Commit Graph

33264 Commits

Author SHA1 Message Date
Scott Stone
4bf60e541d Description changes for assorted devices to improve readability/uniformity from MASH (nw) 2015-01-05 22:42:59 -05:00
couriersud
7ddd65cbc1 Minor code path optimization. (nw) 2015-01-06 04:03:39 +01:00
couriersud
594bfc43b4 Use templates to implement spinning in work_osd.c. This will fix
radikalb and other games using poly.c. (nw)
2015-01-06 03:50:13 +01:00
Oliver Stöneberg
f8b39bd494 some small work_osd.c refactoring and lots of TODOs (nw) 2015-01-06 02:56:24 +01:00
Scott Stone
a7bf91ae9b Fixed button assignments to match actual hardware (swapped A&B) which makes Treasure Hunt play more logically as well. (nw) 2015-01-05 20:42:40 -05:00
couriersud
95243821ab Merge branch 'master' of https://github.com/mamedev/mame.git 2015-01-06 02:27:09 +01:00
couriersud
2c4b785554 Merged winwork and sdlwork into osd/modules/sync/work_osd.c. Moved
miniwork.c to osd/modules/sync/work_mini.c
The makefile now adds either a OSD_SDL, OSD_WINDOWS or OSD_MINI 
define to DEFS. This was necessary so that work_osd.c could determine
the build on a OSD level. (nw)
2015-01-06 02:18:38 +01:00
Angelo Salese
9b3929f54a Merge branch 'master' of https://github.com/mamedev/mame 2015-01-06 02:15:14 +01:00
couriersud
8fefbb2969 Fix compile. Added member declaration to senjyo.h 2015-01-06 02:14:07 +01:00
Angelo Salese
785ef76393 Fix compile 2015-01-06 02:11:51 +01:00
Angelo Salese
0da897e990 Merge branch 'master' of https://github.com/mamedev/mame 2015-01-06 01:37:03 +01:00
Angelo Salese
1206c17675 Added irq ack mechanism in Senjyo HW and removed long standing hack from the driver [Angelo Salese] 2015-01-06 01:35:51 +01:00
couriersud
ecbe137ed9 Hopefully fix Visual Studio compile. (nw) 2015-01-05 21:05:01 +01:00
couriersud
6c8cdef998 Merge branch 'master' of https://github.com/mamedev/mame.git 2015-01-05 19:51:08 +01:00
couriersud
58abceed03 Moved sync related osd stuff to osd/modules/sync. (nw) 2015-01-05 19:50:36 +01:00
Miodrag Milanovic
559a09fd9e just for cross (nw) 2015-01-05 19:12:43 +01:00
mamehaze
3c8124c88d caveman (pinball) - simple code to draw the video screen (nw) 2015-01-05 18:05:03 +00:00
Olivier Galibert
f67e16a24a Merge pull request #90 from lucab/lucab/mame-lua/gui-v2
luaengine: add HUD-like capabilities
2015-01-05 18:05:27 +01:00
Olivier Galibert
5c14bcd0d1 Merge pull request #93 from wallyweek/cfalco
Fixed some typos
2015-01-05 16:29:10 +01:00
Cesare Falco
dc4d109df6 Fixed some typos 2015-01-05 16:09:44 +01:00
Miodrag Milanovic
fc402057e7 Make cross compiled windows build to be independent from dll's (nw) 2015-01-05 12:20:23 +01:00
Miodrag Milanović
fe21a14a50 Merge pull request #79 from ramiropolla/cross-compile
Make cross-compilation easier [Ramiro Polla]
2015-01-05 08:32:22 +01:00
couriersud
836ed8f2a7 Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables
to set_target_bounds. That's what is really done here. Moved common code
back to window.c. (nw)
2015-01-05 03:10:11 +01:00
couriersud
91005a5e13 Fix compiling with SDL 1.2, BASELIBS need X11 in this case. (nw) 2015-01-05 03:03:49 +01:00
couriersud
9dd8b47bf4 Fixed a memory leak in draw13.c and a clipping issues with vertically
flipped textures. Simplified the code and added consts were appropriate.
