skeleton/aquaplus_piece.cpp: Added skeleton Aquaplus P/ECE driver with
Flash and RAM mapped in the right places.
cpu/c33: Added skeleton devices for C33 STD Core (S1C33000) and
S1C33209/221/222.
New systems marked not working
------------------------------
Aquaplus P/ECE (512 kB Flash)
New clones marked not working
-----------------------------
Aquaplus P/ECE (2 MB Flash)
* Xtensa work, alongside Poems hardware improvements to show the core is functional [David Haywood]
---------
Co-authored-by: David Haywood <hazemamewip@hotmail.com>
cpu/evolution: Added dummy CPU core so disassembly will show in debugger.
* new skeleton - Evolution
New systems marked not working
-------------------
Kidz Delight Evolution Max [TeamEurope, David Haywood]
Basic functionality is supported, making most games playable.
StoryWare display is not yet implemented.
Game-specific peripherals are not emulated.
There are still some issues with graphics.
emu/ioport.h: Fixed rarely-used PORT_CROSSHAIR_MAPPER and PORT_CROSSHAIR_MAPPER_MEMBER macros.
cpu/arm7: Added AP2010 CPU device.
sound/ap2010pcm.cpp: Added basic AP2010 PCM audio output device.
Systems promoted to working
------------------------
Sega Advanced Pico BEENA
New working systems
------------------------
Sega TV Ocha-Ken
cpu/z80: Added support for variants with address translation and implemented Z84C015 chip selects.
New working clones
-------------------
Peters Plus, Ivan Mak Sprinter Sp2000
* Moved common instruction field accessors used by the CPU core and
disassembler to a shared base class and made them constexpr.
* Got the inline member functions bodies file out of the public CPU
header so they aren't pulled in by everything using it.
* Got most of the disassembler handler declarations out of the public
header so they can be changed withut excessive recompiling.
* Split into files by opcode encode type/group.
* Refactored out macros.
* Added additional opcodes.
* Added interrupt logic.
* Added stub handlers for used but unknown opcodes.
-leapfrog/leapster.cpp updates:
* Put some data uploaded by the leapster BIOS somewhere for debugging purposes.
* Removed a read handler that was only there because of previous bad handling.
* Noted some used Leapster side addresses.
* added emulation of required/used AXC51 / AX208 extended operations
* added preliminary emulation of required/used AXC51 / AX208 features
* added support for many Monon specific features, such as the video controller
* most games are playable, those not requiring a card/badge scanner to function at all are promoted
* no music, as it's contained in a game specific MCU under a glob on each cart
* cloned the mcs51 core as axc51, stripped it back, will allow monon work to continue without making a mess of the original mcs51 core.
* remove some redundant bits
* replace SFR table with AXC51 / AX208 one, removing some other functionality which is not the same on this series
* remove some other bits that are redundant now we're not trying to support other mcs51 models in the axc core
Driver projects now use globs to search for files. There's less effort
editing the Lua files when things are moved around. Remember it won't
automatically pick up a change, so if you add/remove/change files, you
should touch makefile to get it to find the change.
Driver projects no longer get the top-level MAME directory as an include
path. This means you need to think about how you structure things and
not introduce nasty circular dependencies.
Subtarget projects can now be generated entirely from .flt files without
the need for separate Lua scripts and .lst files. This has been done
for the arcade, mess and virtual targets. It effectively works like a
SOURCES= build on a large scale. This means you need to organise things
so the dependency genrators can find them.
There's an issue with the mess subtarget right now. For some reason,
decmate2.cpp isn't picking up the dependency on the PDP8 CPU core for
the HD6120 device. I'll debug it later
New working machines
-----------------------------------
Micromint SB180 [Miodrag Milanovic]
-z180: implemented ASCI serial communication [Miodrag Milanovic]
-tim011: hookup serial keyboard [Miodrag Milanovic]
-20pacgal: Add support for terminal
- Add W65C02S CPU emulation with subtly different fetch patterns from classic 65C02 and use it for arbv2, cmmb103, cmmb162 and bbc_tube_rc6502
- Replace ST2XXX's slightly customized CPU emulation with hooks into new W65C02S core
* ctk2100: preliminary work
* ctk2100: possible keyboard hookup
* ctk2100: hook up rudimentary timers
* ctk2100: add ports and hook up the LCD
* ctk2100: timer tweaks, input tweaks
* ctk2100: fix I/O port reads (stops constant LCD resets)
* gt913: increase key polling rate (fixes ctk2100 test mode)
* ctk2100: add ADCs, clean up and comment some other stuff
* lpc210x: add the PL190 VIC here too while i'm at it
* vic_pl192: fix clang build
* unidasm: add gt913
New working machines
--------------------
Basketball (Mattel) [hap, Sean Riddle]
QuizKid Speller [hap, Sean Riddle]
New working clones
------------------
QuizKid Racer (MM5799 version) [hap, Sean Riddle]