R. Belmont
98be8ed00d
m680x0: show FPU registers in the debugger for 030+
2010-03-11 04:41:16 +00:00
Angelo Salese
e5ac159fb7
Fixed wrong assert_line -> that became pulse_line for abitudinary matters
2010-03-10 19:32:03 +00:00
Angelo Salese
5ffea188d3
Implemented sound NMI enable flag to the Munch Mobile driver [Angelo Salese]
2010-03-10 19:27:31 +00:00
Angelo Salese
6c4c031df1
new working game
...
----------------
Magical Odds [David Haywood, Angelo Salese]
2010-03-10 16:01:21 +00:00
stephh
3ae960e052
rallybik, truxton (toaplan1.c driver) [stephh] :
...
- Fixed Dip Switches and Inputs (after verification of the M68000
code)
- Improved MCU emulation to correctly handle coinage based on Dip
Switches settings and Territory Jumper
2010-03-10 15:14:45 +00:00
Fabio Priuli
22faaee7d5
Reverted some more changes done in rev.8551, to avoid a few very picky games to freeze in MESS. changes will be applied again as soon as more OAM rewriting/refactoring is done (and then the duplicate code will be removed)
2010-03-10 10:10:08 +00:00
Fabio Priuli
baea054aa9
fixed snes issue (sorry)
2010-03-10 06:23:56 +00:00
Angelo Salese
d7f7564b38
Bunch of change from Haze (no credit wanted)
2010-03-10 02:18:28 +00:00
Angelo Salese
a8b0ba8abc
Written a per-pixel function for the irq system in the ST-V driver, disabled by default [Angelo Salese]
2010-03-10 02:07:06 +00:00
Angelo Salese
63f65e901b
Improvements to Magical Odds graphics [David Haywood]
2010-03-09 23:42:23 +00:00
Brian Troha
4ac786697c
Corrected 2 rom names for a Sega Frogger set (verfied from actual labeled and dumped roms)
2010-03-09 22:22:29 +00:00
Brian Troha
2f1777b65e
new clone: Smash TV Rev 3.01
...
New Clone added
--------------------------------------
Smash T.V. (rev 3.01) [Brian Troha, The Dumping Union]
2010-03-09 22:08:53 +00:00
Angelo Salese
cc37144198
Fix compile
2010-03-09 22:06:38 +00:00
Angelo Salese
cc37f2df2a
Implemented NMI enable flag in Lucky 8 Lines and Magical Odds, fixes logic quirks in the latter [Angelo Salese]
2010-03-09 22:02:01 +00:00
Fabio Priuli
a74049297c
snes.c: refactored joypad inputs to be consistent with other input devices (used in MESS) [Fabio Priuli]
2010-03-09 21:05:37 +00:00
Angelo Salese
bd1ab7dbd8
Confirmed and hooked up i/o ports in Magical Tonic / Odds, doesn't work due of nested NMI [Angelo Salese]
2010-03-09 20:22:37 +00:00
Fabio Priuli
9e7cfa9bfe
reverting most of rev.8551, to avoid breakage in MESS. also, please do not mentions rev.8551 in the whatsnew.
2010-03-09 17:00:35 +00:00
Fabio Priuli
8661e91e58
not worth mention: minor renaming of some snes_ppu struct elements
2010-03-09 15:17:13 +00:00
Fabio Priuli
cd5fff8407
snes.c: changed OAM code to create sprite list for each line based on OBSEL settings of the previous line [Fabio Priuli]
2010-03-09 14:21:32 +00:00
Roberto Fresca
02180974c2
Improvements to funworld.c driver. [Roberto Fresca]
...
- Added external default NVRAM support to the following games:
bottle10, bottl10b, elephfam, elephfmb, jollycrd, jolyc3x3,
jolyccra, jolyccrb, jolycdev, jolycdib, jolycdit, jolyjokr,
jolyjokra, jolyjokrb, lluck3x3, lluck4x1, magicrd2, pool10,
pool10b, pool10c, pool10d, potgame, royalcrd, royalcdb,
sjcd2kx3, tortufam, vegasfst, vegasfte and vegasslw.
- Changed default settings for some games, now that NVRAM is
loaded externally.
2010-03-09 06:59:22 +00:00
Fabio Priuli
2de8c84647
snes.c: Fixed OAM overflow [jbo_85, Fabio Priuli]
2010-03-08 22:35:40 +00:00
Roberto Fresca
ad194976cb
Renamed the Five Clown main program ROM to match the name on the sticker.
2010-03-08 22:22:30 +00:00
Roberto Fresca
4033a6f639
Support for the original Five Clown set. Now this one is parent.
...
Corrected list for the whatsnew....
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Five Clown (english, set 1) [Roberto Fresca, Grull Osgo]
Five Clown (english, set 2) [Roberto Fresca, Grull Osgo]
Five Clown (spanish hack) [Roberto Fresca, Grull Osgo]
2010-03-08 19:29:02 +00:00
Aaron Giles
ec586731b9
Made device->tag and devconfig->tag into private member variables (m_tag).
...
Added inline tag() function to return a const char * version. Updated
callers to use this instead of directly accessing tag.cstr() which
was awkward.