This was a preparation for using SDL2.0 texture rotation going forward.
(nw)
2015-01-05 01:54:24 +01:00
hap
acfbef2a68 mark bad dump confirmed by Zoinkity 2015-01-04 20:06:28 +01:00
Ramiro Polla
c26b76f6b7 Run build tools based on build OS 2015-01-04 16:23:45 +01:00
mamehaze
12e8e314af new clones
Dungeons & Dragons: Shadow over Mystara (Asia 960208) [ArcadeHacker]
2015-01-04 14:15:30 +00:00
Oliver Stöneberg
095cf25750 k001005.c: disabled some logging (nw) 2015-01-04 14:15:10 +01:00
peterferrie
a2ad5f9e2d (MESS) ap2_dsk: don't allocate 2Mb of *stack*, malloc() instead [Peter Ferrie] 2015-01-03 21:39:54 -08:00
arbee
6779cd2616 (MESS) macplus: add all 3 official boot ROMs plus a homebrew enhanced version. [R. Belmont, Rob Braun] 2015-01-03 23:56:06 -05:00
arbee
b340f51b73 (MESS) Fix dropped keystrokes on pre-ADB Macs. [Rob Braun] 2015-01-03 22:21:52 -05:00
arbee
1542c13ac1 (MESS) New skeleton drivers added: [R. Belmont, Al Kossow]
- HP 1650b
- HP 1651b
2015-01-03 22:16:35 -05:00
peterferrie
17f660d6eb winprefix: support some C99 extensions in older MSVC [Peter Ferrie] 2015-01-03 18:22:18 -08:00
couriersud
aa78d4dd5d Added zeroing of texcoords to reset() of render_primitve. The omission
of doing so may have cause strange drawing issues in case the code
assumes these to be 0.0f (nw)
2015-01-03 23:09:03 +01:00
arbee
d22725a623 (MESS) Improve mouse tracking for pre-ADB Macs. [Rob Braun] 2015-01-03 16:43:42 -05:00
Miodrag Milanovic
f17d2dec29 Make sdl windows build compile (nw) 2015-01-03 12:15:50 +01:00
jbu
8ca5a4e597 MCU simulation has been fixed [Chris Hard, Adrian Smethurst, Philip Campbell] 2015-01-03 10:53:34 +01:00
peterferrie
ff73a6a116 support 800k ProDOS order (.po) disks 2015-01-02 22:41:39 -08:00
David Haywood
46645aeba4 arcompact (nw) 2015-01-02 21:32:21 +00:00
Osso
4f06a0ae4b Fixed MT5816 (nw) 2015-01-02 20:22:32 +01:00
David Haywood
40ae1496b0 arcompact wip (nw) 2015-01-02 15:19:56 +00:00
Oliver Stöneberg
e85c30afa2 vconv: fixed potential memory leaks (nw) 2015-01-02 13:36:44 +01:00
Oliver Stöneberg
c7922d275f fixed Visual Studio warnings (nw) 2015-01-02 13:30:08 +01:00
etabeta78
56001abb60 New games added
---------------------------------------------------
Star Trek (Sidam bootleg on Head On hardware) [Piero Andreini, PaTrYcK]
2015-01-02 13:32:39 +01:00
Lord-Nightmare
972a336a5d Merge branch 'master' of https://github.com/mamedev/mame 2015-01-02 04:38:52 -05:00
Osso
a08765586c Fixed MT05812 (nw)
in m4nod, the region was called "upd" but machine is mod4oki? Which one is correct?
2015-01-02 09:11:22 +01:00
Osso
e860f8100f Fixed MT05811 (nw) 2015-01-02 08:53:42 +01:00
Osso
91f28d9772 nes.c: removed erroneous use of postload, fixes fds and famitwin save state problem (nw) 2015-01-02 08:36:19 +01:00
arbee
d404e8c69e Pass RAM test (nw) 2015-01-01 23:21:53 -05:00