Scott Stone
4bf60e541d
Description changes for assorted devices to improve readability/uniformity from MASH (nw)
2015-01-05 22:42:59 -05:00
couriersud
7ddd65cbc1
Minor code path optimization. (nw)
2015-01-06 04:03:39 +01:00
couriersud
594bfc43b4
Use templates to implement spinning in work_osd.c. This will fix
...
radikalb and other games using poly.c. (nw)
2015-01-06 03:50:13 +01:00
Oliver Stöneberg
f8b39bd494
some small work_osd.c refactoring and lots of TODOs (nw)
2015-01-06 02:56:24 +01:00
Scott Stone
a7bf91ae9b
Fixed button assignments to match actual hardware (swapped A&B) which makes Treasure Hunt play more logically as well. (nw)
2015-01-05 20:42:40 -05:00
couriersud
95243821ab
Merge branch 'master' of https://github.com/mamedev/mame.git
2015-01-06 02:27:09 +01:00
couriersud
2c4b785554
Merged winwork and sdlwork into osd/modules/sync/work_osd.c. Moved
...
miniwork.c to osd/modules/sync/work_mini.c
The makefile now adds either a OSD_SDL, OSD_WINDOWS or OSD_MINI
define to DEFS. This was necessary so that work_osd.c could determine
the build on a OSD level. (nw)
2015-01-06 02:18:38 +01:00
Angelo Salese
9b3929f54a
Merge branch 'master' of https://github.com/mamedev/mame
2015-01-06 02:15:14 +01:00
couriersud
8fefbb2969
Fix compile. Added member declaration to senjyo.h
2015-01-06 02:14:07 +01:00
Angelo Salese
785ef76393
Fix compile
2015-01-06 02:11:51 +01:00
Angelo Salese
0da897e990
Merge branch 'master' of https://github.com/mamedev/mame
2015-01-06 01:37:03 +01:00
Angelo Salese
1206c17675
Added irq ack mechanism in Senjyo HW and removed long standing hack from the driver [Angelo Salese]
2015-01-06 01:35:51 +01:00
couriersud
ecbe137ed9
Hopefully fix Visual Studio compile. (nw)
2015-01-05 21:05:01 +01:00
couriersud
6c8cdef998
Merge branch 'master' of https://github.com/mamedev/mame.git
2015-01-05 19:51:08 +01:00
couriersud
58abceed03
Moved sync related osd stuff to osd/modules/sync. (nw)
2015-01-05 19:50:36 +01:00
Miodrag Milanovic
559a09fd9e
just for cross (nw)
2015-01-05 19:12:43 +01:00
mamehaze
3c8124c88d
caveman (pinball) - simple code to draw the video screen (nw)
2015-01-05 18:05:03 +00:00
Olivier Galibert
f67e16a24a
Merge pull request #90 from lucab/lucab/mame-lua/gui-v2
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luaengine: add HUD-like capabilities
2015-01-05 18:05:27 +01:00
Olivier Galibert
5c14bcd0d1
Merge pull request #93 from wallyweek/cfalco
...
Fixed some typos
2015-01-05 16:29:10 +01:00
Cesare Falco
dc4d109df6
Fixed some typos
2015-01-05 16:09:44 +01:00
Miodrag Milanovic
fc402057e7
Make cross compiled windows build to be independent from dll's (nw)
2015-01-05 12:20:23 +01:00
Miodrag Milanović
fe21a14a50
Merge pull request #79 from ramiropolla/cross-compile
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Make cross-compilation easier [Ramiro Polla]
2015-01-05 08:32:22 +01:00
couriersud
836ed8f2a7
Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables
...
to set_target_bounds. That's what is really done here. Moved common code
back to window.c. (nw)
2015-01-05 03:10:11 +01:00
couriersud
91005a5e13
Fix compiling with SDL 1.2, BASELIBS need X11 in this case. (nw)
2015-01-05 03:03:49 +01:00
couriersud
9dd8b47bf4
Fixed a memory leak in draw13.c and a clipping issues with vertically
...
flipped textures. Simplified the code and added consts were appropriate.
