Miodrag Milanovic
cd1751b02c
try specific build and use tiny build just for testing (nw)
2015-12-03 14:15:17 +01:00
Miodrag Milanovic
e6b29e8cd5
try specific package (nw)
2015-12-03 14:13:47 +01:00
Miodrag Milanovic
29bfbddaac
stupid me (nw)
2015-12-03 14:02:36 +01:00
Miodrag Milanovic
cdbba2ed1c
ah (nw)
2015-12-03 13:57:03 +01:00
Miodrag Milanovic
13fa05d611
travis : try different approach (nw)
2015-12-03 13:51:57 +01:00
Miodrag Milanovic
871428ef9e
Set -std=c++1y to clang 3.4 (nw)
2015-12-03 13:33:40 +01:00
Miodrag Milanovic
bb6ca65238
wrong place (nw)
2015-12-03 13:20:57 +01:00
Angelo Salese
58db9a81d0
Merge pull request #485 from mamedev/run_dual
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rungun.cpp: Implemented bread and butter dual screen drawing setup. It's now possible to play 4 players with 2 monitors. [Angelo Salese]
2015-12-03 13:20:03 +01:00
Angelo Salese
bf7b1c63f6
Note before I forget, nw
2015-12-03 13:18:43 +01:00
Miodrag Milanovic
1af304131e
fix compile on clang 3.7 (nw)
2015-12-03 13:18:20 +01:00
Miodrag Milanovic
366ee9b4b1
update travis (nw)
2015-12-03 13:06:21 +01:00
Miodrag Milanovic
6bea96d5f2
enabled compiling part of bgfx that required c++11 (nw)
2015-12-03 12:04:08 +01:00
Miodrag Milanovic
b9e242db21
Cleanup of genie.lua (nw)
2015-12-03 11:54:51 +01:00
Miodrag Milanovic
92f81361d6
Initial conversion of core to C++14. Note that compilers are now limited to GCC 4.9.0 and up, Clang 3.4.0 and up, and VS2013 and up [Miodrag Milanovic]
2015-12-03 11:40:45 +01:00
mahlemiut
39afa0533a
amstrad: fix display of hardware sprites when using full overscan on Plus systems.
2015-12-03 19:29:15 +13:00
briantro
67d228f745
peplus.cpp: Another cut-n-paste fix - NW
2015-12-02 21:36:51 -06:00
briantro
5fbfa3c0f6
new PE Plus Slot clone
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Corrected some slot game names
New Clone Added
---------------------------------------------------------
Player's Edge Plus (PS0722) River Gambler Slots [BrianT]
2015-12-02 21:28:45 -06:00
angelosa
1a6aaed298
End notes, ready to prime time.
2015-12-02 21:56:56 +01:00
angelosa
ce838e7b74
Removed palette hack
2015-12-02 21:46:16 +01:00
angelosa
8a6def8f0b
Removed dual input hack.
2015-12-02 21:38:39 +01:00
angelosa
37e197e0d9
Added dual setup to all games (sends a black screen to second monitor if disabled and that's it).
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There are sync issues if sprites are hooked up into video_update, guess they need to be delayed somehow.
2015-12-02 21:34:23 +01:00
angelosa
003d66f1ea
Slow and dirty, but it works.
2015-12-02 20:50:30 +01:00
Miodrag Milanović
4b8e8ac550
Merge pull request #484 from jfdelnero/master
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EF9365 driver improved. Squale palette and charset corrected. [Jean-Francois DEL NERO]
2015-12-02 08:03:44 +01:00
briantro
311a83be36
peplus.cpp: Fix cut-n-paste errors - NW
2015-12-01 22:11:41 -06:00
Robbbert
951d3d5cd9
Merge branch 'master' of https://github.com/mamedev/mame
2015-12-02 14:17:06 +11:00
Robbbert
1ab7e1edce
fc100, phc25, phc25j: Possible fix for a reported crash?
2015-12-02 14:00:57 +11:00
briantro
2a91f51fdf
peplus.cpp: Minor doc update - NW
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Figured out how and where the dealt bonus info is stored so I could fill in the dealt sequential ACE$ bonus.
2015-12-01 18:37:22 -06:00
Jean-François DEL NERO
2e1f98eeb6
Charset ROM corrected.
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Color Palette corrected.
