Brian Troha
d194ca43eb
Adds version 1.2 of "The Grid" to the midzeus.c driver
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Simple clone addition & minor commentes added to the
Invasion - The Abductors.
2008-01-10 21:58:00 +00:00
Aaron Giles
8240d56dd9
Added support for outputting 64-bit target addresses.
2008-01-10 18:14:50 +00:00
Aaron Giles
c09a3df1e9
System 2 driver cleanup.
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Proper video timing.
Full memory maps.
Save state support.
Removed 720 sound CPU hack in favor of prepopulated EEPROM like the other games.
2008-01-10 17:57:26 +00:00
Zsolt Vasvari
e48263b694
Fixes tmnt095gre - emulated reset line's effect on the UPD7759 controlling flip-flops
2008-01-10 16:14:02 +00:00
Phil Bennett
c4a20b32bb
Added another QOS revision and shuffled existing sets (oldest is now qosb).
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Credit HIGHWAYMAN.
2008-01-10 13:30:36 +00:00
Zsolt Vasvari
6b561ebbc2
Clears up memory map
2008-01-10 10:46:58 +00:00
Zsolt Vasvari
46fc94dad9
Removed no longer needed patching from Cosmon, Space Fortress and Gold Bug
2008-01-10 04:49:27 +00:00
Zsolt Vasvari
4260f4f8ab
Fixed disassembly of Flag Out bit
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Fixed incorrect argument order in OUT instruction
Corrected spacing
2008-01-10 04:47:58 +00:00
R. Belmont
6cbe41fbc1
Fixes hang/crash on empty config file. (patch by Wilbert Pol)
2008-01-10 04:23:41 +00:00
Zsolt Vasvari
19205daeb0
Fixed the disassembly of the Sense bit
2008-01-10 03:07:17 +00:00
Zsolt Vasvari
6257a5476e
Remove CVS BIOS entry (ROM sets will need to be updated)
2008-01-10 01:46:52 +00:00
Zsolt Vasvari
ad0e78bc1c
Added speech CPU
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Removed cvsdrvrc.c
2008-01-10 00:57:25 +00:00
davidhay
43fcffd195
actually lowering the interleave rate seems to fix it..
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probably not an ideal solution, but I was unable to reproduce deadang0119u2red with lower interleave values.
2008-01-09 23:58:58 +00:00
davidhay
11d50bcf20
Adds Guru's Lead Angle (Dead Angle Japan ver) dump. I haven't fixed the lockup bug that was introduced recently however.
2008-01-09 23:46:31 +00:00
davidhay
15eeeaa04d
Fixes scan functions for Bg.. they were swapped.. no idea who broke this, or when it broke...
2008-01-09 23:15:18 +00:00
davidhay
7088b5139e
Reorganization of Raiden 2 driver.. a bit of extra documentation of the 'V33' based set, which I've renamed..
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nothing new working.
2008-01-09 23:10:20 +00:00
davidhay
eaf4e19272
Add's 'Name Club Ver.3' to stv.c, it seems to run, you can coin it up, select the images / text.. although you can't print anything. Could do with some speedups.
2008-01-09 21:49:13 +00:00
davidhay
ce332b954b
Adds Guru's dump of Sega Marine Fishing (NOT WORKING)
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+ Adds Guru's NAOMI cart readme.
2008-01-09 21:04:22 +00:00
Couriersud
377d2b5372
sauro.c:
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* Hooked up sp0256 sound
* analyzed and commented some ports
* added palette_bank support without real success
* removed game_imperfect_sound
2008-01-09 15:16:36 +00:00
Zsolt Vasvari
c06b5027d3
Reogranized and started to clean up the CVS driver.
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Moved ROM definition into its own file, like the NeoGeo driver
2008-01-09 09:48:39 +00:00
Aaron Giles
16c5f688fa
Cleaned up brkthru/darwin memory maps.
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Changed both games to use identical video timing parameters based on measurements of darwin.
Guessed based on available information at the master clock and derived all game clocks from it.
2008-01-09 07:06:55 +00:00
Aaron Giles
29f2a7862a
Wow. I can't believe I got away for months without saving RBP.
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Should fix linux crashes with 64-bit DRC.
2008-01-09 06:35:07 +00:00
Aaron Giles
90e0297191
(From Corrado Tomaselli)
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Changed and verified frequencies on Ikari Warriors h/w, Tnk3, Hyper Sports, Jackal and S.A.R
Updated xtal.h to support the 13.4mhz crystal found on Ikari warriors and TNK3 h/w
Verified and corrected a lot of frequencies and oki6295 pin 7 on pcbs:
Double Dribble, Chequered Flag, Diet gogo, Boulderdash, Sly Spy, Psycho
Nics Oscar, Captain Silver, Magical Cat Adventure, Raiden, Superman,
Twin Hawk, Vimana, Ghox, Dogyunn, truxton2, Pipi and Bibis, Fix Eight
and Money Money
They were all verified with frequency counter, even the strangest ones
are right.
2008-01-09 05:27:45 +00:00
Phil Bennett
3cda58d8c6
Also corrected Cycle Warriors DIP switches...
2008-01-09 02:17:16 +00:00
Phil Bennett
d720998264
Added correct DIP switch settings for Big Fight.
2008-01-09 01:44:09 +00:00
davidhay
1efa9a8c06
(Testing SVN account)
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Added Guru's dump of Suchie3, all roms pass service check.
