R. Belmont
db0b32ddb0
SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds.
...
This takes full pathname/filename to the font, and the name can have styles
appended as in Windows: [b] for bold, [i] for italic, [s] for strikethrough,
and [u] for underlined. Fonts are rendered at a size of 120 points and scaled
down by the core, which looks superb on high-res displays. (Liberation Sans
that comes with most recent distros looks really good).
Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the required
package names are "SDL_ttf" and "SDL_ttf-devel".
2010-11-12 03:57:19 +00:00
Scott Stone
ef200e5ff2
Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid]
2010-11-11 01:40:32 +00:00
Fabio Priuli
65ddb70768
Fixing a SRAM bug in MESS. not worth mention.
2010-11-10 18:54:40 +00:00
Fabio Priuli
940917c1ac
Fix for MT04111: timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) [stephh]
2010-11-10 18:52:37 +00:00
mariuszw1
195d5e1bbe
Fixed 03879: pbst30, pbst30a, pitbossm, pitbossma: Game does not boot [Mariusz Wojcieszek]
2010-11-09 21:37:30 +00:00
mariuszw1
522819b0f4
Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek]
2010-11-09 21:02:38 +00:00
Aaron Giles
92b3dd111f
Cleanup & version bump.
2010-11-08 09:08:55 +00:00
Aaron Giles
12111c21d0
Fix issues with setting condition expressions on break/watchpoints.
2010-11-08 08:58:41 +00:00
Tomasz Slanina
c9b82055c5
New games added or promoted from NOT_WORKING status
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---------------------------------------------------
Bygone [Cananas, Mr. Do, S. Brown, J. Bijl,ranger_lennier, F. Xerri, Gor, Kevin Eshbach, Smitdogg, Tormod, Guru, Tomasz Slanina , The
Dumping Union]
2010-11-07 19:21:47 +00:00
Angelo Salese
50dcbb6222
Fix for MT bug #4096
2010-11-07 15:45:43 +00:00
Angelo Salese
a23dc5167e
Removed deprecat.h usage and rewritten irq routines in DJ Boy [Angelo Salese]
2010-11-07 15:10:42 +00:00
Luca Elia
a4b0d0e79b
New games added or promoted from NOT_WORKING status
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---------------------------------------------------
Janputer Special [gamerfan, ranger_lennier, Smitdogg, The Dumping Union]
New clones added
----------------
Mahjong Neruton Haikujiradan (Japan, Rev. A?) [Smitdogg, The Dumping Union]
2010-11-06 17:26:08 +00:00
Scott Stone
7f4071e1f1
Incorporate MESS change into MAME core.
2010-11-06 17:24:58 +00:00
Brian Troha
33de482b1b
Minor documentation update. Added Sega Romboard ID for a Golden Axe set, added PCB # for Big Karnak and correct rom names for the Touchmaster v2.xx & v3.00 sets - not worth mentioning ;-)
2010-11-06 15:58:35 +00:00
R. Belmont
879a99b75a
Games added as GAME_NOT_WORKING
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-------------------------------
Zero Gunner 2 [The Dumping Union]
2010-11-06 15:41:23 +00:00
Curt Coder
8734e944ee
Added UTF-8 constants for cursor key arrows, and accented characters on the Swedish/Finnish keyboard layout. [Curt Coder]
2010-11-05 06:21:40 +00:00
Aaron Giles
d4a893ffbb
Fix O umlaut like I suggested, hoping this will fix XML parsing for -listxml
2010-11-04 06:44:54 +00:00
R. Belmont
ae4981f8a9
kofxi: Redumped mask ROMs due to error in TSOP70 adaptor [Cah4e3]
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Game still doesn't boot in MAME (works in Demul) - Kale, if you're bored... :)
2010-11-04 03:34:56 +00:00
Derrick Renaud
988b462047
Atari Cops'n Robbers Updates [Derrick Renaud]
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Added Motor 0 & 1, and Zings sounds.
Zings sound not hooked up until address for Fires & Zings is found.
Fixed operation of DISCRETE_COUNTER_7492 [Derrick Renaud]
---------- Not Whats New stuff ----------
If anyone can figure out the address/bits for the Zings/Fires sounds that would be great. I figured out all the others. FWIW, it does not seem to be any of the bits at 0x1000, The bits should be high, then go low to trigger the sound effect.
Zings has a oneshot with a minimum 0.2s length which is extended while the trigger is low.
Fires goes low to fully charge a cap. As long as it is low, the shot will be at full volume, then decay after it goes high.
Thanks,
D.
2010-11-04 01:54:17 +00:00
Tomasz Slanina
e5abe36fd1
new NOT WORKING
...
----------------
Shooting Star [Tomasz Slanina]
2010-11-03 15:31:08 +00:00
Aaron Giles
39cd5cc7f5
Fix compile error.
2010-11-03 04:10:51 +00:00
mariuszw1
b59eb83588
Fixed crash in cubocd32/akiko [Mariusz Wojcieszek]
2010-11-02 22:11:31 +00:00
Curt Coder
52276db123
Fixed MSVC compile. (no whatsnew)
2010-11-02 18:06:10 +00:00
Tomasz Slanina
b3b3913080
OSX compile fix.
