) 2019-10-28 02:00:56 +01:00
braintro
14418ea641 New working clone
New working clone
------------------
Heavy Unit (Japan, Alternate ROM format) [Brian Troha, The Dumping Union]
2019-10-27 19:52:38 -05:00
hap
6933beea82 chessm: savestates (nw) 2019-10-27 21:44:18 +01:00
Angelo Salese
58e9baaa06
Kill clearly spurious space on top (nw) 2019-10-27 18:54:32 +01:00
braintro
115ed3ee78 (nw) m72.cpp: Restore lohtb2 ROM - MCU in external mode on daughtercard 2019-10-27 12:09:59 -05:00
Robbbert
b96ec80b04 (nw) super80 : corrected the description for a sw item 2019-10-28 00:48:57 +11:00
braintro
cf93eca24c (nw) m72.cpp: Correct MCU size & comment for lohtb2
The ROM files is 2x size of a i8751. 2nd half is padded with all 0xff.  When cut in half it match the actual dump from lohtj set.
2019-10-27 01:46:43 -05:00
braintro
ef3f7ae711 (nw) m72.cpp: Minor ROM name corrections 2019-10-27 01:34:47 -05:00
AJR
6a84a011fd hvyunit: Fix coin counters 2019-10-27 01:42:18 -04:00
Vas Crabb
ecde621979 (nw) fix MPU4 video crash, clean up a little 2019-10-27 15:31:50 +11:00
Vas Crabb
d80e7f95eb cpu/saturn: clean up a little (nw) 2019-10-27 02:16:50 +11:00
smf-
236c87cfea Fix for building with visual studio 2019 (nw) 2019-10-26 13:56:20 +01:00
Vas Crabb
9ce4a078e0 (nw) move some stuff to an anonymous namespace, and fully specialise templates that are no longer member classes 2019-10-26 23:47:34 +11:00
Ivan Vangelista
09ac3ebfc3 new working software list additions
------------------------------------------------------
Spider-Man & Freunde - Geheime Missionen (Germany) [TeamEurope]
2019-10-26 11:59:43 +02:00
Ivan Vangelista
478c769343 New NOT_WORKING software list additions
---------------------------------------
picno: Anime Box, Fushigi no Kuni no Alice, Son Gokū no Bōken [Vyse the determined @ Gaming Sanctuary, SSJ, TeamEurope]
2019-10-26 11:30:19 +02:00
AJR
525a542a4f k054156_k054157_k056832.cpp: Less crude hack to clean tilemap (nw) 2019-10-26 01:23:03 -04:00
AJR
cc1d52e6fd tilemap.cpp: Relax assert and do some sanity checks (fixes mtrain and strain with DEBUG=1)
Note that opengolf is still broken, with a segmentation fault occurring at some point.
2019-10-26 01:23:03 -04:00
Vas Crabb
4798bcda89 (nw) fix other konami video devices not resolving delegate, fix Yamaha MSX systems 2019-10-26 14:39:02 +11:00
Vas Crabb
c8ba66d4af (nw) initialisation order matters (fix many Konami crashes) 2019-10-26 13:11:28 +11:00
AJR
02e64d7112 teleray10: Add 50 Hz switch (nw) 2019-10-25 21:58:17 -04:00
Vas Crabb
f81fbdb8d4 Make devdelegate more like devcb for configuration. This is a
fundamental change to show device delegates are configured.

Device delegates are now aware of the current device during
configuration and will resolve string tags relative to it.  This means
that device delegates need a device to be supplied on construction so
they can find the machine configuration object.  There's a
one-dimensional array helper to make it easier to construct arrays of
device delegates with the same owner.  (I didn't make an n-dimensional
one because I didn't hit a use case, but it would be a simple addition.)

There's no more bind_relative_to member - just call resolve() like you
would for a devcb.  There's also no need to cast nullptr when creating a
late bind device delegate.  The flip side is that for an overloaded or
non-capturing lambda you'll need to cast to the desired type.

There is one less conditional branch in the hot path for calls for
delegates bound to a function pointer of member function pointer.  This
comes at the cost of one additional unconditional branch in the hot
path for calls to delegates bound to functoids (lambdas, functions that
don't take an object reference, other callable objects).  This applies
to all delegates, not just device delegates.

Address spaces will now print an error message if a late bind error is
encountered while installing a handler.  This will give the range and
address range, hopefully making it easier to guess which memory map is
faulty.

For the simple case of allowing a device_delegate member to be
configured, use a member like this:

    template <typename... T> void set_foo(T &&...args) { m_foo_cb.set(std::forward<T>(args)...); }

For a case where different delegates need to be used depending on the
function signature, see src/emu/screen.h (the screen update function
setters).