2008-01-09 00:58:35 +00:00
Phil Bennett
352e1e6879
TX-1 improvements (co-credit Guru):
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* Fixed remaining arithmetic unit issues
* Added correct object colour pixel LUT PROM to tx1a
* Fixed x-flipping
* Added engine sounds
2008-01-09 00:17:09 +00:00
Couriersud
9756e82982
audio/dkong.c:
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* fixed LS123 constant to match TI datasheet diode circuit constant
2008-01-08 20:48:35 +00:00
Couriersud
e8be9779ee
mario.c:
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* discrete sound
* hooked up z80dma
* combined memory maps
* statics in mario_state struct
* fixed save state issues
* combine sh_* writes into one routine
The skid sound is different from the samples. Reducing the LS123 capacitor by 40% will give the same sound, so I assume this is due to capacitor aging on the board the samples were recorded.
2008-01-08 20:46:56 +00:00
Aaron Giles
5ef1f5ec19
(With help from Mamesick)
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Implemented proper video timing and scanline interrupts.
Fixes m72_0115u3yel
2008-01-08 17:55:04 +00:00
Zsolt Vasvari
bc7e03ec5e
Fixes DAC sounds
2008-01-08 16:34:03 +00:00
Zsolt Vasvari
c559bb4b4a
Removed a bunch of dead code
2008-01-08 12:32:54 +00:00
Aaron Giles
1b378f7136
Simplified Y-unit DMA rendering.
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Fixes term20103u4gre and term20104u2gre
2008-01-08 10:29:22 +00:00
Zsolt Vasvari
ecfd14305e
Fixed lasso056gre_1 and lasso056gre_2 (same bug, really.) Adjusted CPU clock to the same as the Rock-Ola games of the same era. The hardware is related. With this new CPU clock, the between-level music finishes
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perfectly.
Also cleaned-up the driver a bit.
2008-01-08 09:57:40 +00:00
Aaron Giles
c846ce37d9
Added a workaround for umk3059gre and umk3137b5gre.
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It's a hack, but a well-understood and clearly documented one.
Maybe smf can fix it for real in the distant future.
2008-01-08 09:26:12 +00:00
Aaron Giles
6f0b1f3e0f
Added a comment about why the SRAM test fails and why it won't ever be fixed.
2008-01-08 08:27:18 +00:00
Aaron Giles
f504e2c12c
Added XTALs to the DCS system.
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Removed unnecessary sound board reset in MACHINE_RESET of kinst.
Fixes kinstc081u7gre and kinst2083gre
2008-01-08 08:26:16 +00:00
Aaron Giles
8fc9bc85e4
Yet another attempt to fix the MIPS 64-bit Linux crash.
2008-01-08 07:48:36 +00:00
Aaron Giles
3a0b58f14e
Fixed winwork to use proper tchar functions for getenv.
2008-01-08 07:17:22 +00:00
Aaron Giles
f7ea81a055
(From robiza)
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Fix for blktiger060gre
2008-01-08 06:55:31 +00:00
Aaron Giles
a3b57f5fd5
(Windows only)
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Added code to debug 64-bit builds to allocate all address space below 4GB to help find 64-bit errors.
Added environment variable OSDDEBUGMALLOC which, if set, explicitly overrides the debug malloc debug settings.
Added environment variable OSDDEBUG4GB which, if set, explicitly overrides the new 64-bit address space allocations.
(Sadly this is necessary due to my nvidia D3D drivers being 64-bit unclean....)
2008-01-08 06:19:50 +00:00
Zsolt Vasvari
1ee549675e
This fixes qbert37b14gre1. I changed some of the speech samples to start based on the phonemes played, instead of intercepting the sound command sent. This fixes the start-up sounds in Q*Bert and Reactor, which are triggered by the audio CPU without the main CPU having to send it a command. There are still a bunch more samples that could be converted.
2008-01-08 04:10:15 +00:00
Aaron Giles
a211ba264b
(From Atari Ace)
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Small fix to the gfxlayout cleanups included in u4.
2008-01-08 03:06:02 +00:00
Aaron Giles
990bc873d6
(From AtariAce)
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Added machine and cpunum parameters to INTERRUPT_GEN callbacks.
Fixed several places that were not using INTERRUPT_GEN or OPBASE_HANDLER macros.
2008-01-08 03:05:19 +00:00
Zsolt Vasvari
f57292b93c
Adds Road Runner (Midway) GAME_NOT_WORKING due to bad ROM 1E (shame)
2008-01-07 23:31:51 +00:00
Zsolt Vasvari
84a74dfcaa
Draws background directly from memory avoiding having to decode the gfx repeadately.
2008-01-07 22:47:56 +00:00
Couriersud
07c3aaafa8
ad2083, scramble.c:
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* added comment explaining that the game has no Player 2 input and also does not try to read from one.
2008-01-07 21:56:47 +00:00
Couriersud
92cfc498f6
scramble.c
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* fixes scorpion0111u5gra
* fixes flipped tilemap offset for scramble and clones (playable cocktail mode)
2008-01-07 20:50:56 +00:00
Aaron Giles
bce2fa84b4
Cleanups and version bump to 0.122u4.
2008-01-07 17:14:05 +00:00
Aaron Giles
ae478066d7
Changed atarijsa sound implementation to auto-detect CPU and input port.
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Cleaned up atarijsa memory maps.
Added save state support to atarirle, and cleaned it up a bit.
Added save state support to atarig1 driver.
Fixed pitfight0109u2gre
2008-01-07 17:07:19 +00:00