Commit Graph

37934 Commits

Author SHA1 Message Date
Vas Crabb
9a49d1faeb cmast91: document Show Odds In Double Up Game [hsialin]; correct settings for '7' In Double Up Game and move to uniform descriptions [Vas Crabb] 2015-09-06 23:19:38 +08:00
Luca Elia
9f5eb3fa26 remove unneeded drawgfxm.h include (nw) 2015-09-06 16:58:13 +02:00
David Haywood
960c037f36 Merge pull request #308 from incog/master
New dumps added, Credits are: SSJ & Team Europe
2015-09-06 15:50:28 +01:00
David Haywood
2862d1a1c8 Merge pull request #305 from mamesick/patch-1
Fix for MAMETESTERS bug #4701
2015-09-06 15:49:11 +01:00
Luca Elia
17d52442ef suna8.c: Overhauled the rendering of text sprites, added masking [Luca Elia]
Not perfect yet but improves a few effects compared to PCB videos.
2015-09-06 15:51:44 +02:00
incog
a02e190080 Update tutor.xml 2015-09-06 11:40:05 +01:00
incog
ca93cf4a7e Update tutor.xml 2015-09-06 10:53:03 +01:00
incog
3759956da9 Merge pull request #1 from incog/tutor.xml-hash
Update tutor.xml
2015-09-06 10:45:30 +01:00
incog
9dc8e82090 Update tutor.xml 2015-09-06 10:43:52 +01:00
Miodrag Milanovic
b4a6a32e3b fixed default value for display (nw) 2015-09-06 09:07:28 +02:00
Vas Crabb
0f47827561 cmast91: document Skill Stop DIP switch and Stop 1/2/3 buttons [hsialin] 2015-09-06 09:52:25 +08:00
arbee
e1b1896754 apple2/apple2e: fix raster parameters, French Touch "Scroll Scroll Scroll" demo now syncs on apple2e driver. [R. Belmont] 2015-09-05 16:45:08 -04:00
Mamesick
ba046afd27 Fix for MAMETESTERS bug #4701
VIDEO_UPDATE_AFTER_VBLANK. Probably is needed by all games in the driver, though the rest seems to work fine with the default method.
2015-09-05 16:37:05 +02:00
Miodrag Milanovic
6359b876b9 made FORCE_VERSION_COMPILE option to be used for build server (nw) 2015-09-05 11:53:19 +02:00
Miodrag Milanović
aa8c6d2b8b Merge pull request #304 from shattered/_47d8a3e
ie15: minor cleanup
2015-09-05 11:41:47 +02:00
Miodrag Milanovic
37c52103a5 moved nsc810 build to proper place (nw) 2015-09-05 08:18:31 +02:00
Sergey Svishchev
830d900945 ie15: minor cleanup 2015-09-05 01:34:07 +03:00
Ville Linde
5b0ef5e1b4 konendev: enchlamp goes ingame (nw) 2015-09-04 21:27:35 +03:00
David Haywood
5370f782fb experimental gprider stuff
apparently gprider uses a setup similar to f1 exhaust note etc. where the game uses a dual PCB stack and bridge board providing a direct connection containing shared RAM rather than a network connection.

in order to facilitate this we need both PCB stacks running, so as per a request from SailorSat I've made this possible, and added a set 'gpridert' which uses this configuration.  Unfortunately, for reasons unknown to me, the communication still breaks down (it was thought that this could have been caused by the hacks needed if running multiple instances of MAME with shared RAM as a file instead, but apparently not)

as this is something of a failed experiment I'm submitting it for SailorSat to take a look at, might revert it before the next release however, although once we do have full dumps of some of the Sega gambling / redemption games we'll need the various board types as devices anyway as those games mix multiple types of boards for the different screens.
2015-09-04 15:08:21 +01:00
David Haywood
ef79d0de8c make a couple of things more friendly to multiple instances (nw) 2015-09-04 14:57:36 +01:00
briantro
d27253ff20 konamigx.c: Document the release dates of Soccer Superstars - NW 2015-09-03 21:25:22 -05:00
David Haywood
fd7218cdca fix MT06024 (hvymetal not working)
palette ram writes were no longer actually being stored in RAM for games with the lookup PROM.
2015-09-03 15:12:36 +01:00
David Haywood
771ed1954d soccerss needs this hack enabled too to draw full text tilemaps, probably got turned off during a refactor wile the game was broken (nw) 2015-09-03 14:39:28 +01:00
David Haywood
2a46f2a791 rework Konami GX startup hack and apply to other games that need it (nw) 2015-09-03 14:24:11 +01:00
Andrew Gardner
8a0adc57d3 midzeus is now using the polynew rasterizing architecture. (nw) 2015-09-03 10:34:30 +02:00
briantro
b221e3427c deco146.c: Minor doc update - NW 2015-09-02 22:18:40 -05:00
briantro
275aacbe98 jaguar.c: Minor doc update - NW 2015-09-02 22:16:57 -05:00
briantro
5d825ae4c6 deco156.c: Minor doc update - NW 2015-09-02 22:08:58 -05:00
briantro
395df9a0cb new Soccer Superstars clone
New Clone Added
--------------------------------------------
Soccer Superstars (ver UAC) [Smitdogg, The Dumping Union]