2010-11-01 23:51:09 +00:00
Scott Stone
102b11ce06
Neo Geo Changes: [Johnboy]
...
. maglord/maglordh - Mixed up crc's, fixed
. flipshot - Added correct p1
. kotm2 - Tagged MVS AND AES VERSION
. miexchng - Added correct c3/c4
. Updated game pcb info
. Continued to document mask ROM types
2010-11-01 12:04:18 +00:00
Aaron Giles
a2ce61ac6c
Converted the expression engine to C++, did the usual cleanup.
2010-11-01 07:48:02 +00:00
Derrick Renaud
c956d18f78
Atari Cops'n Robbers Updates [Derrick Renaud]
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Converted controls to Positional type.
Started Discrete sounds. (Motor 2 & 3, Crash sounds implemented)
Optimized speed of DISCRETE_DAC_R1 [Derrick Renaud]
2010-11-01 03:31:24 +00:00
R. Belmont
a9521177b8
Sync ASC with MESS (no whatsnew)
2010-11-01 00:57:11 +00:00
Wilbert Pol
5976655411
i286.c: Partially implemented protected mode. Fixed verw, verr, lar, lsl, and arpl instructions. [Wilbert Pol]
2010-10-31 15:29:10 +00:00
Wilbert Pol
dd12c245a8
i80186/i80286: Fixed bound instruction restart when prefixed with a segment. [Wilbert Pol]
2010-10-31 07:54:54 +00:00
R. Belmont
66ccc4c8a4
PPC: don't crash 601
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(Aaron, please feel free to hate this and redo it correctly. It does seem to work for me though).
2010-10-30 01:15:51 +00:00
R. Belmont
508c3c3677
M6805: Add extremely preliminary 68HC05EG support.
2010-10-29 02:13:12 +00:00
Wilbert Pol
ca8ed2cc36
i286.c: Moved call of i80286_urinit to CPU_INIT. Fixed display of PC in the debugger. [Wilbert Pol]
2010-10-28 20:45:35 +00:00
Wilbert Pol
fd5c78edff
Fix OSX compile.
2010-10-28 20:43:52 +00:00
R. Belmont
65030fc8e8
New games added as GAME_NOT_WORKING
...
-----------------------------------
The King of Fighters XI (Cah4e3)
2010-10-28 13:34:43 +00:00
R. Belmont
2287dbffc8
Naomi updates:
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Redumped Kick 4 Cash to fix bad dumps [f205v]
Completed dump of Neo Geo Battle Coliseum [Guru]
2010-10-28 00:58:10 +00:00
mariuszw1
cf82233a83
New games marked as NOT_WORKING
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-------------------------------
Odeon Twister 2 [XoreX, Mariusz Wojcieszek]
2010-10-27 20:18:23 +00:00
Aaron Giles
354eec3124
C++-ified the cheat engine.
2010-10-27 05:16:06 +00:00
Aaron Giles
e56b4c9c02
Fixed error that caused us to repeatedly re-render characters
...
that had empty bitmaps.
2010-10-27 05:15:12 +00:00
Derrick Renaud
13c39be494
Discrete Updates [Derrick Renaud]
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Removed old DISCRETE_74LS624 code and replaced it with new 74LS629 based code.
Updated Mario to use new DISCRETE_74LS624 and DISCRETE_XTIME_logic modules.
----
Some not whats.new stuff:
I also fixed the regression to Galaxian.
I made a DISCRETE_DECLARE_CONTEXT() macro to clean up the discrete module code and make it easier for any future possible C++ conversion.
2010-10-27 02:09:13 +00:00
Scott Stone
411f90023d
Fixed and verified with Test Mode the few System 18 bootlegs located in the system16.c driver for Inputs and Dip Switches. [Tafoid]
2010-10-27 00:30:25 +00:00
Roberto Fresca
3e8fe39103
Replaced the "replaced" char, plus some copyright addition (no whatsnew)
2010-10-25 21:57:44 +00:00
Angelo Salese
e91181bcf9
Fix compile
2010-10-25 16:28:53 +00:00
Roberto Fresca
ba9ad5c3a2
Replaced some previously replaced chars (no whatsnew)
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The original chars were switched automatically to question signs "?".
Now replaced by "'".
2010-10-25 05:52:16 +00:00
Roberto Fresca
af905c067a
New clones added
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----------------
Mega Double Poker (conversion kit, set 2) [Roberto Fresca]
2010-10-25 05:44:31 +00:00
Aaron Giles
e61f11756a
Hard-code a limit to the number of passes in case it doesn't converge
...
(found 1 case so far).
2010-10-25 04:16:34 +00:00
Roberto Fresca
0161a84852
Added support for original TAB Austria Royal Card.
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Still need to reparent the sets.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Royal Card (TAB original) [Roberto Fresca]
2010-10-25 01:46:21 +00:00
Angelo Salese
8648f4a482
Latest megadriv source
2010-10-25 01:29:55 +00:00
Aaron Giles
1eb4b23585
Fix for previous fix.
2010-10-24 21:06:19 +00:00
Aaron Giles
504cee4992
ui_draw_text_box now iterates until its calculations converge. It also
...
adds a small epsilon value to the wrap width to allow for FP computation
tweaks.
2010-10-24 20:47:27 +00:00