2015-12-01 21:35:08 +01:00
Jean-François DEL NERO
c6a155f544
Clear screen, Screen scanning command added.
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Palette support added.
2015-12-01 21:29:42 +01:00
angelosa
832107ea54
Experimental Run & Gun base address setup. Added Palette and Text Layers, correctly drawn to each screen.
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(TBD: how to declare a new m_paletteram base?)
2015-12-01 20:22:21 +01:00
David Haywood
d999e80d66
set ffreveng to the 6 button stv layout (technically it only needs 5, but better than missing buttons)
2015-12-01 18:35:46 +00:00
David Haywood
28c29a1598
aquarium - fixed video priorities too based on reference video, also fixed bg colour based on WDUD logo in US set.
2015-12-01 16:40:10 +00:00
cracyc
de2689bbd3
pc9801: don't try to load ide bios on ux (nw)
2015-11-30 21:45:53 -06:00
arbee
1c7c1e479a
Support float view in OS X debugger (nw)
2015-11-30 21:34:29 -05:00
briantro
2eb4870ec3
a few more PE Plus clones
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New Clones Add
--------------------------------------
Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 3) [BrianT]
New machines marked as NOT_WORKING
----------------------------------
Player's Edge Plus (PP0596) Spades Sequential Royal Double Bonus Poker [BrianT]
Player's Edge Plus (PP0598) Hearts Sequential Royal Double Bonus Poker [BrianT]
2015-11-30 20:32:14 -06:00
briantro
403da854bb
peplus.cpp: Minor correction - NW
2015-11-30 16:38:58 -06:00
yz70s
0b0701b32d
Show 32 bit floating point values in qt debugger memory view (issue #476 )
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Since i was at it also 8 byte chunks
2015-11-30 22:49:03 +01:00
RobertoFresca
85d7ace7d3
Notes....
2015-11-30 18:31:19 -03:00
RobertoFresca
514d5e46fe
Pacman Club: Changed game year and description, according
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with some facts. [Roberto Fresca]
2015-11-30 18:18:32 -03:00
RobertoFresca
8bba13ec3e
Club Pacman: Dumped and added the remaining color PROMs
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They match the pacman/mspacman ones. [Roberto Fresca]
2015-11-30 17:44:23 -03:00
David Haywood
9fda3c6cc6
seems there was a US set floating around too (nw)
2015-11-30 19:44:32 +00:00
David Haywood
38452f8bfa
fix sound banking in Aquarium using reference video, also tag it as imperfect graphics
2015-11-30 19:24:08 +00:00
David Haywood
2fc3aa92a5
just a place for notekeeping on the nokia 3310, I put 2 update firmware files in there, maybe they can be converted to a usable format, or maybe we need more? we do need to start looking at these things, and MP3 players etc. tho. moreso the rarer ones before they drop out of circulation altogether.
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actual input / work to further document all this would be greatly appreciated, I'm hoping this gets the ball rolling a little (nw)
2015-11-30 17:57:27 +00:00
David Haywood
6c94222788
(nw)
2015-11-30 16:59:06 +00:00
David Haywood
cd0cac560d
2 more skeleton mechanicals (nw)
2015-11-30 16:35:31 +00:00
R. Belmont
0704504dc9
Merge pull request #481 from osresearch/master
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silence warnings on OSX clang3.0 (issue #480 )
2015-11-30 08:58:36 -05:00
yz70s
b052dcb402
First commit for issue #476
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"byte per chunk" is sostituted by "data format"
data formats lesser than 9 work as before, data format 9 is 32 but floating point
in the debug_view_memory class method bytes_per_chunk is substituted by get_data_format, set_bytes_per_chunk is substituted by set_data_format
floating point values cannot be edited
currently floating point values are available only in the windows debugger, next commit will add them to the qt debugger, osx i won't be able to do it
afterwards 64 and 80 bit formats will be added
2015-11-30 10:15:25 +01:00
Miodrag Milanović
60083f5094
Merge pull request #478 from jfdelnero/master
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EF9365 video controller skeleton added and connected to Squale [Jean-Francois DEL NERO]
2015-11-30 09:01:29 +01:00
Jean-François DEL NERO
16af278da9
ROM v1.2 signature removed until we get the permission to distribute it.
2015-11-30 08:43:42 +01:00
David Haywood
c9e54ad1df
always render (nw)
2015-11-30 02:01:56 +00:00