Device delegates now take a target specification and function pointer.
The target may be:
* Target omitted, implying the current device being configured.  This
  can only be used during configuration.  It will work as long as the
  current device is not removed/replaced.
* A tag string relative to the current device being configured.  This
  can only be used during configuration.  It will not be callable until
  .resolve() is called.  It will work as long as the current device is
  not removed/replaced.
* A device finder (required_device/optional_device).  The delegate will
  late bind to the current target of the device finder.  It will not
  be callable until .resolve() is called.  It will work properly if the
  target device is replaced, as long as the device finder's base object
  isn't removed/replaced.
* A reference to an object.  It will be callable immediately.  It will
  work as long as the target object is not removed/replaced.

The target types and restrictions are pretty similar to what you already
have on object finders and devcb, so it shouldn't cause any surprises.
Note that dereferencing a device finder will changes the effect.  To
illustrate this:

    ...
    required_device<some_device> m_dev;
    ...
    m_dev(*this, "dev")
    ...
    // will late bind to "dev" relative to *this
    // will work if "dev" hasn't been created yet or is replaced later
    // won't work if *this is removed/replaced
    // won't be callable until resolve() is called
    cb1.set(m_dev, FUNC(some_device::w));
    ...
    // will bind to current target of m_dev
    // will not work if m_dev is not resolved
    // will not work if "dev" is replaced later
    // will be callable immediately
    cb2.set(*m_dev, FUNC(some_device::w));
    ...

The order of the target and name has been reversed for functoids
(lambdas and other callable objects).  This allows the NAME macro to
be used on lambdas and functoids.  For example:

    foo.set_something(NAME([this] (u8 data) { m_something = data; }));

I realise the diagnostic messages get ugly if you use NAME on a large
lambda.  You can still give a literal name, you just have to place it
after the lambda rather than before.  This is uglier, but it's
intentional.  I'm trying to drive developers away from a certain style.
While it's nice that you can put half the driver code in the memory map,
it detracts from readability.  It's hard to visualise the memory range
mappings if the memory map functions are punctuated by large lambdas.
There's also slightly higher overhead for calling a delegate bound to a
functoid.

If the code is prettier for trivial lambdas but uglier for non-trivial
lambdas in address maps, it will hopefully steer people away from
putting non-trivial lambdas in memory maps.

There were some devices that were converted from using plain delegates
without adding bind_relative_to calls.  I fixed some of them (e.g.
LaserDisc) but I probably missed some.  These will likely crash on
unresolved delegate calls.

There are some devices that reset delegates at configuration complete or
start time, preventing them from being set up during configuration (e.g.
src/devices/video/ppu2c0x.cpp and src/devices/machine/68307.cpp).  This
goes against the design principles of how device delegates should be
used, but I didn't change them because I don't trust myself to find all
the places they're used.

I've definitely broken some stuff with this (I know about asterix), so
report issues and bear with me until I get it all fixed.
2019-10-26 12:47:04 +11:00
AJR
bc7c6ea17e teleray10: Add timer and bell (nw) 2019-10-25 21:35:22 -04:00
Vas Crabb
32868b8e2a srcclean (nw) 2019-10-26 10:40:50 +11:00
AJR
cf3f4b2530 aic580: Improve transfer speed calculation (nw) 2019-10-25 18:29:58 -04:00
Joakim Larsson Edström
405594f2a5
Merge pull request #5808 from JoakimLarsson/epc_5
eispc_kb: marked keyboard as imperfect as it generates Keyboard Error…
2019-10-25 23:35:47 +02:00
Joakim Larsson Edstrom
6804caaf93 eispc_kb: marked keyboard as imperfect as it generates Keyboard Error, press F1 message 2019-10-25 23:33:35 +02:00
AJR
d4eb7c7d2c aha1542a, aha1542b: Split out AIC-580 emulation to new device (nw) 2019-10-25 16:51:03 -04:00
smf-
cb231a5e92 New working clone
------------------
19XX: The War Against Destiny (Euro 960104) [redsupra, smf]
2019-10-25 13:42:05 +01:00
Patrick Mackinlay
63786dbe66 dvmemory: migrate to softfloat3 (nw) 2019-10-25 16:58:01 +07:00
David Haywood
6596cca96a new NOT WORKING machines (Plug & Play - Sunplus) (#5788)
* new NOT WORKING machines
-----

TV Virtual Tennis  [David Haywood,  Morten Kirkegaard, Peter Wilhelmsen]
Rockstar Guitar / Guitar Rock (PAL)  [David Haywood,  Morten Kirkegaard, Peter Wilhelmsen]
Who Wants to Be a Millionaire (Play Vision, Plug and Play, UK)  [David Haywood,  Morten Kirkegaard, Peter Wilhelmsen]

Millionaire needs P4 inputs sorting out
Rockstar Guitar timings are all over the place (music not in sync at all)
TV Virtual Tennis is the spg110 type SunPlus and needs video fixes, as well as the motion controls.