This was a preparation for using SDL2.0 texture rotation going forward.
(nw)
2015-01-05 01:54:24 +01:00
hap
acfbef2a68
mark bad dump confirmed by Zoinkity
2015-01-04 20:06:28 +01:00
Ramiro Polla
c26b76f6b7
Run build tools based on build OS
2015-01-04 16:23:45 +01:00
mamehaze
12e8e314af
new clones
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Dungeons & Dragons: Shadow over Mystara (Asia 960208) [ArcadeHacker]
2015-01-04 14:15:30 +00:00
Oliver Stöneberg
095cf25750
k001005.c: disabled some logging (nw)
2015-01-04 14:15:10 +01:00
peterferrie
a2ad5f9e2d
(MESS) ap2_dsk: don't allocate 2Mb of *stack*, malloc() instead [Peter Ferrie]
2015-01-03 21:39:54 -08:00
arbee
6779cd2616
(MESS) macplus: add all 3 official boot ROMs plus a homebrew enhanced version. [R. Belmont, Rob Braun]
2015-01-03 23:56:06 -05:00
arbee
b340f51b73
(MESS) Fix dropped keystrokes on pre-ADB Macs. [Rob Braun]
2015-01-03 22:21:52 -05:00
arbee
1542c13ac1
(MESS) New skeleton drivers added: [R. Belmont, Al Kossow]
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- HP 1650b
- HP 1651b
2015-01-03 22:16:35 -05:00
peterferrie
17f660d6eb
winprefix: support some C99 extensions in older MSVC [Peter Ferrie]
2015-01-03 18:22:18 -08:00
couriersud
aa78d4dd5d
Added zeroing of texcoords to reset() of render_primitve. The omission
...
of doing so may have cause strange drawing issues in case the code
assumes these to be 0.0f (nw)
2015-01-03 23:09:03 +01:00
arbee
d22725a623
(MESS) Improve mouse tracking for pre-ADB Macs. [Rob Braun]
2015-01-03 16:43:42 -05:00
Miodrag Milanovic
f17d2dec29
Make sdl windows build compile (nw)
2015-01-03 12:15:50 +01:00
jbu
8ca5a4e597
MCU simulation has been fixed [Chris Hard, Adrian Smethurst, Philip Campbell]
2015-01-03 10:53:34 +01:00
peterferrie
ff73a6a116
support 800k ProDOS order (.po) disks
2015-01-02 22:41:39 -08:00
David Haywood
46645aeba4
arcompact (nw)
2015-01-02 21:32:21 +00:00
Osso
4f06a0ae4b
Fixed MT5816 (nw)
2015-01-02 20:22:32 +01:00
David Haywood
40ae1496b0
arcompact wip (nw)
2015-01-02 15:19:56 +00:00
Oliver Stöneberg
e85c30afa2
vconv: fixed potential memory leaks (nw)
2015-01-02 13:36:44 +01:00
Oliver Stöneberg
c7922d275f
fixed Visual Studio warnings (nw)
2015-01-02 13:30:08 +01:00
etabeta78
56001abb60
New games added
...
---------------------------------------------------
Star Trek (Sidam bootleg on Head On hardware) [Piero Andreini, PaTrYcK]
2015-01-02 13:32:39 +01:00
Lord-Nightmare
972a336a5d
Merge branch 'master' of https://github.com/mamedev/mame
2015-01-02 04:38:52 -05:00
Osso
a08765586c
Fixed MT05812 (nw)
...
in m4nod, the region was called "upd" but machine is mod4oki? Which one is correct?
2015-01-02 09:11:22 +01:00
Osso
e860f8100f
Fixed MT05811 (nw)
2015-01-02 08:53:42 +01:00
Osso
91f28d9772
nes.c: removed erroneous use of postload, fixes fds and famitwin save state problem (nw)
2015-01-02 08:36:19 +01:00
arbee
d404e8c69e
Pass RAM test (nw)
2015-01-01 23:21:53 -05:00