Andrew Gardner
c64c35d64a
Modernized the beep and taitosnd devices. [Andrew Gardner]
2013-03-06 04:33:54 +00:00
Jonathan Gevaryahu
1230f110d6
(MESS) vk100.c (DEC GIGI/VK100): Hooked up the direction prom to the vector generator rather than using a hack. Still a lot of work to go, but the test mode looks like it at least starts off running more correctly before it fails. [Lord Nightmare]
2013-03-06 03:06:18 +00:00
Angelo Salese
bf4e794264
Check-point
2013-03-06 03:00:31 +00:00
Brian Troha
f050f8c329
New Demolition Derby clone
...
mcr.c: Added the "full" version of Demolition Derby that is dipswitch selectable between Upright and Cocktail mode. The other version was a only supported Cocktail mode. Also added proper dipswitch settings for the Cocktail mode only version. [Brian Troha]
New Clone Added
----------------------------------
Demolition Derby [Brian Troha, The Dumping Union]
2013-03-06 02:49:58 +00:00
Brian Troha
4112fcddad
new Martial Champ clone added
...
New Clone Added
------------------------------------
Martial Champion (ver UAE) [Brian Troha, The Dumping Union]
2013-03-06 02:35:23 +00:00
Angelo Salese
7d4a272c2c
Some misc changes
2013-03-06 00:10:35 +00:00
Angelo Salese
4748825ca9
dreamchg seems to use a framebuffer ...
2013-03-05 23:43:05 +00:00
David Haywood
2dd8539542
new clones
...
Seibu Cup Soccer :Selection: (bootleg, set 3) [ANY] (NOT WORKING)
2013-03-05 22:56:06 +00:00
Angelo Salese
ee650a0f8f
Puts some gfxs in animelnd, not quite good enough
2013-03-05 21:58:51 +00:00
David Haywood
ae2d8d80da
new clones
...
Bomb Kick (set 2) [ANY]
2013-03-05 21:37:12 +00:00
Angelo Salese
2557c0a353
Games now starts to execute code, starting PC seems hard-locked at 0x6000480
2013-03-05 20:53:37 +00:00
Fabio Priuli
f27ca23d59
another small cleanup. nw.
2013-03-05 20:02:31 +00:00
Curt Coder
8f0e76eecd
(MESS) cbm8296: WIP. (nw)
2013-03-05 19:58:24 +00:00
Angelo Salese
9d77a66715
Fixed endianness
2013-03-05 19:57:25 +00:00
Curt Coder
a30a3fe31f
(MESS) cbm8296: WIP. (nw)
2013-03-05 19:56:17 +00:00
Curt Coder
2f864eae54
(MESS) cbm8296: WIP. (nw)
2013-03-05 19:55:47 +00:00
Curt Coder
ab4d9ca569
m6809: Fixed compile on older OS X tools. (nw)
2013-03-05 19:54:55 +00:00
David Haywood
2a43be4b00
by (multiple) req. better coolriders default inputs (nw)
2013-03-05 19:50:18 +00:00
David Haywood
1b3e88528b
more notes
2013-03-05 18:54:49 +00:00
Fabio Priuli
9bade1ce3f
this should be more accurate. nw.
2013-03-05 18:49:26 +00:00
Fabio Priuli
91e4b64b05
another one. nw.
2013-03-05 18:29:55 +00:00
Fabio Priuli
4f56eb9628
minor cleanup. nw.
2013-03-05 17:45:11 +00:00
David Haywood
d01bc1c008
changed note a bit
2013-03-05 17:10:38 +00:00
R. Belmont
af53ff5473
Sega documentation cleanups [f205v]
2013-03-05 14:35:09 +00:00
Miodrag Milanovic
304f60902d
some snes cleanup (nw)
2013-03-05 14:00:33 +00:00
Nathan Woods
86416c03e1
Konami CPU fixes; simpsons gets further now (nw)
2013-03-05 13:48:02 +00:00
Fabio Priuli
2b4177249e
re-srcclean'd. nw.
2013-03-05 13:15:46 +00:00
Miodrag Milanovic
ede318287f
some snes modernization (nw)
2013-03-05 12:53:46 +00:00
Fabio Priuli
4d2a7c826d
forgot to save... nw.
2013-03-05 12:07:53 +00:00
Fabio Priuli
aa2b3bb471
srccleaned + minor fixes. nw.
2013-03-05 12:01:47 +00:00
Michaël Banaan Ananas
24837775a4
(video fade btanb note)
2013-03-05 11:56:54 +00:00
Fabio Priuli
0694bfd717
moved snes add-on chips emulation to src/mess/, at last.
2013-03-05 11:01:22 +00:00
Miodrag Milanovic
6fbf9923e3
Fix issue with overwriting internal address map for snes. This should be made device_address_map in future but cpu core needs first to be converted to c++ (nw)
2013-03-05 10:43:09 +00:00
Fabio Priuli
7d59f1d7e9
removed snesbsx driver: it never worked, and satellaview support will be done through slot devices. nw.
2013-03-05 09:26:25 +00:00
Fabio Priuli
12ed314551
other two statics gone. nw.
2013-03-05 08:18:31 +00:00
Fabio Priuli
56ad9c1a60
snes: shuffling some code around (part 6 and last). nw.
2013-03-05 08:01:06 +00:00
Fabio Priuli
9e5b472439
snes: shuffling some code around (part 5). nw.
2013-03-05 07:46:08 +00:00
Fabio Priuli
5b4e26f4fb
cleanups. nw.
2013-03-05 06:50:37 +00:00
Fabio Priuli
e73193344f
snes: shuffling some code around (part 4). nw.
2013-03-05 06:34:52 +00:00
Fabio Priuli
7f96567518
snes: shuffling some code around (part 3). nw.
2013-03-05 06:07:05 +00:00
R. Belmont
6e984f500d
Fix GCC compile (nw)
2013-03-05 04:02:10 +00:00
David Haywood
b7d10f303d
blending
2013-03-05 02:39:14 +00:00
Angelo Salese
6cf6432d66
Fix compile
2013-03-05 02:33:46 +00:00
David Haywood
d582a665b9
reformat note with some additional info
2013-03-05 00:02:25 +00:00
Angelo Salese
225b88ba52
Cleaned up a4r4g4b4 operation, nw
2013-03-04 23:20:23 +00:00
Scott Stone
8a069502f1
Chihiro.c [Samuele Zannoli]
...
* Implentation of nvidia register combiners.
* Fix for ide_controller_device class for most uninitialized variables.
2013-03-04 23:02:36 +00:00
Fabio Priuli
104116421c
snes: shuffling some code around (part 2). nw.
2013-03-04 21:45:21 +00:00
Wilbert Pol
092049bcec
Fix builds on at least OSX (nw)
2013-03-04 21:36:45 +00:00
David Haywood
16cb9ccaae
add a note about the very first transfer, and some possible interesting facts
2013-03-04 19:16:40 +00:00
David Haywood
ec5d17d46a
keep some of the more basic looking bitstreams (eg. char 959) aligned, although this is likely wrong.
2013-03-04 17:26:34 +00:00