NOTE: These sets don't properly check the mask roms and aren't playable any more.  Recent regression?
2015-09-02 21:59:30 -05:00
R. Belmont
eb4348b5d8 Merge pull request #302 from JoakimLarsson/mz8105_1
New VME board: Mizar 8105
2015-09-02 21:25:45 -04:00
Joakim Larsson Edström
7d43a97f12 New VME board: Mizar 8105, 68000@10Mhz with support for a 16Kb OS9 bootstrap
- Terminal interface hooked up to a UPD7201 that the board expects on the VME bus
2015-09-02 23:30:15 +02:00
Justin Kerk
988ec56c7b Hopefully fix build (nw) 2015-09-02 13:56:42 -07:00
Justin Kerk
c573df73ec Fix Emscripten compile with GoogleTest (nw)
See https://github.com/kripken/emscripten/issues/3484
2015-09-02 13:03:26 -07:00
Luca Elia
6a917fad36 fix shockingko rom loading (nw) 2015-09-02 19:43:28 +02:00
Andrew Gardner
78f95dc1d0 Updated model2 to new polygon rasterizer interface. (nw)
I *almost* was able to do this as cleanly as I would have liked.  There remains
a switch statement on line 824 in video/model2.c that I would have liked to get
rid of, but I have yet to figure out a way to pass model2_renderer's member
variable m_renderfuncs[renderer] to the FUNC macro (living inside a
render_delegate constructor) successfully.

Of course, it could be done in an entirely different manner, but that can wait
for the great Model2 rewrite of 20XX :-).
2015-09-02 17:59:16 +02:00
Andrew Gardner
6e072a1092 Removed an unnecessary display buffer added when doing a polygon rasterizer
update on midzeus2. (nw)
2015-09-02 17:45:14 +02:00
Andrew Gardner
85186c29ba Renamed "polyNew" to "poly" in midzeus2. (nw) 2015-09-02 14:47:56 +02:00
Andrew Gardner
52c2ab0239 Moved midzeus2 over to "polynew". (nw) 2015-09-02 14:00:41 +02:00
Miodrag Milanovic
70bddf12f5 Added GoogleTest and convert tests to us it (nw) 2015-09-02 13:50:20 +02:00
Andrew Gardner
a7943aa92f Clean up copyrights on things I shouldn't be listed in. (nw)
Also isolated Andrew Zaferakis' copyright to hng64_3d.c since that's where his
~700 lines of code lives. (nw)

Finally, touched up some spacing in drivers/Model2.c - converting this one
to polynew will be a little more involved and will be done on a later date. (nw)
2015-09-02 11:11:31 +02:00
Andrew Gardner
7e06343cfb A shot in the dark at fixing the clang error reported by travis (nw). 2015-09-02 09:44:51 +02:00
briantro
a47826216a quantum.c: Use actual dump from the 82S153 device - NW 2015-09-01 16:40:49 -05:00
Andrew Gardner
ab4ff59f2e Converts namcos23 to "polynew" (nw) 2015-09-01 17:11:31 +02:00
Andrew Gardner
eba313a1f2 Convert galastrm driver to render with the newer polygon interface instead of
the legacy one.  (nw)

This seems to work, and seems to adhere to the style of other "polynew" uses.
If anyone sees anything totally wrong, let me know, because I will be slowly
moving other drivers to "polynew" in the future.
2015-09-01 14:27:30 +02:00
Miodrag Milanović
c4a6be0016 Merge pull request #301 from shattered/_2a0b92b
pc_kbd/iskr1030: WIP snapshot
2015-09-01 09:04:25 +02:00
Sergey Svishchev
4ac16414b6 pc_kbd/iskr1030: WIP snapshot 2015-09-01 09:26:12 +03:00
Miodrag Milanović
dbdb2834b2 Merge pull request #300 from shattered/_52f92cf
asst128: use better ROM dumps	[shattered]
2015-09-01 08:03:56 +02:00
briantro
6776233f6a quantum.c: Doc update - NW
Add note about AVG prom assumed to be the same, remove BAD_DUMP
Add note about PLD, was a 82N153, but equations are for GAL16V8 replacement
2015-08-31 22:41:40 -05:00
briantro
77243d6137 cps1.c: Replace other hand crafted PAL with correct dump - NW 2015-08-31 22:15:29 -05:00
briantro
326ce7eb05 deco32.c: Minor doc correction - NW 2015-08-31 22:13:45 -05:00