* (nw)

* improve rendering for conyteni (nw)

* improve character select screen in conyteni (nw)
2019-10-25 11:29:43 +02:00
smf-
0f062a17c7 disable VALIDATE_REFCOUNTS, due to nforcepc installing a device map while a handler is being temporarily ref counted to prevent it being deleted. (nw) 2019-10-25 09:56:43 +01:00
Vas Crabb
b0ffbe067c (nw) keep a persistent temporary palette buffer in bgfx chain manager, back out some unintentional screen changes 2019-10-25 18:16:49 +11:00
AJR
17d95ecab5 New machines marked as NOT_WORKING
----------------------------------
Teleray Model 10 [Bitsavers]
2019-10-25 02:56:55 -04:00
Patrick Mackinlay
c263a02b50 clipper: migrate to softfloat3 (nw) 2019-10-25 13:51:36 +07:00
r09
864e12ec70 fmtowns_cd.xml: additions, better dumps (#5797)
* fmtowns_cd.xml: additions, better dumps

- Replaced entries with dumps from the redump.org database, with proper track indexes and offset correction:

Indiana Jones and the Last Crusade
Towns System Software v2.1 L51

- Added new working dumps from the redump.org database:

CG Syndicate Vol. 1 - Lisa Northpoint
CubicSketch V1.1 L10
New Horizon CD Learning System II - English Course 1
Space Museum
TownsSOUND V1.1 L20
Z's Triphony DigitalCraft Towns

- Added new NOT working dumps:

Debian GNU/Linux 1.3.1 with Debian-JP Packages [akira_2020 / Tokugawa Corporate Forums]
Debian GNU/Linux 2.0r2 with Hamm-JP [akira_2020 / Tokugawa Corporate Forums]
TownsFullcolor V2.1 L10 [redump.org]
Video Koubou V1.4 L10 [redump.org]

* forgot to add a couple of things (nw)
2019-10-24 18:02:56 -04:00
yz70s
e61e2f22c1 nforcepc: add more bios rom versions (nw) 2019-10-24 23:35:02 +02:00
angelosa
beb05d6462 Reuse flipscreen_w (nw) 2019-10-24 22:09:45 +02:00
Sandro Ronco
dc6f6cf27a Machines promoted to working
----------------------------
NCR Decision Mate V [Sandro Ronco, rfka01]
2019-10-24 21:34:31 +02:00
angelosa
e7645c8444 markham.cpp: improved master irq firing and rowscroll in Strength & Skill, which was causing missing sprites in stage 2 and 3 at least [Angelo Salese] 2019-10-24 21:06:16 +02:00
Sandro Ronco
5d5e0345e0 dmv: added HD interface. [Sandro Ronco] 2019-10-24 20:13:30 +02:00
Ivan Vangelista
3f63e4f466 mystwarr.cpp: MT07463 (nw) 2019-10-24 19:02:41 +02:00
MooglyGuy
100767b3df -screen: Added support for screens that vary horizontal width mid-frame, and hooked it up to the SNES driver. Fixes dkongcu intro and others. [Ryan Holtz] 2019-10-24 18:52:28 +02:00
Zoë Blade
e0bac48f8f Spelling (#5796)
* Tidy up comments

* Fix typos

* Fix spelling

* Tidy

* Tidy
2019-10-24 12:25:49 -04:00
MetalliC
be841b861c
Merge pull request #5791 from f205v/patch-9
Name consistency in notes
2019-10-24 17:41:27 +03:00
rfka01
34bc003fe8 at.cpp: more motherboards and BIOS versions, Apricot boot and error messages (#5780)
* at.cpp: Apricot boot and error messages, some chipset info

* at.cpp: more motherboards and BIOS versions
2019-10-24 09:36:13 -04:00
ajrhacker
7c6c7724ad
Merge pull request #5789 from 68bit/tv990-cursor-fix
tv990: cursor fix
2019-10-24 09:34:30 -04:00
Jean-François DEL NERO
229fb6a2d6 Apollo 7 Squale : Connect the EF9365 video controller irq output to the 6809 irq input. 2019-10-24 23:35:37 +11:00
R. Belmont
02771ec845
Merge pull request #5795 from 68bit/ide-devices-on-ata-bus-build-fix
IDE devices are now on bus/ata, build fix.
2019-10-24 08:00:56 -04:00