2010-03-08 17:06:27 +00:00
Curt Coder
5826c45ea4
Imported Z80 DART and Z80 STI from MESS. (no whatsnew)
2010-03-08 16:47:53 +00:00
Angelo Salese
aac8859b80
Decrypted the color prom in King Derby (1986 version) [Angelo Salese]
2010-03-08 16:21:13 +00:00
Angelo Salese
89959b2cf1
Improvements to the unkch1/4 sets [David Haywood]
2010-03-08 14:25:41 +00:00
Dirk Best
7d94ce8dec
Fixed debugger memdump command [Robbbert]
2010-03-08 13:27:38 +00:00
Dirk Best
5c85b8f39c
z80sio: Added register access functions to prevent trampoline functions [Dirk Best]
2010-03-08 13:23:37 +00:00
Fabio Priuli
d1ebfa9d2e
not worth mention: minor addition to support SNES SuperScope in MESS
2010-03-08 07:03:58 +00:00
Roberto Fresca
f84bb3da43
New driver for Five Clown, from IGS. This is a dual 6502 system
...
with CRT controller, AY8910 and OKI M6295. Main program, graphics
and sound samples are encrypted. [Roberto Fresca, Grull Osgo]
- Hooked both 6502 CPU's.
- Hooked the M6845 CRT.
- Decrypted main program and bulk GFX.
- Decoded GFX and color PROM.
- Hooked both PIA's 6821.
- Worked inputs from the scratch.
- Hooked DIP Switches banks 2 & 4.
- Hooked proper interrupts for audio CPU.
- Hooked the AY8910 latches...
- Hooked the OKI6295.
- Hooked DIP switches ports $C400 & $CC00.
- Found the sound samples decryption algorithm.
- Added NVRAM support.
- Added a complete PCB layout.
- Added game notes.
- Added technical notes.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Five Clown (english) [Roberto Fresca, Grull Osgo]
Five Clown (spanish hack) [Roberto Fresca, Grull Osgo]
2010-03-08 05:23:44 +00:00
R. Belmont
3c69869db3
SDL: fix Fortify-reported stack smash [Belegdol]
2010-03-08 02:45:15 +00:00
R. Belmont
14c6f9caf4
fixed typo (no credit)
2010-03-08 02:07:00 +00:00
R. Belmont
788af3706e
namcos23 updates: [R. Belmont]
...
- Hooked up start/coin/buttons for Gorgon
- Fixed Panic Park crash
- Enabled I/O board for timecrs2c so it can coin up
- Cleanup
2010-03-08 02:02:25 +00:00
Angelo Salese
ccc53671b1
Implemented coins to King Derby (1986 version), game can be considered as working right now [Angelo Salese]
2010-03-07 22:37:47 +00:00
Angelo Salese
ef960a972e
Implemented sound to King Derby (1986 version) [Angelo Salese]
2010-03-07 22:21:49 +00:00
R. Belmont
f96204cd55
namcos23 updates: [R. Belmont]
...
- Preliminary SH-2 hookup for GMEN games. SH-2 boots and copies the loader
to private RAM then jumps to it. Transfer protocol for main program not
yet understood.
- Final Furlong 2 has a GMEN board and camera; update it to use that
subdriver.
2010-03-07 22:02:17 +00:00
Angelo Salese
bf9b0cfc78
Implemented 'key matrix' inputs in King Derby (1986 version) [Angelo Salese]
2010-03-07 21:45:30 +00:00
Curt Coder
b3a575f90e
Added ARDY/BRDY signal read handlers to Z80 PIO. [Curt Coder]
2010-03-07 21:23:19 +00:00
Curt Coder
9ae21601a8
Serving a cup of STFU to clrmamepro. (no whatsnew)
2010-03-07 21:01:28 +00:00
R. Belmont
8979dac0c1
namcos23: pass C422 IRQ test [R. Belmont]
2010-03-07 20:54:52 +00:00
Angelo Salese
e7d58a0678
Implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men and Polygonet Commanders [David Haywood]
...
Fixed the texture ROM loading/order in Wave Shark. Textures look better now, and the ROM check passes [David Haywood]
2010-03-07 19:08:12 +00:00
Angelo Salese
6c7139c0c4
game is called Wave Shark
...
http://i49.tinypic.com/in4isp.jpg
jetwave -> waveshrk
(not worth mentioning)
2010-03-07 19:03:38 +00:00
Angelo Salese
a1b066df52
Implemented default EEPROMs to Bubble Memories, Lethal Enforcers and Puzzle Time [David Haywood]
2010-03-07 16:06:32 +00:00
R. Belmont
254c6be63f
Correct one bit of merge weirdness (no credit)
2010-03-07 15:57:48 +00:00
R. Belmont
50ea406c70
namcos23 update: [R. Belmont, Guru]
...
- Updated Guru Readme
- More IRQ tests pass
- Gunmen Wars I/O board runs and syncs
- SH-2 shared RAM added for Gunmen Wars
2010-03-07 15:49:31 +00:00
Olivier Galibert
1bebe3edb5
New games marked as GAME_NOT_WORKING
...
------------------------------------
Gunmen Wars [Guru]
An interesting aside with that game: there is an additional board with
a sh2 and no rom that controls the camera. The main program uploads a
pair of sh2 programs. That's where it currently stops, as does Guru's
(defective) board.
2010-03-07 15:42:33 +00:00
Curt Coder
3b241320a3
Fixed Z80 DMA ready signal handling. [Curt Coder]
2010-03-07 15:29:29 +00:00
Angelo Salese
ee2134845d
Added support for the 'simple' rowscroll mode used by sams64_2 [David Haywood]
2010-03-07 14:02:47 +00:00
Angelo Salese
ff44571b9d
Implemented default EEPROMs to the following drivers [David Haywood]
...
* deco_mlc.c
* esd16.c
* gijoe.c
* konamigx.c
* moo.c
* mystwarr.c
* rabbit.c
* rungun.c
* tmnt.c
* vendetta.c
* xexex.c
new clones
-----------
Lethal Enforcers II: The Western (ver JAA) [David Haywood]
Fantastic Journey (ver AAA) [David Haywood, Tirino73]
2010-03-07 14:00:38 +00:00